Early Access related games
I cant be the only one in this ship when I say that early access just plain bad.
/walloftextrant
I mean, there are all these games on steam with "early access" and some charge full price to play their half finished games. Which is all well and good and the developer gets money to keep progressing. But sometimes the development stops for it and the people who were looking forward to it AND paid full price get the crap end of the stick just to keep a half finished game.
Not only that, sometimes the development time of these early access games takes longer than some AAA titles that take years and years to complete. By the time you get into the early access and play around with it and its mechanics, the gimmick of the game dies down and when it finally does get released, you've already played it and dont want to replay it because you have that early access taste left in your mouth.
Some of these games are literally flash games and still take years to complete compared to other indie developers. I'm more than happy for these indie developers to have a donation system set up, but their games that we are "testing" by paying for them doesn't feel right at all. The drive for development should be "I want to make a fun game that others will enjoy and I will put effort into it because I like video games."
not "I want to make this game specifically for money income. I'll charge $25 for my game, show that it costs $50 on the store, and say if you get it now in early access, you get a 50% discount. Players will be able to pick up a ball in the pre pre technical alpha omega, but trust me, this concept sketch I have shows the ball will be all like "PWAOHH" and sparks will fly out and "ZHOOMM" *shooty fingers* and you will get to do that all in 2032." income and profit in this case should be secondary, but in this day and age, that's not a thing.
I just feel that there are better ways to get your game out there and get money for it at the same time rather than tricking customers with cool trailers and bullshots of an unfinished game. I kind of want to know why demo's are a thing of the past and a not so common thing now.. But i think the reason for that is there is more profit when you don't have one and just release it finished. Which should be the case for some games. I mean logically, I'd want to finish a game before giving it to some one, not ask them for $50, give them the ball test game and tell them to file all errors they see on my myspace profile and tell them they'll get the fully polished game in 2 years time...
tldr: I being tricked into wasting money and I hate a majority of early access games and their false promises. Yes buyers remorse. Yes mad. Yes I should spend my money more wisely etc. Yes i dun got tricked and was foolish.
But tell me I'm wrong or I'm missing something. I cant be the only one here who has gotten reeled into an early access disappointment.
Just going to throw one of the many names out there, don't buy starforge.
/endrant
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