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  #2491  
08-20-2012, 07:23 AM
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He can operate levers so that makes him physically capable of carrying a gun
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  #2492  
08-20-2012, 07:25 AM
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Thankyou.

I think they should do something about this (it ruins Abe arketip).



Abe is physically stronger than sligs.
Abe has but three huge fingers- maybe he can't grip the guns and pull the triggers? They are made for sligs who have much smaller hands with thin fingers

On the subject of weapons for Abe HD, I think it would be interesting if the grenade machines were incorporated a little more believably into the environments. For example, maybe as a restricted weapons cache for sligs, with ammo (considering how trigger-happy they are, they would likely need somewhere to reload). It never made a great deal of sense to have grenade vendors in the middle of a factory floor!
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  #2493  
08-20-2012, 07:33 AM
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Abe has 4 fingers.
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  #2494  
08-20-2012, 07:46 AM
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There! Are! Four! Fingers!

:
Also I was wondering if JAW have thought about having a colour blind option? It might help players that can't see the colours of the ubx that well.
Apologise if this has already been mentioned.
I'm very eagerly in favour of accessibility, so this is definately one to run past the designer. Forcibly. And repeatedly.
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  #2495  
08-20-2012, 07:50 AM
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There! Are! Four! Fingers!


I'm very eagerly in favour of accessibility, so this is definately one to run past the designer. Forcibly. And repeatedly.
I wasn't counting the thumb!
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  #2496  
08-20-2012, 10:55 AM
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I'm very eagerly in favour of accessibility, so this is definately one to run past the designer. Forcibly. And repeatedly.
Just reminding a fully blind fan has managed to complete one of the original Abe games (Can't remember if it was Oddysee or Exoddus).

Considering how the UXBs make changing sounds in addition to changing their colors, and how most players actually deactivate them based on their sound, they should be reasonable enough for color blinded players.

More on accessibility:
- Make blind Mudokons have visible eye-stitches, so they're more easily identifiable by color blinded.
- Reduce the intensity of a red alarm flashes, especially on levels with UXBs. The intense alarm flashes makes deactivation of these harder for deaf people, or generally in scenarios when the sound is muted or unavailable.
- Red/green lights on levers/doors/wheels/etc should have some sort of glyph (X/V for example) so they're more easily identifiable for color blinded.
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  #2497  
08-20-2012, 11:31 AM
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There! Are! Four! Fingers!
Oh my God, oh my God, oh my God! And the Japanese mafia won't come after you guys?
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  #2498  
08-20-2012, 11:38 AM
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They won't release it in Japan, so they won't even know : D
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  #2499  
08-20-2012, 11:39 AM
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If they do, we'll get the Yorkshire Mafia to protect us. I don't foresee that going badly in any way.
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  #2500  
08-20-2012, 11:42 AM
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Nah, they'll release it in Japan, not care for their bullshit and see what happens.

There is a small chance that sanity will prevail. If not, fuck 'em.
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  #2501  
08-20-2012, 12:34 PM
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Japan is the technology island (archipelago) of the world (ignoring South Korea), I'm sure it's not a problem any more. Especially since AbeHD will be digitally distributed and not hard copy available. (I assume.)
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  #2502  
08-20-2012, 01:51 PM
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I'd like a physical copy, but unfortunately I don't see it happening.
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  #2503  
08-20-2012, 02:41 PM
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Have Wil print out the code.

The typeface will have to be quite small.
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  #2504  
08-20-2012, 03:15 PM
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I'd like a physical copy, but unfortunately I don't see it happening.
It will happen when the game will sell millions units.
When you work to increase peoples consciousness strange things may happen
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  #2505  
08-20-2012, 03:16 PM
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There! Are! Four! Fingers!
Was that a Star Trek: The Next Generation reference?

There! Are! Four! Lights!
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  #2506  
08-20-2012, 05:14 PM
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Oh, god.
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all Meechmunchie did by trying to troll me was distract from the fact you all have no regard for Hetro or their rights at all, none.
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  #2507  
08-20-2012, 07:21 PM
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They won't release it in Japan, so they won't even know : D
Yes they will, but there will be no local publishers or distributors for people to protest or threaten with legal action.
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  #2508  
08-27-2012, 01:42 AM
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I honestly just want to see the original in HD. If they will add additional content in the form of things that had to be cut out or excluded from the original then that's great because we'll get to see the true form of what the game was always intended to be.

And I would also appreciate a trailer to unlock after completing the game for the up-coming Glukkon Tycoon! Develop, build and maintain your business! Dominate the market and reap the mooolah baby! It'll be like Sim City meets every violation of internation law, slavery, genocide, environmental destruction! Ohhhhhh yesssss....

Hey, I can dream okay?

Last edited by EVP_Glukkon; 08-27-2012 at 01:49 AM..
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  #2509  
08-27-2012, 09:26 AM
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I honestly just want to see the original in HD. If they will add additional content in the form of things that had to be cut out or excluded from the original then that's great because we'll get to see the true form of what the game was always intended to be.

And I would also appreciate a trailer to unlock after completing the game for the up-coming Glukkon Tycoon! Develop, build and maintain your business! Dominate the market and reap the mooolah baby! It'll be like Sim City meets every violation of internation law, slavery, genocide, environmental destruction! Ohhhhhh yesssss....

Hey, I can dream okay?
That sounds similar to what Hand of Odd could be if you chose the Industrial side...
So it is a possibility.
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  #2510  
08-27-2012, 10:20 AM
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I've been waiting for Hand of Odd since I first saw the screenshots in Playstation Magazine!

I will be keeping an eye on this with great anticipation, I assure you.
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  #2511  
08-27-2012, 10:47 AM
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You'll be keeping an eye open for an impossibly long time then. Do the old 'Tom and Jerry' trick and use some masking tape to keep it open.
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all Meechmunchie did by trying to troll me was distract from the fact you all have no regard for Hetro or their rights at all, none.
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  #2512  
08-28-2012, 01:31 AM
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There have never been screenshots of Hand of Odd.
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  #2513  
08-28-2012, 01:34 AM
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There have never been screenshots of Hand of Odd.
There were cumshots though.
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useless outside battle and sports anime.
But they're recklessly trying to make a slice-of-life anime about us.
Ah, we are high school boys,
the miserable high school boys.

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  #2514  
08-28-2012, 03:27 AM
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There have never been screenshots of Hand of Odd.

Perhaps the images were used from munch? The mag had images of Muds gathering wood, an RTS view of Alf's rehab with a couple of Muds standing guard with spears.
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  #2515  
08-28-2012, 03:38 AM
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Pre-rendered visualizations of what OWI were thinking for Munch's Oddysee.
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  #2516  
08-28-2012, 03:41 AM
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which should of been in the game.
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  #2517  
08-28-2012, 03:57 AM
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But were not.
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  #2518  
08-28-2012, 04:35 AM
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Content was cut from Munch's Oddysee? Get out.

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  #2519  
08-28-2012, 02:12 PM
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If any game needed to be CHANGED and not just "glossified", it would be Munch's Oddysee...
Now I know they've explained why it's not in their best interest to rebuild an entire game from scratch, oh wait...
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  #2520  
08-29-2012, 03:25 AM
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If any game needed to be CHANGED and not just "glossified", it would be Munch's Oddysee...
Now I know they've explained why it's not in their best interest to rebuild an entire game from scratch, oh wait...
Abe oddysee is the absolute best ever, Abe exoddus is is on the same amazing level; the story structure is a little too similar but it compensate with a longer and richer game.
Than come Munch oddysee; ok is 3D.

When i was playing the firt 2 games i coulden't wait to see the next frame since i know for sure amazing art was waiting for me.
In Munch oddysee i was only surprised when i noticed i did manage to save all Mudokon/fuzzles on the firs try.

I know is usless to simply complain but i really love oddworld and seeing MO witout amazing art and the strong eerie narrative pull was a sad day.
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