They did have their lips sewn from what I could see, but their sutures are much thinner than Abe's. Like actual thread. Notice how he can only crack his mouth a tiny bit to mumble "we're screwed".
__________________
HAPPY HOL-ODD-DAYS!
I bought some powdered water, but didn't know what to add.
They did have their lips sewn from what I could see, but their sutures are much thinner than Abe's. Like actual thread. Notice how he can only crack his mouth a tiny bit to mumble "we're screwed".
I keep watching it and still see no signs on stiches. I think it's the guys at the front who say "We're screwed", but it could just be a slip up in the animation or audio department.
The makers struggled with that. They wanted blind Mudokons as a game mechanic, but the only place that should logically have them is Necrum Mines, which is the very first level. Obviously rules of good gameplay take precedence.
This may require a long answer. Was wondering what gameplay elements, characters and creatures were changed or cut from AO? I'm also curious about this in regards to AE.