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  #211  
09-09-2003, 12:35 AM
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Yes OWI lured us in with all this huge hype of the next game and it's detail's then when we got the detail's it only left more questions!? Then they go on saying we won't get anything for several months! Damn you OWI!!
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..I managed to take out the tiger with a can of mace; but the shop owner and his son, that's a different story all together...I had to beat them to death with their own shoes...

http://www.youtube.com/watch?v=8wRSHXhJzsY

  #212  
09-10-2003, 04:37 AM
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Aww... Well someone tell me if something happens, I'll be in Off-Topic.
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  #213  
09-10-2003, 04:51 AM
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Originally posted by Oddsville
Yes OWI lured us in with all this huge hype of the next game and it's detail's then when we got the detail's it only left more questions!? Then they go on saying we won't get anything for several months! Damn you OWI!!
I wish we had more info as well. I think they should have at least told us what species Steef was.

-oddguy
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  #214  
09-15-2003, 02:49 PM
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*raises hand*
I got a question!

How tall is a bigbro slig? I've been thinking that for a while now...
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  #215  
09-15-2003, 05:29 PM
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8'6"ish, give or take, mechanical legs included.
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  #216  
09-22-2003, 05:28 PM
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I'm almost sure that this is a FAQ, but do we have any idea what Khanzumers look like? Any at all? Do they have special abilities or something? You probably won't be able to answer this, but I figured I might as well ask...

  #217  
09-22-2003, 11:43 PM
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We currently don't know anything about khanzumerz other than that they live in the cities of Mudos, and are the main consumers of Magog Cartel products.
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  #218  
09-22-2003, 11:50 PM
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Yeah, I knew that, I was just hoping that someone knew what I didn't... but thanx!

  #219  
09-22-2003, 11:54 PM
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My guess is that the Khanzumers will be disgustingly fat and pathetic, as if to represent what the human race has come to.

  #220  
09-23-2003, 12:00 AM
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Maybe, i don't know why,but i think they're gonna be kinda thin, with a big kinda head, with this mustach looking thing... but I have know idea where i'd get that idea...

EDIT: I just asked Alf if Khanzumers will be in Steef's game, so hopefully we'll be able to figure that out...


Last edited by GrigtheSlig; 09-22-2003 at 04:37 PM..
  #221  
10-05-2003, 11:55 AM
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i know the newscaster has a name....it was mentioned on oddworld.com somewhere a long time ago..

i know this for a fact. his name was Tentacles or Tendrls or something....

please help me!
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  #222  
10-05-2003, 12:33 PM
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:
Q: Who is that cute Slig announcer? (call me crazy, but hey a girl could have some fantasies too ya know! -oof

Alf: Whoof. Well, his name is (strangely enough) Slig Announcer. The reason these guys don't have personal names...well, they're trained to be servile to the Glukkons -- and you can't have individuality when that's the case!
That's the only mention of the Newscaster Slig in Dear Alf.
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  #223  
10-05-2003, 08:31 PM
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no it wasn't mentioned then....

twas the 2nd site design i think, it was mentioned in a news section or something...
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  #224  
10-06-2003, 03:15 PM
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never saw anything like that, but it can be possible, I mean, why not
but why did OWI change his name then?

  #225  
10-18-2003, 09:42 PM
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is it impossable to posses the first slig in AO?
  #226  
10-18-2003, 09:51 PM
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Assume the answer is yes. It's probably possible to time it so that he stops running just before he exits the scream so the sparkles can enter him as he yells for help, but since the probability of that happening is approximately 1 in a big number, I wouldn't try it unless you're as bored as I am right now.
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  #227  
10-19-2003, 06:11 PM
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I allready did it several times on the PC version

  #228  
10-20-2003, 04:31 AM
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:
Originally posted by Xavier
I allready did it several times on the PC version
Same here, only on the PSX version. It is possible.

Alcar...
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  #229  
10-21-2003, 03:42 AM
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Hey Max, in another topic you mentioned that in the earlier versions of MO you were able to actually control Lulu himself, instead of doing the possession thing. Can you please explain this? How would the actual gameplay work?

  #230  
10-21-2003, 05:40 PM
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I obviously don't know how the actual gameplay would work, since I was never privy to OWI's every thought and idea on MO, only what the Designer Diaries say. That said, one of the level "scripts" Paul O'Connor describes (there's a word he uses, not scripts, it'll come to me at an awkward moment, trust me) is for the FlubCo Fat Fuels Facility, where after sneaking through the Mudflub Pens and into the building (with the help of Munch swimming through a pipe filled with fat and other cack), Abe takes control of Lulu, who can then be used to control the factory - divirting the flow of extracted fat, for instance, so it doesn't leak into the river.

One thing Paul (I think it was Paul, it might have been some other Inhabitant in a magazine) talked about was the issue of implementing the Lulu concept without making Lulu as much of a star as Abe and Munch, the latter especially, since it's his first game, not Lulu's. What they ended up doing does make great sense, so I do respect OWI for that decision, and don't hold it against them at all. It would have been fun to issue orders by controlling Lulu, but then we didn't have the GameSpeak capabilities in the finished game.
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  #231  
10-22-2003, 03:37 AM
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Okay, thanks Max. I never knew any of that.

  #232  
10-22-2003, 08:15 PM
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:
Originally posted by picturey
is it impossable to posses the first slig in AO?
The answer is yes. I've only done it once though and there isn't much to do with him after that...
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..I managed to take out the tiger with a can of mace; but the shop owner and his son, that's a different story all together...I had to beat them to death with their own shoes...

http://www.youtube.com/watch?v=8wRSHXhJzsY

  #233  
11-16-2003, 03:33 PM
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i have a question about this pic....

the character acing the raisin at the bottom of the picture, is that supposed to be a gabbit, i know it resembles one but could it maybe be a new character? possibly Nod, i mean one clue would be that nod's oddysee probly take place in the near oddworldian future right, and the raisin's in a dump heap, maybe it's in the future and the village he once dwelled was soiled by industrialists.
Is this a new guy, or is it just me.
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  #234  
11-16-2003, 03:48 PM
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I always thought this aswell, then for awhile I began to think that it was just Munch cowering behind Abe. In the end I still have no idea, prehaps Nod; prehaps not?
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..I managed to take out the tiger with a can of mace; but the shop owner and his son, that's a different story all together...I had to beat them to death with their own shoes...

http://www.youtube.com/watch?v=8wRSHXhJzsY

  #235  
11-16-2003, 03:58 PM
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This image is part of a larger one, attached, which shows more of the junkyard and the rickety wooden platform leading to the Raisin. I believe teh squiggle is meant to be Munch. I guess you can explain away the ponytail by saying that early Gabbit designs included ponytails. You could ask Alf, he seems to have been in a more forthcoming mood over the past couple of weeks (I'm thinking about the age thread here), so maybe you'd get an explanation.
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  #236  
11-16-2003, 04:11 PM
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I've always assumed that was Munch...he has the same belly and foot.

  #237  
11-16-2003, 04:14 PM
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i knew it was part of a larger picture, i just thought that could have been Nod, i picture Nod looking something like a gabbit with like a quail thing growing out of his head.
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  #238  
11-16-2003, 04:18 PM
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I think it's munch...
but of cource it could be all the creatures we heard of but didn't saw any pic of them, or even creatures we don't even know they exist

  #239  
11-20-2003, 01:02 PM
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What the heck is this picture from?


  #240  
11-20-2003, 06:59 PM
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I remember seeing that and considering posting asking if anyone knew what it was - but then forgot. Curse you/well done, Mac. Clearly it's part of a level that never made it into the final version. On the bottom level you can just about make out what might be one of the Glukkon floor murals, meaning it's a Magog Cartel factory, not part of Vykkers Labs. I'd like to know what factory, what those things on the ceiling are, and just how this was supposed to have slotted into the game.
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