Oddworld Forums > Zulag One > Oddworld Discussion


 
Thread Tools
 
  #181  
03-26-2014, 04:07 PM
Job McYossie's Avatar
Job McYossie
Outlaw Cutter
 
: Dec 2013
: Among the unmade music
: 1,086
Blog Entries: 24
Rep Power: 12
Job McYossie  (857)Job McYossie  (857)Job McYossie  (857)Job McYossie  (857)Job McYossie  (857)Job McYossie  (857)Job McYossie  (857)

Scrabs were fussed about the most by the fans, that's why it was the sound that was addressed.
__________________


Xorlidyr: The tidal waves clean our sins.

My Steam: spiderqueen ;Oddio is the best pun

Reply With Quote
  #182  
03-26-2014, 04:51 PM
Jordan's Avatar
Jordan
Screaming Bender
 
: Jan 2006
: England
: 4,829
Blog Entries: 28
Rep Power: 24
Jordan  (1975)Jordan  (1975)Jordan  (1975)Jordan  (1975)Jordan  (1975)Jordan  (1975)Jordan  (1975)Jordan  (1975)Jordan  (1975)Jordan  (1975)Jordan  (1975)

That's good. I think part of what made Scrabs/Paramites so menacing is how they sound so unlike any living creature.

Off-topic, but iss there a reasonable explanation as to why Paramites sounded like pigs in MO?
Reply With Quote
  #183  
03-26-2014, 04:59 PM
Bullet Magnet's Avatar
Bullet Magnet
Bayesian Empirimancer
 
: Apr 2006
: Greatish Britain
: 7,724
Blog Entries: 130
Rep Power: 30
Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)

:
Off-topic, but iss there a reasonable explanation as to why Paramites sounded like pigs in MO?
They didn't. It's pigs that sound like paramites.


The paramites in the trailer didn't sound like the original paramites, but they still sounded like paramites. Unlike in Munch, those do sound like the kind of vocalisations a paramite would make.
__________________
| (• ◡•)|  (❍ᴥ❍ʋ)


Last edited by Bullet Magnet; 03-26-2014 at 05:04 PM..
Reply With Quote
  #184  
03-26-2014, 10:56 PM
Nepsotic's Avatar
Nepsotic
8===========D~
 
: Aug 2011
: 5,425
Blog Entries: 91
Rep Power: 19
Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)

Paramites have always sounded a little pig-like. And honestly, although it's not right, Lion Scrabs sound fucking awesome.
__________________
:
all Meechmunchie did by trying to troll me was distract from the fact you all have no regard for Hetro or their rights at all, none.
- EVP_Glukkon/Oxide

Reply With Quote
  #185  
03-27-2014, 12:17 AM
Jordan's Avatar
Jordan
Screaming Bender
 
: Jan 2006
: England
: 4,829
Blog Entries: 28
Rep Power: 24
Jordan  (1975)Jordan  (1975)Jordan  (1975)Jordan  (1975)Jordan  (1975)Jordan  (1975)Jordan  (1975)Jordan  (1975)Jordan  (1975)Jordan  (1975)Jordan  (1975)

:
Paramites have always sounded a little pig-like. And honestly, although it's not right, Lion Scrabs sound fucking awesome.
Pigs that have been horrifically tortured? :P

I think it went way too far in MO where they literally had several noises that sounded exactly like pigs. Makes no sense.
Reply With Quote
  #186  
03-27-2014, 01:03 AM
MeechMunchie's Avatar
MeechMunchie
Sgt. Sideburns
 
: Mar 2009
: :noiƚɒɔo⅃
: 9,743
Blog Entries: 83
Rep Power: 32
MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)

Paramites have always squealed like pigs. You can go to the AE gamespeak menu and check. It's not the only noise they make, but it's certainly the noise I'd expect while they're running about in the trailer. As long as they've got the clicking and hissing in the the game as well, I don't see why people are complaining.

EDIT: Yep, just checked myself. 2, 4 and 6 are all piggy. 1 and 5 are clicking. 3 is apparently the only noise people actually remember.

That's a 1:2:3 Hiss:Click:Squeal ratio!


Last edited by MeechMunchie; 03-27-2014 at 01:15 AM..
Reply With Quote
  #187  
03-27-2014, 03:29 AM
Manco's Avatar
Manco
Posts walls of text
 
: Aug 2007
: based damage system
: 4,751
Blog Entries: 11
Rep Power: 30
Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)

I think you’re exaggerating how much they actually sound like pigs. Closest sound effect to an actual pig noise is the Do It Gamepseak, and even that clearly isn’t actually a pig – it sounds closer to a sound I’d expect a raptor to make.

A couple of the sound effects sound like they could have been heavily edited from pig squeals, but they certainly aren’t all that piglike any more, and there’s definitely no grunting like in MO going on.
__________________


twitter (stream of thoughts)
steam (games i never play)

Reply With Quote
  #188  
03-27-2014, 04:20 AM
Jordan's Avatar
Jordan
Screaming Bender
 
: Jan 2006
: England
: 4,829
Blog Entries: 28
Rep Power: 24
Jordan  (1975)Jordan  (1975)Jordan  (1975)Jordan  (1975)Jordan  (1975)Jordan  (1975)Jordan  (1975)Jordan  (1975)Jordan  (1975)Jordan  (1975)Jordan  (1975)

:
I think you’re exaggerating how much they actually sound like pigs. Closest sound effect to an actual pig noise is the Do It Gamepseak, and even that clearly isn’t actually a pig – it sounds closer to a sound I’d expect a raptor to make.

A couple of the sound effects sound like they could have been heavily edited from pig squeals, but they certainly aren’t all that piglike any more, and there’s definitely no grunting like in MO going on.
This. I'm not seeing it myself.
Reply With Quote
  #189  
03-27-2014, 04:31 AM
Varrok's Avatar
Varrok
Wolvark Grenadier
 
: Jun 2009
: Beartopia
: 7,301
Blog Entries: 52
Rep Power: 25
Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)

I don't mind the new sounds, but they could have just used the old ones, they were good enough in sound quality, and, for most players, were iconic
Reply With Quote
  #190  
03-27-2014, 11:41 AM
STM's Avatar
STM
Anarcho-Apiarist
 
: Jun 2008
: Your mother
: 9,859
Blog Entries: 161
Rep Power: 27
STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)

I hope they use those little background noises which I think were frogs or something? You can hear them in the start of the PS1 AO game.I know those are stock sounds used everywhere but they resonate with me.

God I'm such a gay.
__________________
:
Oh yeah, fair point. Maybe he was just tortured until he lost consciousness.

Reply With Quote
  #191  
03-27-2014, 12:10 PM
Nepsotic's Avatar
Nepsotic
8===========D~
 
: Aug 2011
: 5,425
Blog Entries: 91
Rep Power: 19
Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)

We all know what you're on about and we all want them. I'm hoping the OST will remain similar, too.
__________________
:
all Meechmunchie did by trying to troll me was distract from the fact you all have no regard for Hetro or their rights at all, none.
- EVP_Glukkon/Oxide

Reply With Quote
  #192  
03-27-2014, 12:25 PM
STM's Avatar
STM
Anarcho-Apiarist
 
: Jun 2008
: Your mother
: 9,859
Blog Entries: 161
Rep Power: 27
STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)

Oh, the OST I assume will basically be almost undetectably different. I remember at Eurogamer Lorne said that Bross composed the music from this game but it's barely different from Meijers' stuff.

Also good, it's not just me then.
__________________
:
Oh yeah, fair point. Maybe he was just tortured until he lost consciousness.

Reply With Quote
  #193  
03-27-2014, 12:29 PM
Slog Bait's Avatar
Slog Bait
Outlaw Sniper
 
: Dec 2008
: Middle of a desert
: 1,669
Blog Entries: 33
Rep Power: 19
Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)

Yes, what you are desiring is the ambiance, which the game would feel stale and empty without

Do not fear that seems too important of a thing for them to not include or forget

Reply With Quote
  #194  
03-27-2014, 01:48 PM
MeechMunchie's Avatar
MeechMunchie
Sgt. Sideburns
 
: Mar 2009
: :noiƚɒɔo⅃
: 9,743
Blog Entries: 83
Rep Power: 32
MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)

:
Closest sound effect to an actual pig noise is the Do It Gamepseak, and even that clearly isn’t actually a pig.
I'm more of a fan of this, personally. (Compare)

:
I hope they use those little background noises which I think were frogs or something? You can hear them in the start of the PS1 AO game.I know those are stock sounds used everywhere but they resonate with me.
Wob wob Wob wob Wob wob Wob wob
Reeeeeeee
Uoooooooooooo
Kra
Crrrrk
Kra
Reeeeeeee
Crrrrk
Bow
Bow


Last edited by MeechMunchie; 03-27-2014 at 02:33 PM..
Reply With Quote
  #195  
03-27-2014, 01:58 PM
Nepsotic's Avatar
Nepsotic
8===========D~
 
: Aug 2011
: 5,425
Blog Entries: 91
Rep Power: 19
Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)

You're writing dubstep! : D
I actually prefer the AE intro sounds but AO's are more nostalgic for me.
__________________
:
all Meechmunchie did by trying to troll me was distract from the fact you all have no regard for Hetro or their rights at all, none.
- EVP_Glukkon/Oxide

Reply With Quote
  #196  
03-27-2014, 04:12 PM
Manco's Avatar
Manco
Posts walls of text
 
: Aug 2007
: based damage system
: 4,751
Blog Entries: 11
Rep Power: 30
Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)

:
I'm more of a fan of this, personally. (Compare)
Sorry, but I just can’t hear the similarity.
__________________


twitter (stream of thoughts)
steam (games i never play)

Reply With Quote
  #197  
03-27-2014, 06:56 PM
Fuzzle Guy's Avatar
Fuzzle Guy
Outlaw Flamer
 
: Apr 2003
: Greater London, UK
: 2,634
Blog Entries: 17
Rep Power: 25
Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)

:
I hope they use those little background noises which I think were frogs or something? You can hear them in the start of the PS1 AO game.I know those are stock sounds used everywhere but they resonate with me.

God I'm such a gay.
That bird that goes raaaaaaaaaaaaaaaaw in Abe's Oddysee.

I was on a motorcycle trip recently in the Colorado Rockies with my brother. We were in the woods in the middle of nowhere when we heard that noise - we both looked at each other and said "That was the Oddworld Bird."

If that sound is not in N&T I will be expecting my money back! - but I have faith, as it's been in all four instalments of the Oddworld series so far.
__________________

Reply With Quote
  #198  
03-27-2014, 08:07 PM
STM's Avatar
STM
Anarcho-Apiarist
 
: Jun 2008
: Your mother
: 9,859
Blog Entries: 161
Rep Power: 27
STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)

I was thinking the, reeeeeeeeee, but yes, that also.
__________________
:
Oh yeah, fair point. Maybe he was just tortured until he lost consciousness.

Reply With Quote
  #199  
03-28-2014, 12:29 AM
Bullet Magnet's Avatar
Bullet Magnet
Bayesian Empirimancer
 
: Apr 2006
: Greatish Britain
: 7,724
Blog Entries: 130
Rep Power: 30
Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)

If you are an ornithologist or entomologist, nature sound effects in film and games really fuck up the experience. Whether it's on Earth, and you notice that the birds and crickets are always on the wrong continent, or it's sci-fi, and you wonder why the birds and crickets on the alien planet are all from Earth.

Knowing this in advance, I've resisted learning them. But even I've noticed that in film, EVERY bird of prey sounds like a red-tailed hawk. Even the supposedly essential bald eagle which, in reality, sounds very similar to a herring gull.
__________________
| (• ◡•)|  (❍ᴥ❍ʋ)

Reply With Quote
  #200  
03-28-2014, 01:33 AM
Xavier's Avatar
Xavier
Oddworld Administrator
The Oddworld Archivist
 
: Jul 2001
: Belgium
: 17,592
Blog Entries: 8
Rep Power: 37
Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)

:
Knowing this in advance, I've resisted learning them.
That's not an excuse, I've not refrained myself of learning IT just so I could enjoy over the top hacking scenes in Hollywood movies.

Reply With Quote
  #201  
03-28-2014, 05:52 AM
Fuzzle Guy's Avatar
Fuzzle Guy
Outlaw Flamer
 
: Apr 2003
: Greater London, UK
: 2,634
Blog Entries: 17
Rep Power: 25
Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)

:
I was thinking the, reeeeeeeeee, but yes, that also.
I meant the Reeeeeeee one too. This is why the internet sucks.
__________________

Reply With Quote
  #202  
03-28-2014, 12:30 PM
JennyGenesis's Avatar
JennyGenesis
Wolvark Shooter
 
: Mar 2011
: Wales, United Kingdom
: 3,084
Blog Entries: 90
Rep Power: 17
JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)

Believe it or not there are Slig sound effects in Carmageddon TDR 2000. The levels have backgrounds noises like birds chirping but in some levels you can hear the BS and Smo BS noises the Sligs make when you die in AO or AE.
__________________
Emjoyed Abe's Oddworld Oddysee Something Nice N Tasty

Reply With Quote
  #203  
03-28-2014, 12:37 PM
Fuzzle Guy's Avatar
Fuzzle Guy
Outlaw Flamer
 
: Apr 2003
: Greater London, UK
: 2,634
Blog Entries: 17
Rep Power: 25
Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)

:
Believe it or not there are Slig sound effects in Carmageddon TDR 2000. The levels have backgrounds noises like birds chirping but in some levels you can hear the BS and Smo BS noises the Sligs make when you die in AO or AE.
I read somewhere that most of the sound and music in AO was pieced together from a Royalty Free Library which is why you'll hear bits of the Oddworld Soundtrack cropping up in 90's TV Shows and such.
__________________

Reply With Quote
  #204  
03-28-2014, 01:01 PM
DarkHoodness's Avatar
DarkHoodness
Page 7, Post 199
 
: Apr 2001
: In a box.
: 3,438
Blog Entries: 53
Rep Power: 28
DarkHoodness  (2104)DarkHoodness  (2104)DarkHoodness  (2104)DarkHoodness  (2104)DarkHoodness  (2104)DarkHoodness  (2104)DarkHoodness  (2104)DarkHoodness  (2104)DarkHoodness  (2104)DarkHoodness  (2104)DarkHoodness  (2104)

It's what sound libraries are for - Cheaper and easier than having to come up with your own sounds. It's cool recognising soundbytes while watching/playing something and thinking about which other productions they've been used in.

WoW uses horse and bear soundbytes that seem to be commonly used by many other productions. Half-Life 2's poison zombie uses donkey sounds that I keep hearing pop up elsewhere (like Pirates of the Caribbean).

OWI's slig BS sound is a frog soundbyte that I've heard being used in a couple of other games. One or two of the original scrab sounds come from horse soundbytes.
__________________

Reply With Quote
  #205  
03-28-2014, 01:05 PM
Manco's Avatar
Manco
Posts walls of text
 
: Aug 2007
: based damage system
: 4,751
Blog Entries: 11
Rep Power: 30
Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)

I remember someone (I wanna say Connell) making a thread pointing out that several Oddworld sounds can be found within Garageband. [fake edit: yep]

Real edit: going back to the Paramite/Scrab sound effects, I forgot Wil posted this in that old thread:

:
Funnily enough, we can't tell you where they came from either. We tried to find the original Scrab and Paramite sounds to put in Munch HD, but if we even have them we can't find them. So we had brand new original sounds made.
__________________


twitter (stream of thoughts)
steam (games i never play)


Last edited by Manco; 03-28-2014 at 01:09 PM..
Reply With Quote
  #206  
03-28-2014, 01:26 PM
Paul's Avatar
Paul
Outlaw Sniper
 
: Jun 2007
: MilkyWay
: 1,535
Rep Power: 19
Paul  (718)Paul  (718)Paul  (718)Paul  (718)Paul  (718)Paul  (718)Paul  (718)

:
I was thinking the, reeeeeeeeee, but yes, that also.
The best thing about this sound is that it would start to play on the piracy warning screen in the PS1 version. No other game I know of would play any sound at this point, it made my friend really jump at least a couple of times since he wasn't expecting it
__________________
[ http://www.paulsapps.com ]

Crawling sligs will shout "Mommy!" while running around and then the slig mommy will appear and help them put their pants on.

Reply With Quote
  #207  
03-28-2014, 03:30 PM
JennyGenesis's Avatar
JennyGenesis
Wolvark Shooter
 
: Mar 2011
: Wales, United Kingdom
: 3,084
Blog Entries: 90
Rep Power: 17
JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)

:
The best thing about this sound is that it would start to play on the piracy warning screen in the PS1 version. No other game I know of would play any sound at this point, it made my friend really jump at least a couple of times since he wasn't expecting it
The only other game I know of that does that is Kula World which plays its loading screen music.

:
OWI's slig BS sound is a frog soundbyte that I've heard being used in a couple of other games. One or two of the original scrab sounds come from horse soundbytes.
The fuck kind of frog makes those noises?
__________________
Emjoyed Abe's Oddworld Oddysee Something Nice N Tasty

Reply With Quote
  #208  
03-28-2014, 05:15 PM
Nepsotic's Avatar
Nepsotic
8===========D~
 
: Aug 2011
: 5,425
Blog Entries: 91
Rep Power: 19
Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)

Any frog.
__________________
:
all Meechmunchie did by trying to troll me was distract from the fact you all have no regard for Hetro or their rights at all, none.
- EVP_Glukkon/Oxide

Reply With Quote
  #209  
04-03-2014, 07:27 AM
El Dango AGAIN's Avatar
El Dango AGAIN
Fuzzle
 
: Nov 2013
: AAARRRRH
: 110
Rep Power: 12
El Dango AGAIN  (162)El Dango AGAIN  (162)

Trailer looks great in 60 fps!

http://www.gamersyde.com/hqstream_od...-31786_en.html
__________________
http://www.oddworldforums.net/signaturepics/sigpic13359_3.gif
Get them pants off!

Reply With Quote


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 








 
 
- Oddworld Forums - -