Another set of updates
Most of which now have the official Aji stamp of approval.
Thanks to OddYouko, the sligs have a new Gamespeak button, 10 "Look out!"
Glukkons have a new gamespeak button, 9 "Momma's gonna be so proud of her Glukkon!"
An NPC Greeter is in the entry room. If you bump into him (just once) He will talk.
The Gambling Room. There is a pool table (bump into it to play), a cigarette machine (A little buggy at the moment but works in the same way as the other vendors do.) Say "Gimme a" Cigar or Cigarette.
There is also an animated television, just bump into it to turn it on and off.
The Mudokon bedrooms have been updated. They've been made smaller, been given (functional) bunkbeds, a table, toilets and there is an NPC Shrink (who doesn't do anything
yet, but he will come in handy in the future) keeping a watchful eye on the worthless slaves.
Unfortunately, at the moment the Shrink animation makes it look as though it's humping thin air... it'll be fixed at the weekend.
The Slig's bedroom has been updated too. The Slig's have some living space, lockers, functional beds, a toilet and some clutter lying around the place.
The kitchen has also been updated, based on JordanBoi's concept art, containing meat hanging from the ceelings, ovens (Don't get too close!) and open-able fridges.
Now for the biggies...
Mudokons... your time has come
I noticed that the majority of the people on the dream tend to play as Sligs, because they seem to have the most going for them... but I thought I could make Mudokons equally as enjoyable.. so heregoes
Mudokons now have the ability to slap other Mudokons and Sligs by pressing F2.
They also have the ability to chant (but not possess, just yet)... Just watch out for chant suppressors.
When playing a Mudokon, if you walk into the bird portal and wait there for five seconds, you will escape from the factory, and make your way to the Mudokon village!
Only Mudokons can do this.
Feel free to explore the Mudokon Village. The Storm Circle will have a purpose soon enough (I'm just having trouble trying to fix the script for what it's supposed to do at the moment.) And make sure to drop by in one of the highlights of the Mudokon village - Alf's Rehab and Tea. Just walk straight into it, and you will be greeted by Alf, who is tending the bar.
To order food or drink, say "Gimme" or "I want" in front of your order, and sure enough, Alf (with sound) will give you your food.
:
This whole thing would be shitloads more fun if there weren’t a few arsewipes who go on as Sligs and feel they have the right to shoot anyone they want.
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Well, you might be glad to know that Sligs no longer have the high ground, for Mudokons now have Spooce bows.
You will find three Spoocebows in Alf's Rehab and Tea (unless some prankster has moved them
) Just pick one up (by using the F2 button when stood on one) and then press F3 to shoot people with it. They work in exactly the same way as the Slig guns work... but only Mudokons can use them.
I would like to give a huge thankyou to Munches Master, for doing the Vending Machine and bartender scripts, and for putting up with me when my scripts weren't working at all, and just for being teh AWESOMENESS in helping me with the dream.
EDIT: And, after Munches told me off for not crediting him for this, he fixed my first ever script.
What can we expect next?
- Elums will be able to enter the Mudokon village via an Elum Bell.
- Minigames (Some of the scripts for these are nearlly finished) Such as Capture the Flag, Meep herding and Scrabfights.
- Possession and improved animation on the chanting.
- Scrabs, Paramites and Slogs will be able to attack and kill.
- The Spoocebow will have it's own, custom sprite, rather than the Furcadian crossbow we're using now.
...
Fuzzle Guy...
Edit: Nearlly forgot the legalstuff. Thanks to
http://imageshack.us/ for
Free! Image hosting.