Played Valve's
DOTA 2. Against bots, naturally.
It looks pretty nice, but they've clearly gone for clarity over flair, which is sensible. After years of Steam, they know how to make an intuitive interface, and I quickly learned my way around until I was using quick-buy queues like a pro. The action is simpler than you may have been led to believe. While there
are 50 different attacks that may be flying towards you at any one time, with 50 different potential effects, they usually have a common solution like "get out of the way".
I picked Venomancer to start with, who has simple poison burst attacks and plonks down gobbing turrets like some kind of Hydralisk/TF2 Engineer hybrid. He's good fun. My "build" consists of shoving all my points into the turret ability, then my poison spit. The turrets keep back creeps while I'm a low-level "squishy", and I use my spit to support them until I get tough enough to play a frontline support role with my DoT burst "ultimate".
My favourite item is the Power Treads, magical shoes that change the stats they buff when you click on them. Normally, they're on Agility, when I run out of mana I switch to Intelligence, low health I go to Strength and regenerate etc. How my giant snake thing wears boots I have no idea, though.
I've only played on Easy bots, and I'll be scaling them all the way up to Hard before I dare to go online.
As far as I'm concerned, it's a Diablo-style hack 'n' slash game with all grind and padding surgically removed. And that's a game I want to play more of.
I'd recommend this video for anyone who's curious, and shall also mention my two invites to give away, plus the existence of private co-op.
http://www.youtube.com/watch?feature...&v=nzYNyDF_nDk