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I found it more strange that there were helpful displays in Rupture Farms telling you how to escape.
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Are you trying to say it doesn't make sense that Rupturefarms has such displays?
Because I personally see purely as a gameplay thing to help new players, I sure have hell wouldn't have gotten anywhere on my first playthrough without the signs.
The one that didn't make sense to me though is the directory on the very first screen after you get back inside Rupturefarms, it seemed really stupid to give players a tutorial on saving mudokons considering thats the halfway point of the game.