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  #121  
09-21-2010, 10:34 AM
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Cubic Abe appears.
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  #122  
09-21-2010, 10:48 AM
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Cubic Abe appears.
Like i said before I'm still working on his head sheesh -_-
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  #123  
09-21-2010, 11:20 AM
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Considering it is a WIP, I'd say you're on the right track, and smoothen it out a bit, maybe add some wrinkles and the like and you'll be there in no time.
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  #124  
09-21-2010, 11:38 AM
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Considering it is a WIP, I'd say you're on the right track, and smoothen it out a bit, maybe add some wrinkles and the like and you'll be there in no time.
Yeah i might download sculptris program to do that
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  #125  
09-21-2010, 12:03 PM
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If anyone read what this said earlier, ignore it.

Woo! Gmod Oddworld Models!

I am really looking forward to that. For now I will have to stick to flash animations. Dx
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Last edited by Slag?; 09-21-2010 at 12:09 PM..
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  #126  
09-21-2010, 11:59 PM
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I love the colours on the Abe Model, Looks really good.
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  #127  
09-22-2010, 07:37 PM
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Happy Abe head texturing 2 WIP

Please note that this head and the textures are not FINAL and the textures will be at a higher quality too







Im still working on his eye socket right know lol

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  #128  
09-24-2010, 03:05 AM
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I KNOW WHERE YOU LIVE.

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  #129  
09-24-2010, 04:34 PM
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Well that's not very true.
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  #130  
09-25-2010, 05:02 AM
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I KNOW WHERE YOU LIVE.
I will kill you with my slig gun.
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  #131  
09-25-2010, 11:15 PM
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Happy Sligstorm Slig model

Yeah i know i haven't posted anything in a while, because i been busy working on "another" project but here is my concept of what the sligstorm slig looks like:

As you can see he has a different kind of "mask"


Transparent background:



I will release more pics and concepts tomorrow. I will also remodel the slig because i don't like the way it looks :P Also note that this Albino Slig is still in its "beta" form, and will be under heavy treatment . OH! and if your wondering about Abe...
.




He is still being worked on

Last edited by RyuuFox; 09-25-2010 at 11:24 PM..
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  #132  
09-26-2010, 02:06 AM
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Awesome work as ever Ryuufox. Loving the SligStorm pictures
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  #133  
09-26-2010, 05:53 AM
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Kewl.
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  #134  
09-26-2010, 06:41 AM
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If only Sligstorm was still on the forums. He would be ecstatic.
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  #135  
09-26-2010, 06:58 AM
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If only Sligstorm was still on the forums. He would be ecstatic.
Yeah i kinda missed him (even if i never met him :P) I wonder what happen to him?
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  #136  
09-26-2010, 07:04 AM
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Maybe he lost interest and moved on to blue sligs....
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  #137  
09-28-2010, 11:55 AM
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Happy Slig Remade and Fuzzle

OK, here a remake of my slig made from one mesh (other one was made from several meshes) anyway here it is :P













Here is my Fuzzle that is still a WIP







So yeah Theses Are still a WIP. I'm also working on other, non oddworld models to!
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  #138  
09-28-2010, 12:04 PM
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If you want some tips on the fuzzle, I'd suggest patches of fur, smaller lips, thinner teeth and a slightly taller stature. Perhaps you should just look at some images of fuzzles on TOGG.
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  #139  
09-28-2010, 12:20 PM
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If you want some tips on the fuzzle, I'd suggest patches of fur, smaller lips, thinner teeth and a slightly taller stature. Perhaps you should just look at some images of fuzzles on TOGG.
Ah! Thanks
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  #140  
09-28-2010, 12:50 PM
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Nice slig and fuzzle needs a little polishing.

(For fucks sake, "polishing" has been used so much in this thread. )
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  #141  
09-28-2010, 01:55 PM
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(For fucks sake, "polishing" has been used so much in this thread. )
I know
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  #142  
10-01-2010, 09:23 PM
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Happy Oddworld to Gmod!...sort of -_-

ok so here is a little uh preview of one of my oddworld models in gmod! If you dont know what it is, its a greeter


I still need to add texture to it and attach the wheel, mouth, and etc







Judging by its size i need to make it a little bigger
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  #143  
10-02-2010, 12:20 AM
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Looks good. But if you put in a slig, it'll have to have bones and the like.

The size seems ok. It could be scaled up a tad though.
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  #144  
10-02-2010, 02:16 AM
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old man's wanting some penetrative sex with that greeter
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  #145  
10-02-2010, 07:01 AM
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Looks good. But if you put in a slig, it'll have to have bones and the like.

The size seems ok. It could be scaled up a tad though.
well im trying to do the slig, but having a lot of troubles making the collision part :/
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  #146  
10-03-2010, 01:00 AM
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I've just tested out your Greeter on Garry's Mod and The Model works! Can't wait for the textures.



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Last edited by Crashpunk; 10-03-2010 at 01:03 AM..
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  #147  
10-03-2010, 01:13 AM
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Ryuu, if I may suggest something: try to avoid using so many font types/styles/colours. It makes reading them a tad hard, and it's not the general style in which posts are made.

Other than that, you've got some pretty good modelling skills there. The Abe modell is pretty convincing, and the Greeter is shaping up rather well.

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  #148  
10-03-2010, 07:52 AM
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I've just tested out your Greeter on Garry's Mod and The Model works! Can't wait for the textures.
;D

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Ryuu, if I may suggest something: try to avoid using so many font types/styles/colours. It makes reading them a tad hard, and it's not the general style in which posts are made.
ok i will try to be normal
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  #149  
10-03-2010, 08:31 AM
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Wow, you are reallt steadily imrpoving.
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  #150  
10-03-2010, 10:53 AM
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Wow, you are reallt steadily imrpoving.
thanks
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