Oddworld Forums > Zulag One > Oddworld Discussion


 
Thread Tools
 
  #121  
02-28-2016, 05:44 PM
Shrykull43's Avatar
Shrykull43
Thudslug
 
: Feb 2015
: United States
: 169
Blog Entries: 6
Rep Power: 10
Shrykull43  (60)

Honestly I wouldn't mind if they started from scratch because the goofiness of the assets in NnT was kind of a buzzkill for me. I was expecting it to be dark like the first AO. But your right we have waited long enough xD.
__________________
:
We are the absolute wrong people to try to show this to.
We are cunts. Every one of us, down to a man

Reply With Quote
  #122  
03-01-2016, 01:08 AM
Nate's Avatar
Nate
Oddworld Administrator
Rainbow of Flavour
 
: Apr 2002
: Seattle (woo!)
: 16,311
Blog Entries: 176
Rep Power: 41
Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)

OWI might own the assets. It depends on the publisher agreement.

Shrykull43: Were the assets that goofy in themselves? Or was it just the animation?
__________________
:
Spending as long as I do here, it's easy to forget that Oddworld has actual fans.

Reply With Quote
  #123  
03-01-2016, 06:12 PM
Shrykull43's Avatar
Shrykull43
Thudslug
 
: Feb 2015
: United States
: 169
Blog Entries: 6
Rep Power: 10
Shrykull43  (60)

On second thought Nate your right, the assets were fine it was entirely the animations and sounds, oh god the sounds........
__________________
:
We are the absolute wrong people to try to show this to.
We are cunts. Every one of us, down to a man

Reply With Quote
  #124  
03-01-2016, 10:18 PM
Fischkopf's Avatar
Fischkopf
Fuzzle
 
: Nov 2009
: Germany
: 149
Rep Power: 16
Fischkopf  (87)

:
On second thought Nate your right, the assets were fine it was entirely the animations and sounds, oh god the sounds........
Yup, you can't deny they messed up a lot of things in that regard.
Reply With Quote
  #125  
03-02-2016, 01:07 AM
FrustratedAssassin's Avatar
FrustratedAssassin
Sleg
 
: Oct 2014
: London
: 687
Blog Entries: 13
Rep Power: 11
FrustratedAssassin  (607)FrustratedAssassin  (607)FrustratedAssassin  (607)FrustratedAssassin  (607)FrustratedAssassin  (607)FrustratedAssassin  (607)

...what's wrong with the sounds?
__________________
yvif hzhzn

Reply With Quote
  #126  
03-02-2016, 03:58 AM
Nepsotic's Avatar
Nepsotic
8===========D~
 
: Aug 2011
: 5,425
Blog Entries: 91
Rep Power: 19
Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)

The sound design is so shoddy, how do you not see that? The Mudokons' voice acting sucks sometimes, the scrab and paramite sounds suck dick and to top it all off, I can't remember because I haven't played it properly in fucking ages.
__________________
:
all Meechmunchie did by trying to troll me was distract from the fact you all have no regard for Hetro or their rights at all, none.
- EVP_Glukkon/Oxide

Reply With Quote
  #127  
03-02-2016, 04:00 AM
FrustratedAssassin's Avatar
FrustratedAssassin
Sleg
 
: Oct 2014
: London
: 687
Blog Entries: 13
Rep Power: 11
FrustratedAssassin  (607)FrustratedAssassin  (607)FrustratedAssassin  (607)FrustratedAssassin  (607)FrustratedAssassin  (607)FrustratedAssassin  (607)

Oh, yeah. The creature sounds. Those were pretty bad. I don't know why they used different sounds in NnT, especially since the originals were taken from soundbanks. Cause I heard them used a lot outside of the games.
__________________
yvif hzhzn

Reply With Quote
  #128  
03-02-2016, 04:03 AM
Nepsotic's Avatar
Nepsotic
8===========D~
 
: Aug 2011
: 5,425
Blog Entries: 91
Rep Power: 19
Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)

I mean, I could have designed better sounds for the creatures. They really put no effort into it.
__________________
:
all Meechmunchie did by trying to troll me was distract from the fact you all have no regard for Hetro or their rights at all, none.
- EVP_Glukkon/Oxide

Reply With Quote
  #129  
03-02-2016, 04:05 AM
Vlam's Avatar
Vlam
Outlaw Cutter
 
: Aug 2003
: ARG
: 1,239
Blog Entries: 8
Rep Power: 22
Vlam  (794)Vlam  (794)Vlam  (794)Vlam  (794)Vlam  (794)Vlam  (794)Vlam  (794)

:
I mean, I could have designed better sounds for the creatures. They really put no effort into it.
You should work with them for AEHD.
Reply With Quote
  #130  
03-02-2016, 06:36 AM
Nepsotic's Avatar
Nepsotic
8===========D~
 
: Aug 2011
: 5,425
Blog Entries: 91
Rep Power: 19
Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)

I would definitely be up for that. If they paid well (y)
__________________
:
all Meechmunchie did by trying to troll me was distract from the fact you all have no regard for Hetro or their rights at all, none.
- EVP_Glukkon/Oxide

Reply With Quote
  #131  
03-02-2016, 07:09 AM
Alf Shall Rise's Avatar
Alf Shall Rise
Outlaw Shooter
 
: Feb 2007
: New Jersey
: 1,438
Blog Entries: 16
Rep Power: 18
Alf Shall Rise  (1116)Alf Shall Rise  (1116)Alf Shall Rise  (1116)Alf Shall Rise  (1116)Alf Shall Rise  (1116)Alf Shall Rise  (1116)Alf Shall Rise  (1116)Alf Shall Rise  (1116)Alf Shall Rise  (1116)

The creature sounds just reminded me of MO's creature sounds. AKA garbage. Although paramites didn't actually sound like pigs at least in NnT, I don't think. Unless I just blocked it out.
Reply With Quote
  #132  
03-08-2016, 02:02 AM
Havoc's Avatar
Havoc
Cheesecake Apocalypse
 
: May 2003
: Netherlands
: 9,976
Blog Entries: 71
Rep Power: 30
Havoc  (4126)Havoc  (4126)Havoc  (4126)Havoc  (4126)Havoc  (4126)Havoc  (4126)Havoc  (4126)Havoc  (4126)Havoc  (4126)Havoc  (4126)Havoc  (4126)

Well, Lorne answered the question as to what happened and guess what? Long distance relationships don't work. Who would have thought?

https://twitter.com/lorne_lanning/st...16300761997312
__________________
The Oddworld Wiki

When one person suffers from a delusion it is called insanity. When many people suffer from a delusion it is called religion.

Reply With Quote
  #133  
03-08-2016, 04:19 AM
Xavier's Avatar
Xavier
Oddworld Administrator
The Oddworld Archivist
 
: Jul 2001
: Belgium
: 17,592
Blog Entries: 8
Rep Power: 37
Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)

Looks like Lorne learned a thing or two during the process:

http://magazine.artstation.com/2016/...rseas-clients/

Reply With Quote
  #134  
03-08-2016, 04:27 AM
Varrok's Avatar
Varrok
Wolvark Grenadier
 
: Jun 2009
: Beartopia
: 7,301
Blog Entries: 52
Rep Power: 25
Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)

I think referencing Star Wars just adds to the "Lorne Lanning is George Lucas of gaming" theory.
Reply With Quote
  #135  
03-08-2016, 04:42 AM
Manco's Avatar
Manco
Posts walls of text
 
: Aug 2007
: based damage system
: 4,751
Blog Entries: 11
Rep Power: 30
Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)

:
Looks like Lorne learned a thing or two during the process:

http://magazine.artstation.com/2016/...rseas-clients/
Interesting part in the postscript: “Oddworld now pursues ‘a more traditional Hollywood production studio model’, working with external collaborators to produce new titles, including a number of collaborators overseas.” That sounds like they’re working with more people than just JAW now.


:
I think referencing Star Wars just adds to the "Lorne Lanning is George Lucas of gaming" theory.
To be fair, I don’t think Lanning himself added that to the article. Although I couldn’t help but laugh when I read “with new artwork created for the SPECIAL EDITION films!”
__________________


twitter (stream of thoughts)
steam (games i never play)

Reply With Quote
  #136  
03-08-2016, 01:03 PM
moxco's Avatar
moxco
Zappfly
 
: Dec 2006
: Earth
: 2,794
Blog Entries: 26
Rep Power: 20
moxco  (2195)moxco  (2195)moxco  (2195)moxco  (2195)moxco  (2195)moxco  (2195)moxco  (2195)moxco  (2195)moxco  (2195)moxco  (2195)moxco  (2195)

Yeah, considering he cited translation issues and the Euro, I'd say he's worked with more than just JAW. Could be whoever did the Munch/Stranger ports.
Reply With Quote
  #137  
03-08-2016, 04:37 PM
Havoc's Avatar
Havoc
Cheesecake Apocalypse
 
: May 2003
: Netherlands
: 9,976
Blog Entries: 71
Rep Power: 30
Havoc  (4126)Havoc  (4126)Havoc  (4126)Havoc  (4126)Havoc  (4126)Havoc  (4126)Havoc  (4126)Havoc  (4126)Havoc  (4126)Havoc  (4126)Havoc  (4126)

:
Interesting part in the postscript: “Oddworld now pursues ‘a more traditional Hollywood production studio model’, working with external collaborators to produce new titles, including a number of collaborators overseas.” That sounds like they’re working with more people than just JAW now.
The only developer currently known to be working for OWI is Square One Games, who is doing the Munch's Oddysee ports to mobile and the new port on the PC. And since Lorne says there will be an announcement 'very soon' regarding next projects, they probably found a developer for AEHD as well. I doubt that's for Square One though, they seem to mostly do optimization work and porting.
__________________
The Oddworld Wiki

When one person suffers from a delusion it is called insanity. When many people suffer from a delusion it is called religion.

Reply With Quote
  #138  
03-08-2016, 05:48 PM
Slog Bait's Avatar
Slog Bait
Outlaw Sniper
 
: Dec 2008
: Middle of a desert
: 1,669
Blog Entries: 33
Rep Power: 18
Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)

:
Well, Lorne answered the question as to what happened and guess what? Long distance relationships don't work. Who would have thought?

https://twitter.com/lorne_lanning/st...16300761997312
It's a world of relief to know the reasons were entirely distance related and not due to some secret drama that occured behind closed doors. Leaves the possibility of JAW being involved in OWI related projects in the future and vice versa.

Reply With Quote
  #139  
03-08-2016, 08:49 PM
EVP_Glukkon's Avatar
EVP_Glukkon
Boombat
 
: Aug 2009
: Australia
: 235
Blog Entries: 4
Rep Power: 16
EVP_Glukkon  (488)EVP_Glukkon  (488)EVP_Glukkon  (488)EVP_Glukkon  (488)EVP_Glukkon  (488)

Good to see people trying to shed some light on the subject, and yeah Slog Bait it is a relief. I'm tried of delays and setbacks with OWI as I imagine we all are.
__________________
The past is a different country.

Reply With Quote
  #140  
03-08-2016, 09:30 PM
Slog Bait's Avatar
Slog Bait
Outlaw Sniper
 
: Dec 2008
: Middle of a desert
: 1,669
Blog Entries: 33
Rep Power: 18
Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)

Yeah, assuming AEHD is a success, I think OWI might finally be out of their production rut and we'll finally be getting entirely new Oddworld games again.

Still holding out for more off shoot stories like SW from time to time and at least one movie, be it set in Oddworld or not.

Reply With Quote
  #141  
03-08-2016, 09:36 PM
FennecFyre's Avatar
FennecFyre
Bola Blast
 
: Feb 2016
: Heck if I know.
: 437
Blog Entries: 3
Rep Power: 9
FennecFyre  (854)FennecFyre  (854)FennecFyre  (854)FennecFyre  (854)FennecFyre  (854)FennecFyre  (854)FennecFyre  (854)

-quietly waving SW2 flag in the corner-

I want to believe.

Back on-topic, I'm with Slog Bait and EVP on this. Very much excited to see what happens when OWI gets a toehold in the industry again and has the resources to make new stuff. I've always loved games with lots of lore/world-building and Oddworld obviously has a lot left to explore there.
Reply With Quote
  #142  
03-08-2016, 09:40 PM
EVP_Glukkon's Avatar
EVP_Glukkon
Boombat
 
: Aug 2009
: Australia
: 235
Blog Entries: 4
Rep Power: 16
EVP_Glukkon  (488)EVP_Glukkon  (488)EVP_Glukkon  (488)EVP_Glukkon  (488)EVP_Glukkon  (488)

:
Still holding out for more off shoot stories like SW from time to time and at least one movie, be it set in Oddworld or not.
I really want them to further flesh out the existing universe before doing off shoot stuff again. Considering how long it is taking and now we are on the reboot path.

If they can have at least one Oddworld project in the works while working on other IP's I've got no problem with it. I'm bias with this view because of all the effort in to stuff like Citizen Siege that didn't pay off and kept us waiting for nothing.
__________________
The past is a different country.

Reply With Quote
  #143  
03-08-2016, 09:49 PM
Slog Bait's Avatar
Slog Bait
Outlaw Sniper
 
: Dec 2008
: Middle of a desert
: 1,669
Blog Entries: 33
Rep Power: 18
Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)

Well, off shoot stories can help expand upon the quintology's universe with ease if the off shoot takes place concurrent to the quintology. It could even expand the lore if it takes place before the quintology. SW showed that what's going on in the quintology is affecting more places than just Eastern Mudos in a pretty drastic way. I doubt Lorne will ever work on an Oddworld project that doesn't tie into the base story or games in some way or another. He's already made it abundantly clear how in love he is with his idea and how intent he is on telling the story he wants to tell.

Reply With Quote
  #144  
03-08-2016, 10:08 PM
Nepsotic's Avatar
Nepsotic
8===========D~
 
: Aug 2011
: 5,425
Blog Entries: 91
Rep Power: 19
Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)Nepsotic  (3941)

I wish he'd just fucking hurry up and tell it then.
__________________
:
all Meechmunchie did by trying to troll me was distract from the fact you all have no regard for Hetro or their rights at all, none.
- EVP_Glukkon/Oxide

Reply With Quote
  #145  
03-09-2016, 12:17 AM
V_O_T's Avatar
V_O_T
Super Stingbee
 
: Sep 2012
: Australia
: 471
Rep Power: 13
V_O_T  (451)V_O_T  (451)V_O_T  (451)V_O_T  (451)V_O_T  (451)

I'm still cool for the idea of comics or graphic novels to fill in the time. But, as long as I know OWI isnt dead, I'm pretty happy. I hope they're eating well.
__________________
I eat bees.

Reply With Quote
  #146  
03-09-2016, 04:32 AM
FrustratedAssassin's Avatar
FrustratedAssassin
Sleg
 
: Oct 2014
: London
: 687
Blog Entries: 13
Rep Power: 11
FrustratedAssassin  (607)FrustratedAssassin  (607)FrustratedAssassin  (607)FrustratedAssassin  (607)FrustratedAssassin  (607)FrustratedAssassin  (607)

:
I wish he'd just fucking hurry up and tell it then.
Surprisingly, I agree with Nepsotic this time.
__________________
yvif hzhzn

Reply With Quote
  #147  
03-09-2016, 06:33 AM
Xavier's Avatar
Xavier
Oddworld Administrator
The Oddworld Archivist
 
: Jul 2001
: Belgium
: 17,592
Blog Entries: 8
Rep Power: 37
Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)



Sounds like Lorne is working a lot on Oddworld. I wonder how many unannounced Oddworld projects are currently brewing.

Reply With Quote
  #148  
03-09-2016, 07:22 AM
Vlam's Avatar
Vlam
Outlaw Cutter
 
: Aug 2003
: ARG
: 1,239
Blog Entries: 8
Rep Power: 22
Vlam  (794)Vlam  (794)Vlam  (794)Vlam  (794)Vlam  (794)Vlam  (794)Vlam  (794)

"I've been solely focused on Oddworld" could mean anything.
Reply With Quote
  #149  
03-09-2016, 07:23 AM
Havoc's Avatar
Havoc
Cheesecake Apocalypse
 
: May 2003
: Netherlands
: 9,976
Blog Entries: 71
Rep Power: 30
Havoc  (4126)Havoc  (4126)Havoc  (4126)Havoc  (4126)Havoc  (4126)Havoc  (4126)Havoc  (4126)Havoc  (4126)Havoc  (4126)Havoc  (4126)Havoc  (4126)

:


Sounds like Lorne is working a lot on Oddworld. I wonder how many unannounced Oddworld projects are currently brewing.
Ha, brewing.
__________________
The Oddworld Wiki

When one person suffers from a delusion it is called insanity. When many people suffer from a delusion it is called religion.

Reply With Quote


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 








 
 
- Oddworld Forums - -