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  #1321  
03-31-2013, 01:52 PM
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Yeah, let's assume JAW and OWI have no idea what they're doing and wouldn't be able to make it work. Great faith in their abilities.
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  #1322  
03-31-2013, 02:15 PM
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Yeah that is a good idea actually
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  #1323  
03-31-2013, 02:52 PM
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:
i hope they make it so you don't have the ability to chant until a certain point, to give abe a bit more development/progression.
I was going to say that, but then what about the Mudokons that need rescuing? Or maybe just make the first level an escape sequence.
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  #1324  
03-31-2013, 03:15 PM
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Just like to point out this is the Questions and Answers thread, not the New N Tasty speculation thread.

#vigilanteMOD
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Oh yeah, fair point. Maybe he was just tortured until he lost consciousness.

  #1325  
03-31-2013, 04:23 PM
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1. Will the other quintology protagonists have their own moons?

2. Are there any plans to explore other continents that isn't Mudos?
  #1326  
03-31-2013, 04:45 PM
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1. Presumably yes, but I really hope they change their mind.

2. Probably, but not necessarily in the Quintology.
  #1327  
03-31-2013, 04:45 PM
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:
1. Will the other quintology protagonists have their own moons?
I'm pretty sure they will yeah. Unfortunately.


E: Fuck you Phylum, you so fast.
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  #1328  
04-01-2013, 02:51 AM
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Actually, is Fangus supposed to be set on Mudos or another continent?
  #1329  
04-01-2013, 05:26 AM
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Another continent.
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  #1330  
04-01-2013, 05:36 AM
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Wasn't it going to be set on future Earth at one point?
  #1331  
04-01-2013, 05:39 AM
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I don't think it was ever meant to be future Earth (you might be thinking of Citizen Siege), but there was a time when it was an unspecified 'Not Oddworld' location. Now that Lorne isn't managing a studio full of artists who want their own projects, it's definately set back on Oddworld.
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  #1332  
04-01-2013, 07:10 AM
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:
Will there be any emotional mudokons in New 'n' Tasty?
The Mudokons will have more personality and individuality, but that won't manifest as a gameplay mechanic like in Abe's Exoddus.

:
I wonder if JAW/OWI have any plans to try and canonise your ability to chant pre-Big Face illumination in the remake?
We did have an idea, but it was too expensive and problematic to consider.

:
Just like to point out this is the Questions and Answers thread, not the New N Tasty speculation thread.

#vigilanteMOD
I think there's something about that in the rules.

:
1. Will the other quintology protagonists have their own moons?
Yes, and I will dance gleefully in circles around everyone who cries about it.
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  #1333  
04-01-2013, 02:11 PM
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What about protagonists without hands or feet?
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  #1334  
04-01-2013, 02:19 PM
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:
What about protagonists without hands or feet?
How do you expect to control a hero without limbs?
  #1335  
04-01-2013, 02:31 PM
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Had no trouble with Pacman.
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  #1336  
04-01-2013, 02:37 PM
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It would be easy. You just wouldn't be able to pull levers.
  #1337  
04-01-2013, 02:45 PM
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Wouldn't really be easy then, would it.
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  #1338  
04-01-2013, 02:48 PM
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Yes it would, parasitise a host.
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Oh yeah, fair point. Maybe he was just tortured until he lost consciousness.

  #1339  
04-01-2013, 02:56 PM
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Like a mudokon?
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all Meechmunchie did by trying to troll me was distract from the fact you all have no regard for Hetro or their rights at all, none.
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  #1340  
04-01-2013, 04:03 PM
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Or a steef.
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  #1341  
04-01-2013, 04:17 PM
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It would certainly be an interesting concept, a game revolving around some sort of endoparasitoid which invades a host and replaces their tissue with its own before taking control of the host's brain through the neurones or something. You could look at cordyceps for inspiration.
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Oh yeah, fair point. Maybe he was just tortured until he lost consciousness.

  #1342  
04-02-2013, 03:52 AM
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On the Oddworld wikia, it says that is what Squeek will do. Then again, the said that Paramites are related to Outlaws.
  #1343  
04-02-2013, 03:59 AM
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I've said it before and I'll say it again.

The Oddworld wiki is almost as unreliable as Alf.
  #1344  
04-02-2013, 10:53 AM
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That’s probably because it cites Alf as a source.
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  #1345  
04-05-2013, 07:15 AM
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Alright, so me and STM were having an argu-debate about Rupturefarms. How much of the Rupturefarms you play in AO is actually inside? Cause my theory was that a proportion of the parts you play in AO are actually on those expansive catwalks outside the facility you see in the intro with only the later areas being inside the main facility. Answer and help an old married couple?
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Last edited by JayDee; 04-05-2013 at 07:20 AM.. : Jelping Jelps. And?
  #1346  
04-05-2013, 08:08 AM
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You can usually see the sky when you're outside.
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  #1347  
04-05-2013, 10:12 AM
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:
You can usually see the sky when you're outside.
You can usually see definite walls when you're inside. If you're outside and in a place as congested with machinery and obscured with pollutants as Rupturefarms seems to be, and then placed on a 2D axis with fixed perspective then you most likely wouldn't be able to see the sky.


Inside? Yes, walls and ceilings.


Outside? Maybe, just catwalks pipes and pillars like outside Rupturefarms.
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  #1348  
04-05-2013, 02:10 PM
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I think it's unlikely you'd get lighting like that outside, even at night.
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  #1349  
04-05-2013, 03:18 PM
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Maybe it's smoggy around RuptureFarms.

  #1350  
04-05-2013, 03:26 PM
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I think Rupture Farms is just meant to be ridiculously huge, like everything else on Oddworld (and the planet itself, for that matter). Lots of cavernous spaces and whatnot.
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