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  #1201  
08-24-2009, 10:13 PM
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Do you mean the Steef in general as a species or Stranger in particular?
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  #1202  
09-06-2009, 12:08 PM
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I could not help myself not asking, if there is an oddworld game for mobile phones? I often go away from the computer and play games on my phone, so I would really like to play oddworld adventures on it if it is made for the mobile phones
  #1203  
09-06-2009, 12:35 PM
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Nope.
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  #1204  
09-07-2009, 09:02 AM
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What is that insect-thing?
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  #1205  
09-07-2009, 09:31 AM
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The song machine's guardian.
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  #1206  
09-11-2009, 05:28 AM
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:
I could not help myself not asking, if there is an oddworld game for mobile phones? I often go away from the computer and play games on my phone, so I would really like to play oddworld adventures on it if it is made for the mobile phones
There is a Mega Drive emulator for Symbian phones that works amazingly well, perhaps there is a GBA emulator for them too?

EDIT: There is one, but you have tp pay for it.

Last edited by joshkrz; 09-11-2009 at 05:32 AM..
  #1207  
09-11-2009, 05:41 AM
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You'd expect there to be a fan-made Oddworld mobile phone game somewhere out there. I wouldn't bother with the gameboy games much tbh.
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  #1208  
09-11-2009, 06:30 AM
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Mobile games suck so much, I would be ashamed to see an Oddworld game go on one.
  #1209  
09-11-2009, 12:27 PM
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I would think that oddworld would be the light at the end of the tunnle for mobile games.
  #1210  
09-11-2009, 02:47 PM
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Symbian mobile phones, especially the Nokia N series, can handle flash movies and games. I reckon this is as close as we could get at the moment, unless someone can code JAVA.
  #1211  
09-12-2009, 12:15 AM
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Maybe this could work? I will try it out for Iphone soon
I'm not even Illegal with the roms (a) I have the games on cartridge
http://iphonefreakz.com/2008/04/23/p...y4iphone-v170/

Edit: Even found a Playstation emulator for Iphone Wonder if it works do u think what I think hehe
http://www.appleiphoneschool.com/200...or-the-iphone/
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Last edited by Software Bug; 09-12-2009 at 12:18 AM..
  #1212  
09-12-2009, 12:46 AM
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i doubt they would work, but good luck anyway
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  #1213  
09-12-2009, 01:17 AM
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reviews say all ps1 roms have some lag but still can be enjoyed, so I think it will be great as new updates to the tool (psx4all) are bound to improve performance

Edit: Found this! Check it out!
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  #1214  
09-12-2009, 02:44 AM
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Must be quite hard to control
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  #1215  
09-13-2009, 09:52 AM
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Mad NEW QUESTION!

Okay heres a tough one I've been wondering:

How does Abe blow up Sligs etc?

Explain it in detail. Physically or scientifically..
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  #1216  
09-13-2009, 06:27 PM
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I don't think it really can be explained. In the early games, Abe was inexperienced with his abilities. Therefore, when Abe depossessed a slig the backlash caused it to explode. In AE and MO, it shows Abe has more control over this as he is able to depossess Scrabs and Paramites without blowing them up, as well as the ability to pilot his consciousness (ie possession orb). As the story progresses, Abe chooses to blow them up. One less Slig to worry about right?

As to the physics behind it, I don't think Lorne and crew thought that deeply about it. I think they just did it for the lulz.
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  #1217  
09-13-2009, 08:28 PM
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He rips them apart with his psychic powerz.
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  #1218  
09-14-2009, 12:34 AM
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As we all know, the soul of living creatures exist in subspace, which is a very high-pressure reality. While creatures are inhabited by their own soul, this isn't a problem, because the soul is access via a link between our world and subspace, but when a Mudokon possesses another creature, the soul is brought physically into our dimension, where it undergoes explosive decompression. Abe had the ability to put this off for long enough to do what he wanted with the Sligs' bodies (and has since learnt to withstand all that internal pressure entirely).
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  #1219  
09-14-2009, 03:32 AM
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Wow.. Guess that wasn't a tough one But thanks!
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  #1220  
09-14-2009, 11:16 AM
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About Blind Mudokons!

How do blind mudokons know where the opened portal is?

They seem to jump in the portal as if they could see

(EDIT: Sorry for doublepost)
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  #1221  
09-14-2009, 12:13 PM
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Open bird portals emit particles that can travel through the eyelids, allowing Mudokons blinded by having eyelids sewed together to see the direction and proximity of the portal.
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  #1222  
09-14-2009, 12:22 PM
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Max, you're great at making shit you came up with on the fly sound genuine
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  #1223  
09-14-2009, 12:33 PM
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What are talking about? I totally read that in an interview.
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  #1224  
09-14-2009, 12:46 PM
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Show me this interview.
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  #1225  
09-14-2009, 01:52 PM
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It burnt down during the Great Fire of the Internet of 1666.
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  #1226  
09-15-2009, 03:27 AM
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Well even if Max talks shit, I'm buying it !

Anyone else who has better opinions, I'd like to hear them
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  #1227  
09-15-2009, 08:14 AM
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Max is the Prophet of the Odd.
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  #1228  
09-17-2009, 03:48 PM
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Max is a master weaver of BS, but I love him anyway.
He just did what any sensible Jurassic Park fan would do, he fills in the missing pieces of the code with Frog DNA, or in this case, educated guesses.
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  #1229  
09-25-2009, 12:09 PM
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  #1230  
09-25-2009, 12:14 PM
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Haha, "How interns REALLY work."
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