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This! I'm also assuming it won't take as long to make it either considering that Exoddus was just done on the same engine, as it was already done.
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Well, they might not have to make many adjustments gameplay-wise, sure, but all that modelling and texturing for the environments might take them significantly longer to do than the still backgrounds that made up a large portion of AE.
Not to mention they're not on any strict deadlines like they were last time, so they have plenty of time to put more effort into it and really make it shine.