My quick attempt to do LP version of Scrabanian Temple building.
Created in Maya (building) and Sculptris (Rock). Model isn't finished. It's just sketch of basic silhouette.
3346 Tris (1516 - building and 1830 for rock). Note - building is based on 48 side cylinder, what increasy drastically polycount. It's not optimized either - faces inside rock aren't deleted, etc. Model was planned to be good enought to use in my personal project and look good enough from close distance. So it can be optimized to work better on slower configurations of systems.
75% time(or more) i spent on it was fighting with errors (based on my stupidity - Maya, and lack of basic knowledge about software - sculptris). Note: My first attept to make something in sculptris which wasn't mindless sculpting for fun.