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So people should design their work around what's going to get them high review scores?
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I'm not saying you have to appeal to the lowest common denominator. I didn't realize
just how important having the ads be in the game itself was to them until just a couple posts ago from Alex. To me, it seemed like a small thing that, if done a different way, could've been viewed a bit better by more people.
It didn't occur to me that one of the two methods (in-game or in-menu) actually meant more to the company. Because they were presented in the game more as ads, (along with ads for Paramite Pies, etc) I just thought it was all about getting the word out about those games.
If they do return for the PC release, then hey, I'll just have to live with it. I just wanted to voice my opinion on the subject while there's still some time before the other platform releases.