No no Direvus, you're not at all. Your points are sensible and logical, plus well presented. Without wanting to offend anyone else, it's nice to have newbies such as yourself, especially after the last few weeks.
There are Industrial cities, great sprawling ones, full of Industrial races. Families such as the Magog Cartel and Vykkers Conglomerate are not picky about who they sell to, and will let anyone perchase their goods. Evidently the most prolific species they sell to are the Khanzumerz, whose roll in the Industrial side of Oddworld is not clear. How, for instance, do they acquire the wealth to buy all the goods? Are they just some parody of aristocrats, lazing about with some kind of infinite sum of money behind them? But there are no limits to who Scrab Cakes, Old Growth Toothpicks and Klime Java are sold to. There are even consumer Mudokons who are not slaves, but instead live in the cities are lead the lifestyle of the Industrials, although again how they obtain their Moolah is unknown.
Just as the Oddworld Quintology began in the outer reaches of Mudos society in what are, effectively, the slavery mines of Africa, so it will end in the connurbations and metropolises of Mudos. In one sense, that's what the OQ is about, tracking Abe's travelling from one extreme to another. One can only imagine the issues tackled by the final games - bogus insurance claims, child extorsion, distasteful, misleading and over-advertising. So many social issues to look at.
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