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I have to say Paul, like I have many times before, I am so glad with your effort on this. You're probably the only person who understands how happy i'll be if a playable level editor is actually made, due to the amount of questions i've asked!...
And here comes another. Just becuase i'm so exited about this, how long do you think it will be until this editor is completed? (If it is completed, but I like to think it will be, optimism ftw!) Would I be able to make playable levels with it?
Thanks Paul.
EDIT: Also, how easy would it be to use? I'm not particularly good with complicated level editors. I would personally love it if it was as easy as clicking and dragging various things onto a screen.
I like your concept on the layout joshkrz.
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This editor will be for a *new* engine, so even if it was finished tomorrow it would be no use since there is no engine to run the content it generates. As for when something usable is done.. no idea really, all I can say is that its a long way off.
I'm currently still working on reverse engineering the formats when I can. I still need to figure out how to align animations, and how to rip some sound effects (I will not be ripping the music unfortunately).
This will likely take another 3 months or more (Depending on how many problems I run into and how much spare time I get). Then I need to convert these into new formats, write the editor so the content can be used, and then write an engine to run the content!
Anytime I get anything usable it will be posted here, and updated decoders (that will eventually generate files for the new engine) will be posted in the lvl files thread.