HOUR FOURTEEN RESULTS
====================
[M] Furlong moves to A7.
[A] Furlong fires his Arctic Vulture at the SkeleSlig. 3 - SkeleSlig took damage.
SkeleSlig: Healthy -> Moderately Injured
[M] Randy stays in B6.
[E] Searches for any useful equipment or weapons. 4 - Found two items: Sentry Turret, Blitzknife.
[Too many items [6]: Need to discard some]
[A] Randy attacks the Zombie Glukkon with his Blitzknife. 6 - The Zombie Glukkon loses most of it's torso.
Zombie Glukkon: Moderately Injured -> Dying
Randy: +10 XP!
Randy has reached level 2!
[M] Chag flies to A6.
[M] Chag flies straight through to A7. 6 - Flies to A7 like a pro.
[M] Unit 23 stays in B5.
[A] Unit 23 attacks Hellhound Slog with tazer. 5 - Slog takes damage.
Hellhound Slog: Severely Injured -> Dying
Unit 23: +10 XP!
[E] Unit 23 discards tazer and applies medical kit.
Unit 23: Injured -> Healthy
[M] Kipricat moves to A7
[A] Kipricat fires his SMG at the SkeleSlig. 4 - SkeleSlig takes damage.
SkeleSlig: Moderately Injured -> Severely Injured
[M] Zalik stays in B5
[A] Zalik attacks Tall Zombie Slig with his Blitzknife. 3 - Tall Zombie Slig loses a leg.
Tall Zombie Slig: Severely Injured -> Dead
Zalik: +10 XP!
[QH] Furlong fires his Arctic Vulture at the SkeleSlig. 1 - The grip and trigger of the gun fall off. (Requires fixing)
[QH] Kipricat fires his SMG at the SkeleSlig. 5 - SkeleSlig takes damage.
SkeleSlig: Moderately Injured -> Dying
Kipricat: +10 XP!
HOUR FIFTEEN
==========
Furlong smiles, "Here it is, the power switch" He pulls the lever and the lights flicker on and off.
[M] Furlong moves to A8.
[E] Furlong pulls the power switch lever.
1 of 2 Door Locks released. 1 more to go.
*Coin-Flip for anyone who is afraid of darkness: Furlong*
Randy looks carefully at the Sentry Turret. 'I'm sure this can come in handy' The Kennel was up ahead. Randy took aim with his Rocket Launcher and fired.
[E] Randy throws a medical kit and the spare Blitzknife to Chag.
[M] Randy moves to B7.
[A] Randy fires his Rocket Launcher at the Kennel. *DR*
Current Enemies: Hellhound Slog [B7] - Healthy
All is quiet... for now...
OOC: Everyone should move on and prepare for the next wave. Status update:
Lv2 Furlong [Healthy] - UXB Mine, Arctic Vulture, SMG, Chainsaw
Lv1 Chag [Very Healthy] - Flashlight, Shotgun
Lv2 Kipricat [Injured] - Medical Kit, Rocket Launcher, SMG, Chainsaw
Lv2 Randy [Very Healthy] - Sniper Rifle, Medical Kit, Blitzknife, Rocket Launcher
Lv1 Unit 23 [Healthy] - Medical Kit, Medical Kit, Pistol, Blitzknife
Lv2 Zalik [Healthy] - Drill, Blitzknife, UXB Mine, Medical Kit
Note: I'm changing the enemy status "Injured" to "Moderately Injured" to make it more different to the player status "Injured".
Last edited by AlexFili; 12-15-2010 at 12:40 AM..
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