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  #1111  
01-10-2013, 11:20 AM
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Are there any pictures of what birds (from Oddworld,of course) look like up close? All I can make out is a white cylinder with wings.
You can look at "Shrykull revealed" cutscene and AE bad ending.
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  #1112  
01-16-2013, 11:50 AM
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Could someone give me a list of known companies/products/brands on oddworld? Even ones that have just been mentioned briefly are fine. I know it's a lot to ask, but I keep hearing about new ones that I've never heard of, and I would appreciate the help. I'm gonna try to do a series of fan-made advertisements for them. If someone makes a list and leaves any out, please tell me and I'll make an ads for those ones too. Again, I know it's a tall order, but I'm worried that I don't know them all.
  #1113  
01-17-2013, 02:59 AM
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Could someone give me a list of known companies/products/brands on oddworld? Even ones that have just been mentioned briefly are fine. I know it's a lot to ask, but I keep hearing about new ones that I've never heard of, and I would appreciate the help. I'm gonna try to do a series of fan-made advertisements for them. If someone makes a list and leaves any out, please tell me and I'll make an ads for those ones too. Again, I know it's a tall order, but I'm worried that I don't know them all.
Normally i'd say check TOE but the Encyclopedia is down so yeah
this is what I can remember
  • Rupture Farms
  • FeeCo Depot
  • Bonewerkz
  • Sllig Barracks
  • SoulStorm Brewery
  • Splinterz
  • Rupture Farms Meep Ranch
  • Vykkers Labs
  • SoulStorm Micro Brewery
  • Sloghuts
  • Magog Motors
  • FlubCo
  • M.O.M News
  • Magog Cartel
  • Sekto Springs
  • Farmer Beak's Oople Farm
  • The General Stores located around Southern Mudos (idk if they're a chain of stores)
  • Doc's Surgery
  • Necrum Mines
As for Products, we have
  • SoulStorm Brew
  • Bone Powder
  • Paramite Pies
  • Scrab Cakes
  • Mudoken Pops
  • Meech Munchies
  • Gabbiar
  • All of the things Vykkers Labs makes (idk the stuff at the start of MO off the top of my head)

Yeah go nuts with that
  #1114  
01-17-2013, 04:00 AM
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All of the things Vykkers Labs makes (idk the stuff at the start of MO off the top of my head)
  • Butt-Flo
  • Chill Pill
  • Gum-Rot
  • Babychow
  • Lungbuster cigarettes
Home Cosmetic Surgery kits, Headburn Shampoo, sugar coated toothbrushes and disposable dentures are also mentioned in the art book and on the website but there aren't any graphics for them.
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  #1115  
01-17-2013, 09:41 AM
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Someone forgot Slurg Sundaes.
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  #1116  
01-17-2013, 12:16 PM
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In the art book there's a gift box of rupturefarms products, and I think one of them is called glom! and another is big-ass crackers. Any info on those?
  #1117  
01-17-2013, 12:41 PM
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Any idea how tall Chroniclers are? I'd assume they'd be pretty much the same height as a Glukkon. And what's with the leg thing, in the concept it appears that they only have one leg and two feet, but they apparently have two legs?
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  #1118  
01-17-2013, 12:45 PM
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Someone forgot Slurg Sundaes.
And Elum Chubs!
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Oh yeah, fair point. Maybe he was just tortured until he lost consciousness.

  #1119  
01-18-2013, 07:52 AM
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And Le Petit Tumor.
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  #1120  
01-20-2013, 03:02 AM
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Hello there... I have a question, don't know if this belongs here or on the mods&hacks board... Any idea where does the background door on the following screen lead to?



It's the screen D2P01C07 from AO, in the Secret Vault (with access from Scrabanian Temple). That background way continues on the next screen, where it stops without any other door or trace of portal. Is it a scraped secret area? Has anyone tried to "shrink" Abe to get there?
  #1121  
01-20-2013, 06:51 AM
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I think its just part of the background image
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  #1122  
01-21-2013, 10:21 AM
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You come out of it when you get the boards off of the door in the foreground.
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  #1123  
01-24-2013, 10:43 PM
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You come out of it when you get the boards off of the door in the foreground.
Can Mudokons get boards off? In the Necrum Mines cut-scene they just climbed over them iirc...
  #1124  
01-25-2013, 02:39 AM
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No they can't, they're weak slaves, remember.
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all Meechmunchie did by trying to troll me was distract from the fact you all have no regard for Hetro or their rights at all, none.
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  #1125  
01-25-2013, 04:30 PM
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They're pretty strong in the arm.
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  #1126  
01-25-2013, 04:35 PM
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Yeah, that's what confuses me. They should be really weak, so... how are they so strong?
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all Meechmunchie did by trying to troll me was distract from the fact you all have no regard for Hetro or their rights at all, none.
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  #1127  
01-25-2013, 04:37 PM
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All that manual labour.
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  #1128  
01-25-2013, 04:45 PM
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But I'm guessing they don't get a lot of food?
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all Meechmunchie did by trying to troll me was distract from the fact you all have no regard for Hetro or their rights at all, none.
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  #1129  
01-25-2013, 04:50 PM
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All the scrubbing can make your arm really developed, like this guy:
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  #1130  
01-25-2013, 05:05 PM
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I don't think he was scrubbing with that arm.
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  #1131  
01-26-2013, 01:38 AM
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He was scrubbing something with it.
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all Meechmunchie did by trying to troll me was distract from the fact you all have no regard for Hetro or their rights at all, none.
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  #1132  
01-26-2013, 03:48 AM
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http://images2.wikia.nocookie.net/__...8/Popeye13.jpg

Can anybody tell me about Even worse Wieners and Fort Glokz?

EDIT: I've figured out videos, but how the heck do I embed images?

Last edited by Jbot123; 01-26-2013 at 03:51 AM..
  #1133  
01-26-2013, 04:06 AM
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use the [img] tags.
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Oh yeah, fair point. Maybe he was just tortured until he lost consciousness.

  #1134  
01-26-2013, 04:10 AM
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Or this button:

Also, don't post general questions in threads about other topics. Send a PM to a mod about this sort of thing.
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Spending as long as I do here, it's easy to forget that Oddworld has actual fans.

  #1135  
01-26-2013, 06:44 AM
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http://oddworldlibrary.net/archives/...jGvJCBM0Bv.jpg

What's this gross mudokon supposed to be? What was his purpose in an Oddworld game?
  #1136  
01-26-2013, 08:01 AM
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Mudokon zombies. They were supposed to appear in Necrum in Abe’s Exoddus, but were cut. What kind of role they would play or how early they were cut I don’t know.
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  #1137  
01-26-2013, 08:48 AM
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No, that's from Munch's Oddysee. The idea was that Mudokons (and also Sligs and Glukkons) that had a poor diet became visibly sick, just at eating too little made them thin and eating too much made them fat. I'm not sure what gameplay implications were expected to result from this variation.

Mudombies were interesting characters. Distraught by their failure to protect Necrum from invasion, these lumbering resurrected guardians ignored Abe until he slapped them, at which point they would shuffle towards him. The idea was to lead them to spirit locks so they could return to eternal rest and open up the next part of Abe's journey, while not letting them catch up with Abe and snap his neck.

I don't know why they were cut.
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  #1138  
01-26-2013, 08:54 AM
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Budget? They sound awesome, I've seen pictures of them in the art book.
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  #1139  
01-26-2013, 02:23 PM
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My guess is programming restraints or to fit a tight schedule? If you ever end up doing Abe's Exoddus HD, it'd be great to throw them in. =)
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Oh yeah, fair point. Maybe he was just tortured until he lost consciousness.

  #1140  
01-27-2013, 12:05 AM
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Mudombies were interesting characters. Distraught by their failure to protect Necrum from invasion, these lumbering resurrected guardians ignored Abe until he slapped them, at which point they would shuffle towards him. The idea was to lead them to spirit locks so they could return to eternal rest and open up the next part of Abe's journey, while not letting them catch up with Abe and snap his neck.

I don't know why they were cut.
Why would Abe slap Mudombies if he is only supposed to slap spirit locks? Or that would be the only way to make them follow Abe?


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