:
Dear JAW, please show us some animation, screen, s o m e t h i n g. I'm (and I'm pretty sure not only me) thirsty for something new. Hype us guys! That's what we want
|
I would
LOVE to hype you up, but at the moment we're doing the preliminary work, which is all about scripting, placeholder animations, blocking out levels, and sorting out engine flow and animation state machines.
Pretty boring stuff I'm afraid.
As soon as our new environment artist is in we should be able to get started sorting some visually impressive stuff out for you to peruse.
As an example, I'm currently working on getting Abe to climb up ledges. When it works it will consist of Abe (already modelled, images on the facebook) doing some awful animations made by yours truly, jumping and climbing up a rubbish looking ledge made of grey blocks and eventually ending up on a new level. Not visually impressive, but it will have taken a lot of work to get to that point.
What we may end up doing to build hype is other things, like livestreaming a developers desktop every now and again, or doing dev QAs