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Hoodlum Havoc is fantastic. It's just like the original, but with a Z axis. And it's occasionally funny, and it looks nice, and it plays well, and it uses good ideas, and it's just a perfectly formed little game. Nowadays games have to have a hook, some experimental form of gameplay to attract interest. Rayman 3 is the the hard-working, well-made template they work from.
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Rayman 1 was miles better. It was a fucking brutal platformer that required awesome patience, reflexes and skill. The challenges were creative and fun. It's the sort of game that you want to keep playing no matter how stuck you get because it's so well done.
Rayman 3 was a slightly challenging 3D platformer with nice, but simple, combat elements. You could mash your way through most of the combat and the only time the platforming was incredibly difficult was when the platforms were invisible. That said, it was incredibly solid. The challenges were creative and fun. It's the sort of game that's just nice to play because it's so well done.
To summarise, Rayman 1 and 3 are only alike in that they are both really well done.