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  #1051  
11-20-2011, 11:36 PM
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I've 100%'ed both NSMBWii and Sunshine, and Sunshine is definitely harder.
  #1052  
11-20-2011, 11:38 PM
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I loved sunshine. funny, as I don't care for galaxy.*shrugs*
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  #1053  
11-20-2011, 11:47 PM
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I found all the terminals in Halo Anniversary.

Funny how 343 is now a sympathetic villain.

Poor bastard.
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But they're recklessly trying to make a slice-of-life anime about us.
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the miserable high school boys.

  #1054  
11-21-2011, 12:14 AM
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I will never forgive that floating robo fuck for Johnson...NEVER. To this day, I do not know why he didn't just use his laser vision to take 343 out...*shakes head*
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  #1055  
11-21-2011, 12:22 AM
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I just thought Halo 3 was an eh game and the robot was a really shitty final boss.

eh
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  #1056  
11-21-2011, 12:24 AM
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He was a shitty boss. good ending, as a closer for the trilogy though. Reach's was breathtaking-pretty bold on bungie's part, I thought.
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  #1057  
11-21-2011, 07:08 AM
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I will never forgive that floating robo fuck for Johnson...NEVER. To this day, I do not know why he didn't just use his laser vision to take 343 out...*shakes head*
It's okay, in Halo 1 Johnson shows us that he is immortal by getting knocked unconscious by two, of my own, grenades. He turns up on the next scene.

Trust me, Johnson is not dead.
  #1058  
11-21-2011, 02:34 PM
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I just thought Halo 3 was an eh game and the robot was a really shitty final boss.

eh
1 and 2 were infinitely better, but 3 wasn’t bad.

I’ll never understand why they tried to shoehorn in a boss though. That fight could have easily been a cutscene.


:
It's okay, in Halo 1 Johnson shows us that he is immortal by getting knocked unconscious by two, of my own, grenades. He turns up on the next scene.

Trust me, Johnson is not dead.
In the Legendary ending, Johnson is seen hugging an Elite on the surface of Alpha Halo just as the Autumn blows up.

He then proceeds to show up at a medal presentation.
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  #1059  
11-21-2011, 03:51 PM
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Playing Assassin's Creed: Revelations multiplayer. Stabbing people in the back just stays fun.
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  #1060  
11-21-2011, 07:50 PM
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He was a shitty boss. good ending, as a closer for the trilogy though. Reach's was breathtaking-pretty bold on bungie's part, I thought.
Considering how they pretty much had to be dead by the end of the game for most of the canon to work, I don't see how it was bold. I mean, Bungie doesn't usually fuck up the story that much.

I also seem to be one of the few to prefer Halo 3's campaign over Reach's. Reach definitely had its moments, but as a whole I enjoyed Halo 3 much more for much longer. I think part of it has to do with Bungie's terrible achievement choice of asking players to beat Legendary solo, discouraging a ton of people from co-op Legendary runs.
  #1061  
11-21-2011, 08:36 PM
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So I almost replied with "but why not just beat legendary on easy mode", but I caught myself.

I beat Saints Row 3, surprisingly. I got both endings. The 'good' ending neuters about another hour worth of story gameplay out from under you, but you can just redo the mission any time to progress. Here's some spoilers.
Johnny Gat is permanently dead. Killed at the start of the game. No surprise return, no half-robot silliness. He's dead, and that's fucking stupid.
The 'good' ending has you returning to life as a media star and not as the leader of a psychotic empirical gang that brings cities to their knees. Killbane becomes your pal and Shaundi lives. You're seen as heroes for saving Steelport from Cyrus Temple and STAG.
The 'other' ending (not really 'bad' compared to the other) has you beat Killbane to death in the wreckage of his jet after he tries to escape. Shaundi is blown up. You destroy a flying aircraft carrier and take Steelport as your own personal city state. I'm guessing this is the Canon ending. I'm fine with that, but why they killed off two of your original gang members is beyond me.
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  #1062  
11-21-2011, 08:44 PM
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I beat Saints Row 3, surprisingly. I got both endings. The 'good' ending neuters about another hour worth of story gameplay out from under you, but you can just redo the mission any time to progress. Here's some spoilers.
Johnny Gat is permanently dead. Killed at the start of the game. No surprise return, no half-robot silliness. He's dead, and that's fucking stupid.
The 'good' ending has you returning to life as a media star and not as the leader of a psychotic empirical gang that brings cities to their knees. Killbane becomes your pal and Shaundi lives. You're seen as heroes for saving Steelport from Cyrus Temple and STAG.
The 'other' ending (not really 'bad' compared to the other) has you beat Killbane to death in the wreckage of his jet after he tries to escape. Shaundi is blown up. You destroy a flying aircraft carrier and take Steelport as your own personal city state. I'm guessing this is the Canon ending. I'm fine with that, but why they killed off two of your original gang members is beyond me.
Might wanna spoiler tag that last part too.

To be honest, I wasn't expecting Johnny Gat to even die... Did he die at the very first mission where he gets stabbed? If so, that's fucking retarded.

Also, how big of a role do the 'Deckers' play in the main story?
  #1063  
11-21-2011, 09:25 PM
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Might wanna spoiler tag that last part too.

To be honest, I wasn't expecting Johnny Gat to even die... Did he die at the very first mission where he gets stabbed? If so, that's fucking retarded.

Also, how big of a role do the 'Deckers' play in the main story?
It happens off screen shortly after the first mission. No body, and it's not because of the stabbing. Just a cutscene where you're on the radio with him and hear a staccato of gunfire. People just reference the fact that he's dead the rest of the game over and over again. You get 'Zombie Gat' as a homie to reward you for beating the game. I'd be absolutely fine if they released some pay to play DLC simply to properly bring him back as a character. I'll feel cheated otherwise. There's a truck with his face as the cab but the character himself isn't around? Duuuuumb.

Relative to the overall plot, the deckers are extremely minor, but the part of the game that has you focusing on them is probably the most fun. Especially the boss fight. ESPECIALLY THAT FUCKING BOSS FIGHT. They're also the most difficult to deal with when you're just freeroaming/causing havoc. All of them dual wield SMG's, have this magical ability to zip around really fast like sonic, and come at you in DROVES. Also they have giant swords. They definitely have the coolest aesthetic. Logically speaking it would make more sense if they were the final gang but unfortunately they ain't.
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  #1064  
11-22-2011, 03:30 AM
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I still have to complete Saints Row 2. I always get distracted blowing up cars and pedestrians.
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  #1065  
11-22-2011, 10:28 AM
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Tried out the Rage demo they put on Xbox Live. Overall, it feels like a game that tries to do too many things without excelling at any of them. Im not entirely sure what the point of having towns is, since I just seem to run back and forth between people, something that's not really worthwhile. It also seems you can carry infinite loot, which is sort of cool, but there doesn't seem to be much to do with it.

I suppose it is a design choice to have it be a linear shooter at its core, but I really don't have a taste for this type of gameplay anymore. 5 enemies rushing me while I can barely move because the environment is too small while having to deal with cumbersome controls is not my idea of fun.

Graphics look good though.
  #1066  
11-22-2011, 01:59 PM
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There's a Black Friday sale on XBLA, Super Meat Boy is 400MSP. Oh dear.
  #1067  
11-22-2011, 02:05 PM
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Tried out the Rage demo they put on Xbox Live. Overall, it feels like a game that tries to do too many things without excelling at any of them. Im not entirely sure what the point of having towns is, since I just seem to run back and forth between people, something that's not really worthwhile. It also seems you can carry infinite loot, which is sort of cool, but there doesn't seem to be much to do with it.

I suppose it is a design choice to have it be a linear shooter at its core, but I really don't have a taste for this type of gameplay anymore. 5 enemies rushing me while I can barely move because the environment is too small while having to deal with cumbersome controls is not my idea of fun.

Graphics look good though.
I didn't play the game for long, I just found it really boring and uninteresting. I did vow to give it a second chance but I found it so boring that I really can't bring myself to have that second try.
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  #1068  
11-22-2011, 09:07 PM
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There's a Black Friday sale on XBLA, Super Meat Boy is 400MSP. Oh dear.
I really hope MS has a good sale like they did last year during Christmas. Picked up a couple XBLA games for a buck each and all ME2 dlc packs for a good price.
  #1069  
11-22-2011, 10:59 PM
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I really hope they have a Christmas sale on Steam. I bought soo many games but they were so much cheaper
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Last edited by Crashpunk; 11-22-2011 at 11:11 PM..
  #1070  
11-23-2011, 02:24 AM
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I've been trying to do at least one Binding of Isaac run a day. I'm yet to get a Mum Kill because I'm getting distracted by secrets and items and Deals With The Devil.

I just traded a heart with The Devil to find myself with the usable item We Need to Go Deeper, which allows you to summon a trapdoor to the next dungeon at any point. It's a pity I'm not good enough to take on The Caves 2 with a meagre 2 hearts.
  #1071  
11-23-2011, 01:36 PM
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I've been trying to do at least one Binding of Isaac run a day.
Me too! I do one every day after school, I'm trying to complete it once with every character. I've done Judas and Cain, and I'll have to do Isaac again because your first complete doesn't count... (There's another two levels you have to unlock by 'proving' you can defeat Mom.)

Currently doing Eve because she's shit, and I'll do Maggy last. Why? Did I not mention difficulty increases with every complete?

I acted as STM's mentor for a while, so I'll happily give you some pointers...

EDIT: Steam has hundreds of games on sale (or more - some are bundles). Morrowind GOTY with Tribunal And Bloodmoon is £6.49, Crashpunk. They change every day, though.

Myself, I just picked up both Mass Effects for £7.48.

RE-EDIT: My fascinating life.



Last edited by MeechMunchie; 11-23-2011 at 02:01 PM..
  #1072  
11-23-2011, 04:01 PM
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Considering how they pretty much had to be dead by the end of the game for most of the canon to work, I don't see how it was bold. I mean, Bungie doesn't usually fuck up the story that much.

I also seem to be one of the few to prefer Halo 3's campaign over Reach's. Reach definitely had its moments, but as a whole I enjoyed Halo 3 much more for much longer. I think part of it has to do with Bungie's terrible achievement choice of asking players to beat Legendary solo, discouraging a ton of people from co-op Legendary runs.
Well, that's it. Fact is, they still deny the player any feeling that you did anything. yours, and the planet's fate, is inevitable. The lone wolf mission was chilling for that reason. Besides...let's face it, most casual fans did not read fall of reach, let alone the other novels. So, for some, that must've been a slap in the face. And it is my favorite campaign, 3 had the worst, but I still loved it. I mainly love Reach and ODST the most for the lack of Flood...I hate fighting them. >_<

Anyway, I got Halo Anniversary. I'm loving it, experiencing CE again in the new graphics...Breathtaking.
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  #1073  
11-23-2011, 08:47 PM
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I played Rayman Origins with a friend of mine most of the night. We had a blast. We got 2 Tricky Treasures, beat two of the Kings and had an uncomfortable conversation about how humungous Gourmand Land's Nymph's tits were. They're real big.

Seriously, get the game. It's so worth it it hurts.
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  #1074  
11-23-2011, 11:14 PM
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I picked up the European exclusive Collector's Edition today. Only pictures will do it justice.



It came with the special Collector's Edition boxing, a 50 page art book and the soundtrack.




The Artbook



A closeup of the packaging.



The packaging folded into the case.

The game is amazing so far. I've finished the first world and I'm loving every minute. It's like playing silk. The controls may take a little while to get used to, but it's worth it. The game has been reasonably straightforward so far, but things are starting to get challenging. No longer can I just hold the sprint button for the duration of a level.
  #1075  
11-24-2011, 01:10 AM
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Its still a shame that the collectors edition isn't on Wii... Also I'm so glad your loving it Phylum, It makes to wanna buy it even more
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  #1076  
11-24-2011, 01:40 AM
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Go buy it. It's one of the best platformers I've ever played. If it keeps on going how it is, it will overtake VVVVVV and the original Rayman to become the best platformer I've ever played.

That said, I haven't played Super Meat Boy yet.
  #1077  
11-24-2011, 07:12 AM
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I have Super Meat Boy and Its frustrating to play, Its alright.

And my favorite platformer still has to be the original Super Mario Bros.
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  #1078  
11-24-2011, 07:51 AM
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And my favorite platformer still has to be the original Super Mario Bros.
That totally was not predictable.

I did give Sonic Generations a second try, but, I still think this game sucks...

I'm not too sure what the general view is on it.

I'm glad your enjoying Rayman Phylum, I've been looking forward to this game, I will be getting the normal edition tomorrow, makes me happy that I'm trading in MW3 for it
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Last edited by JennyGenesis; 11-24-2011 at 07:55 AM..
  #1079  
11-24-2011, 11:08 AM
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I want Rayman Origins even more now. Problem is, I'm away from my Wii whilst at uni, so I would only be able to (briefly) play it at Christmas.

Oh, and for what it's worth, Super Meat Boy is really, really good. And also, Yoshi's Island might be the best platformer ever.
  #1080  
11-24-2011, 12:44 PM
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It surprises me that so many people are actually really excited for Rayman Origins and are going to get it. That's a great thing. Count me in that bunch too, I'm definitely getting it for Christmas.


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