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  #1021  
03-24-2013, 03:44 PM
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Diablo 3 was a travesty. I haven't played since they apparently "fixed" all the problems (which I refuse to believe given ActiBlizzard's recent track record) but I can't see myself going back to it.
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  #1022  
03-25-2013, 12:31 AM
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D3 wasn't that bad. The new patches don't "fix" the game, but they add some damn good reasons to get back in to the grind.

I definitely had more fun with Torchlight 2, and PoE has a tonne of potential.
  #1023  
03-25-2013, 04:10 AM
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:
D3 wasn't that bad
Yes, yes it was. It was a dumbed-down hamfisted joke compared to the original that is designed to drain people of their money down to the last drop.
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the miserable high school boys.

  #1024  
03-25-2013, 05:09 AM
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I had fun playing D3, even if it was dumbed down. Are you telling me you didn't?

At the end of the day I didn't feel like I got $80 worth, but I still may go back to it yet in the next few patches.
  #1025  
03-25-2013, 10:21 AM
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So glad I just got the demo for that.

:
Coincidence: I just installed it on my new machine with the intention of playing it through again. I used to have trouble on the Ganglion's Lab mission with his archerfish hippos. What's your specific problem?
Oh, I'm on Level 14 now. I wasn't using enough air units, and I was attacking the toughest generator first. I built a fleet of Eagle-scorpions and sent them round the map clockwise. By the time I got to the westmost one, the enemy forces were spread all over the place trying to intercept me.

Apart from that, I just counter melee with ranged and ranged with melee. Research Radar Pulse as soon as possible and use it to target every coalfield on the map.


Last edited by MeechMunchie; 03-25-2013 at 10:24 AM..
  #1026  
03-25-2013, 10:40 AM
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I had fun playing D3, even if it was dumbed down. Are you telling me you didn't?
For a short while I did, until I realized that was just the OH MY GOD I HAVE DIABLO 3 high. It wore off pretty quickly.
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  #1027  
03-25-2013, 11:41 AM
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:
So glad I just got the demo for that.

Oh, I'm on Level 14 now. I wasn't using enough air units, and I was attacking the toughest generator first. I built a fleet of Eagle-scorpions and sent them round the map clockwise. By the time I got to the westmost one, the enemy forces were spread all over the place trying to intercept me.

Apart from that, I just counter melee with ranged and ranged with melee. Research Radar Pulse as soon as possible and use it to target every coalfield on the map.
Do you have the Insect Invasion MP expansion?
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  #1028  
03-25-2013, 01:27 PM
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Yeah, though that doesn't affect the campaign.

  #1029  
03-25-2013, 02:03 PM
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I am currently playing Fallout 3 and New Vegas, and am going to get Luigi's Mansion. By the way, does the karma meter in Fallout 3 remind anyone else of the quarma meter from Munch's Oddyssee? The more good you become, the more angelic the face on the meter is, while the more evil you are, the more devil-like it becomes. In Fallout 3, however, there are advantages and disadvantages to being either a schmuck, neutral, or a hero. In Munch's Oddyssee, you only get some funny alternate speeches from the Shaman depending on your quarma and extra cutscenes (And trophies in the PS3 version) for being completely evil or good.
  #1030  
03-25-2013, 02:08 PM
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MS?

  #1031  
03-25-2013, 03:26 PM
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He's only one number off.
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  #1032  
03-25-2013, 06:18 PM
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MS?
I've said it before and I'll say it again, making public MS accusations are against the forum rules. If you truly suspect someone of being a multi, report their posts or send me a PM.

:
He's only one number off.
It's an Oddworld thing.
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  #1033  
03-26-2013, 12:17 PM
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Yeah lots of controversy regarding Diablo 3. Hopefully they can sort out those issues for next time.

:
I am currently playing Fallout 3 and New Vegas
Love those games, once I've finished playing Skyrim a bit more then I'll go back to Fallout and snipe some ghouls and deathclaws. I miss VATS most of all, at least Skyrim has those special animations for critical attacks.

I've probably bought too many games this month but I'll try and survive April without buying any. Up to level 45 in CoD:BOII multiplayer, will soon be trying out Batman on the Wii U. I also want to try out Mario & Sonic at the 2012 Olympics since I've not played any of those games yet.

Impossible Creatures is fun but it can't really compare to Spore (or Bullfrog's classic game Genewars). I personally found Gods Eater Burst the perfect PSP game, it's great in short bursts and it's not as needlessly harsh as Monster Hunter in terms of fighting bosses and crafting. Monster Hunter does have some gorgeous visuals though, particularly on Tri/3
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  #1034  
03-27-2013, 02:38 PM
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Completed Impossible Creatures.

Mid-final mission I was getting pounded by Archer Hippo artillery, so I went for Julius's poorly-defended water chambers with my Losbtephants, and stationed one on every beach to take out the Henchmen who came running to build new ones. This stopped him from building all his amphibious units. His only other artillery units were Girafanzees, which had lower health and defense, so taking them out wasn't much of a problem for my Whalemeleons.

After that I started occupying his coalfields, rapidly starving him of resources. He ploughed all of his remaining coal into Henchmen, presumably trying to find undisputed resources, but they were swiftly cut down. Twenty minutes of seige later, I marched my triumphant monsters into his base, where they were met with all four of Julius's remaining creatures. He couldn't afford to produce new ones. Hooray for strategy!

Team:



Yes, there's only eight (of a possible nine). I liked to have a free slot so I could cobble together new monstrosities on the fly - usually a cheaper or lower-level version of an existing creature for when resources were scarce.

Favourite creature:

I do like Lobsters, but it has to be Henchmen. They proved surprisingly capable over the course of the campaign, often defending my base alone when my beasts were out predating. Here's a picture of them beating up a porpoise.



Last edited by MeechMunchie; 03-27-2013 at 04:24 PM..
  #1035  
03-27-2013, 02:53 PM
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Impossible creatures holy shit.
I thought I was the only person who ever played that.

I've just finished Caesar 3, the campaign is so difficult.
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  #1036  
03-27-2013, 03:01 PM
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It's not a great game, to be honest. I probably won't play it again. It just felt weird to have never finished a game I played when I was 10.

There'll never be a sequel of course. Let's all observe a moment's silence for Relic.

  #1037  
03-27-2013, 03:06 PM
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I'm surprised by your chameleon whale. I've never found any part of the chameleon besides the head and tail to be worth a damn. With the possible exception of the torso when combined with a giraffe, but no one in their right mind would deploy such a monstrosity. Not when the musk ox is available.

In fact, all three of your level fives are far too slow for me. Though for all that, the elephant is definitely good for all that. I've used in myself, and the rhinoceros equivalent was most effective against Ganglion's archer hippos. I've also used that same mountain lion and flying scorpion. I've also made the fish chimp, but purely for my own pleasure rather than deployment.

The first time I completed the game I used scorpions with whale heads for the final assault, with were potent enough to pound their way in the front door with absolutely no tactics whatsoever. The primary benefit being that it's ranged attack would take down flyers and antwhales, but will always close to melee against buildings where the claws can come into effect. Fuck, they were slow.

Most recently I combined the whale with the komodo dragon. These days I find it difficult to invest in creatures without regeneration.


The sperm whale pisses me off though. It's clear that Relic had only ever seen a picture of one in profile. Not sure what their excuse for the ant was, though. Or the dragonfly. Or the scorpion. Or the lobster.

:
There'll never be a sequel of course. Let's all observe a moment's silence for Relic.
Relic is still alive and developing. It's now owned by Sega.

They never intended to make a sequel. Unfortunate. Do you know that the creatures they cut from the game during development included the octopus, penguin and henchman? I'd have like to see that.
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Last edited by Bullet Magnet; 03-27-2013 at 03:09 PM..
  #1038  
03-27-2013, 03:15 PM
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I've just finished Caesar 3, the campaign is so difficult.
Caesar 3 was pretty amazing, and so was Pharaoh, I played a lot of the latter.

After receiving a very generous gift from a friend who preordered Bioshoch Infinite, I am now playing XCOM Enemy Unknown. I've seen loads of this game on YT beforehand, since I liked XCOM UFO Defense a lot, so I was interested.

Pretty amazing experience. To be fair, many things have changed and/or have been dumbed down in the new title. The micromanagement in combat, for instance, is completely gone - in the old game, it was often a lifesaver that I could have one of soldiers chuck a spare clip over to someone who ran out of ammo.

I've only recently finished contructing the Hyperwave Relay in my base, which picked up an Overseer class UFO, which I managed to shoot down with a Firestorm equipped with Plasma Cannons. After the ship went down, my Hyperwave Relay revealed what I should be expecting when I arrive to the downed UFO with my ground troops. Turns out it is filled with my worst nightmares from the first game (minus the Chryssalids), so I decided to put off the assault for today. Battles in that game are time consuming enough as is.

  #1039  
03-27-2013, 03:33 PM
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Grand Theft Auto: Vice City Stories. I had no idea the PSP could run a game at this scale, but I'm not complaining. The music is excellent and Dave Willis plays a right wing talk radio host. Love it.
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  #1040  
03-27-2013, 03:44 PM
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Just started Bioshock Infinite. Only a little way in so far, but it's shaping up to be dripping with atmosphere and I'm looking forward to seeing where the story goes.
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  #1041  
03-27-2013, 04:40 PM
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:
I'm surprised by your chameleon whale. I've never found any part of the chameleon besides the head and tail to be worth a damn. Not when the musk ox is available.
True, but the Sperm Whale has a noted lack of legs. I wanted a pure damage ranged tank, and a 23+-hitting lizard with regeneration fit the bill nicely, despite its *Shudder* 8+ land speed.

I could have gone for the Electric Eel, but then it wouldn't have been able to leave the water at all.

Chameleoxen were a major part of my army when I was still accumulating DNA. The campaign's a little different to multiplayer because you can safely assume that you'll be able to get to Level V in decent time.

:
In fact, all three of your level fives are far too slow for me.
It's a matter of taste. The "implacable wall of horror" is just my style in RTSs. They're tanks. They're supposed to be slow. See: Necrons.

Also, I like the fact that you can tell which ones are Level V from memory.

:
Though for all that, the elephant is definitely good for all that. I've used in myself, and the rhinoceros equivalent was most effective against Ganglion's archer hippos.
Yeah, if you upgrade it, once it gets its charge on it moves at a decent whack, especially in water.

It never seemed very effective against tanks, though, despite its defense-lowering tusks; I used it almost exclusively against swarms and buildings (I gave all my creatures boring designations rather than names - Lobstephant was "Amphi. Demolitions Adv."). Maybe I just wasn't paying attention while they were fighting - An easy thing to do with regenerators.

Again, the Rhino served me well in the early campaign. I later upgraded to a Hippo, and finally Elephant. Balance wasn't really an issue here. I had near-infinite resources and all the time I needed.

:
I've also used that same mountain lion and flying scorpion. I've also made the fish chimp, but purely for my own pleasure rather than deployment.
The Chame-lion is a very useful basic unit - very much my Terran Marine in IC. Highly survivable thanks to the camouflage, regeneration, decent defense and non-contact attack, and good enough damage in a pack to take on Level IVs.

The Scorpeagles were my solution for Level 9. They were a cheap, average-damage way of sticking wings onto Barrier Destroy. Great at taking out island bases, too fragile to be good for anything else.

Archer Chimps are great. I wanted an artillery unit, and there are only two creatures in the game with artillery attacks. Attack speed isn't factored into cost, so by giving them two ranged attacks it lets them do twice as much damage as most enemy equivalents in a given period of time. Fairly fast movers, too.


:
The first time I completed the game I used scorpions with whale heads
scorpions with frickin' whales for their heads

:
for the final assault, which were potent enough to pound their way in the front door with absolutely no tactics whatsoever. The primary benefit being that its ranged attack would take down flyers and antwhales, but will always close to melee against buildings where the claws can come into effect. Fuck, they were slow.
See, I was never a fan of hybrid units. I'd rather go for something with a powerful ranged attack that was terrible in melee, and then back them up with melee tanks, than go for something okay at both. Again, it's a matter of taste.

:
Most recently I combined the whale with the komodo dragon. These days I find it difficult to invest in creatures without regeneration.
Yeah, on that Ganglion mission just before Lucy gets kidnapped, with hardly any coal, it was regenerators that saved my bacon.

:
The sperm whale pisses me off though. It's clear that Relic had only ever seen a picture of one in profile. Not sure what their excuse for the ant was, though. Or the dragonfly. Or the scorpion. Or the lobster.
Couldn't really give a reliable opinion on the Spermaceti, but the scorpion model was horrible, it was like a cartoon. Even I could tell that the ant and dragonfly mouths were wrong, though. THEY HAD JAWS. VERTICALLY HINGED ONES.



:
Relic is still alive and developing.
Different publishers treat development studios differently. Take into account the staff upheaval, a few people leaving during the switch and the fact that their IPs have all been pulled in different directions, and the Relic we have today may prove to be a very different beast indeed. Maybe I'm just being cynical.

:
Do you know that the creatures they cut from the game during development included the octopus, penguin and henchman?
Do I know? Yes, I do know, because you just told me.

Penguins would have been good.

The Henchman wouldn't have really made sense considering the *Snigger* "story", and also would have changed the feel of the game in a lot of ways. I suspect the reasons for it being cut were similar to those for human Creatures being cut from Black & White.

I've always lamented the lack of cephalopods - Squid could've had Charge Attack and (St)Ink Cloud, and Cuttlefish would provide an alternative source of Camouflage. Considering their radically different anatomy, though, I can see why they were cut. It already seems strange seperating all fish and sea mammals into just three segments. Have these people never heard of pectoral fins?

  #1042  
03-28-2013, 07:31 AM
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I finished Bioshock: Infinite. Very good game, but I felt like they did a poor job explaining some of the things that happen in the game. I'm not going to spoil anything, but the story sure as hell left a lot of questions unanswered. Oh yeah and the ending. Mind. Fuck. I couldn't make out anything of it because I was too busy thinking 'what the fuck' the whole time. So yeah, go buy the game and have fun.
  #1043  
03-28-2013, 07:33 AM
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Is the story really short or something? 'Cause people on other sites from this even seem to have already started their second playthrough.
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  #1044  
03-28-2013, 07:45 AM
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It took me just a bit over 10 hours to finish the game. It has replay value though, go ahead and get it.
  #1045  
03-28-2013, 07:47 AM
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Strike Witch
Laserguns!
 
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:
I finished Bioshock: Infinite. Very good game, but I felt like they did a poor job explaining some of the things that happen in the game. I'm not going to spoil anything, but the story sure as hell left a lot of questions unanswered. Oh yeah and the ending. Mind. Fuck. I couldn't make out anything of it because I was too busy thinking 'what the fuck' the whole time. So yeah, go buy the game and have fun.
It's about a time loop. Basically Booker's actions cause all the shit to happen, and those "twins" are responsible for altering the time warp further. Elizabeth, or the Elizabeths duplicated from the multiple realities have to kill Booker and in the process kill themselves, and that basically erases the time loop from the universe. Also if you read the logs and stuff, basically Rapture was inspired by Columbia, so by erasing Columbia the previous two Bioshock games cease to exist as well.

It's....confusing?
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Ah, we are high school boys,
the miserable high school boys.
If we were girls, we could get popular by doing anything:
rock band, jazz band,
karate, kendo, mahjong, cyborg, synchronized swimming...
On the other hand, high school boys are
useless outside battle and sports anime.
But they're recklessly trying to make a slice-of-life anime about us.
Ah, we are high school boys,
the miserable high school boys.

  #1046  
03-28-2013, 07:57 AM
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Dynamithix
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Goddamnit, Levine.
  #1047  
03-28-2013, 08:50 AM
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Bullet Magnet
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:
It never seemed very effective against tanks, though, despite its defense-lowering tusks; I used it almost exclusively against swarms and buildings (I gave all my creatures boring designations rather than names - Lobstephant was "Amphi. Demolitions Adv."). Maybe I just wasn't paying attention while they were fighting - An easy thing to do with regenerators.
You won't be surprised that I have an elaborate and technical naming system. For example, my lobster-elephant was Loxodonta bairdii and my archer-coyotes were Toxotes latrans.

:
The Chame-lion is a very useful basic unit - very much my Terran Marine in IC. Highly survivable thanks to the camouflage, regeneration, decent defense and non-contact attack, and good enough damage in a pack to take on Level IVs.
I have the very same configuration on a dozen different mammals.

:
The Scorpeagles were my solution for Level 9. They were a cheap, average-damage way of sticking wings onto Barrier Destroy. Great at taking out island bases, too fragile to be good for anything else.
I prefer to use the lobster for that role, because of the regeneration. Henchmen can't heal flyers, and they're fragile enough as it is.

:
Archer Chimps are great. I wanted an artillery unit, and there are only two creatures in the game with artillery attacks. Attack speed isn't factored into cost, so by giving them two ranged attacks it lets them do twice as much damage as most enemy equivalents in a given period of time. Fairly fast movers, too.
Wait- they use both attacks each with the same frequency as one? I did not know that!

:
Couldn't really give a reliable opinion on the Spermaceti, but the scorpion model was horrible, it was like a cartoon. Even I could tell that the ant and dragonfly mouths were wrong, though. THEY HAD JAWS. VERTICALLY HINGED ONES.
Amazingly the jaws strike me as an artistic decision that doesn't bother me. What does bother me is that the dragonfly only has two wings.

:
It already seems strange seperating all fish and sea mammals into just three segments. Have these people never heard of pectoral fins?
I do understand the decision from a technical perspective, though it's most egregious with the walrus. I could see it making a mess of expansions though. My sketchbook from the noughties are filled with creature designs that I would have implemented had I the skill, including a mesozoic expansion. It wouldn't have made sense for the plesiosaur flippers to not contribute to the water speed, but that would mess up the land speed. My manta ray design would have used the bird layout, but switched for water. Swim wings.
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  #1048  
03-28-2013, 03:48 PM
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MeechMunchie
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I don't think I ever did anything that nerdy in-depth, but for a few months this guy kept turning up in my schoolbook margins.



I think it's a Gorillermite.

EDIT: Now, either my rose-tinted glasses are two inches thick, or LEGO Rock Raiders is the best game ever made.

And because why not.



That's only half the team, mind.


Last edited by MeechMunchie; 03-28-2013 at 08:57 PM..
  #1049  
03-29-2013, 08:34 AM
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Mr. Bungle
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That looks like the greatest game ever. I used to love the hell out of the LEGO miner sets, where can I get this game? I'm feeling some hard nostalgia.
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steam me hard

  #1050  
03-29-2013, 01:45 PM
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Amazon, or "alternatives".

It's pretty difficult. I'm on a level where your base is on a collapsing volcanic island. I've got to send little chainsaw buggies all over the shop to mine crystals before everything falls into the magma. And we're underground, so it is magma.

Marcus is my Geologist.

"Mine that bit, it's glowing."



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