I'm looking forward to New Vegas, but for me this year, so far the game I'm looking forward to most of all is DiRT Showdown. It has a very mixed reaction from DiRT fans. I'm personally looking forward to it considering how awesome the destruction derby was in GRID and Codemasters have stated that Showdown is a spin off and not DiRT4 (They mentioned that it is currently in development). I won't bother posting a video though, I get the feeling that I will be the only one here interested in DiRT Showdown
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Emjoyed Abe's Oddworld Oddysee Something Nice N Tasty
Sure, pay twice for the same game let 'em know you like things working that way
Feel free not to?
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“I always believe the movies I've made are smarter than the way they are perceived by sort of mass culture and by the critics,” Snyder said, a statement he immediately followed by saying, “Also, ‘It looks like a video game.’
The Jak and Daxter HD trailer had no new HD content in it because they were actually annoucment trailers. It is pretty stupid not showing us HD footage but at least we know its being made. Maybe we'll see some footage soon enough...
I want to see more of this though. Out of all the Rayman games, Rayman 3 needed a revamp and plus its my favorite Rayman game by far. Also, Why aren't they calling it Hoodlum Havoc? I love that name!
And yeah I totally agree with Beyond Good & Evil HD but a sequal would be better, same could be said with Rayman...
Also stop saying 'your buying the same game again'! *Cough* Stranger's Wrath HD *Cough* Abe HD *Cough*
Stranger's wrath HD really is in HD in terms of character/env details. Not just resolution. Rayman3 HD looks exactly like original I played. I'd much rather buy SW HD
Mass Effect 3 achievements revealed! A really good list, especially the fact that you get achievements for either doing the same stuff in multiplayer or in singleplayer. Good move, Bioware, more companies should do that the same way, don't force us to play the multiplayer.
I came here to post the same thing from PCGamer. It is pretty cool, Tim's been saying it for years, now he's got a chance!
I always said that if I was a multimillionaire, I'd wander into a few companies I like, and say "Hey, I like your stuff and I've got far more money than sense. Let's make this game/movie/comic happen."
Hawken has a website and is accepting for a closed beta. If you're interested and use this link, something cool might happen for me.
I'm not convinced that Psychonauts without Erik Wolpaw would be a good idea. Or that it's a game that will work well as a sequel. I'd prefer an original game with the same level of writing and polish.
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Spending as long as I do here, it's easy to forget that Oddworld has actual fans.
Buuuuuuut, it was mostly the summer camp setting, and interacting with the other campers that made me fall in love with the game. A sequel not set at Whispering Oaks might not be as awesome.
As far as I'm concerned, it's the perfect game for a sequel. It could be exactly the same, there just needs to be more of it.
If they just ripped out the innards of Psychonauts and injected a new set of locations and characters, even without changing a single element of gameplay or design, I'd be happy so long as they kept the quality of the original.
The entire game will be set in the mind of the Tim Schafer of an alternative universe where Psychonauts 2 was never made and thus remains within his imagination.
It'll all be half-thoughts, musings and undeveloped ideas given form.
The entire game will be set in the mind of the Tim Schafer of an alternative universe where Psychonauts 2 was never made and thus remains within his imagination.
It'll all be half-thoughts, musings and undeveloped ideas given form.
This sounds better than what I was imagining it to be.
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Spending as long as I do here, it's easy to forget that Oddworld has actual fans.
The goal will be to take possession of Tim's body and force him to make the game a reality. There will be sections in which you control a glassy-eyed Schafer who stumbles robotically around DoubleFine and publishing studios trying to secure funding and development. As the game progresses the Psychonauts consolidate their control, Tim's movements become more natural, and the range of actions available to him increases during these "real world" levels.
It ends with either a successful development cycle and a game that is once again largely missed by the community, or a rampage through a publisher's conference, wreaking havoc and revenge on all those deemed responsible for ruining gaming. The endings are playable. The former depicts Tim laying his new game, which is exactly the same as the one you just played, forming an infinite recursive loop. Sooner or later everyone ends the loop by playing the rampage ending.
I know, I know. On the drive into work this morning, and I swear to god this happened, I sat bolt upright and said aloud, "Did I write Whispering Oaks". I know it's Whispering Rock. I just did a stupid is all.