Oddworld Forums > Zulag One > Oddworld Discussion


 
Thread Tools
 
  #901  
12-10-2008, 03:25 PM
Nate's Avatar
Nate
Oddworld Administrator
Rainbow of Flavour
 
: Apr 2002
: Seattle (woo!)
: 16,311
Blog Entries: 176
Rep Power: 41
Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)

:
the developers have said that they are all part of the single ‘Outlaw’ species.
Where was that said?
__________________
:
Spending as long as I do here, it's easy to forget that Oddworld has actual fans.

  #902  
12-10-2008, 05:54 PM
Bullet Magnet's Avatar
Bullet Magnet
Bayesian Empirimancer
 
: Apr 2006
: Greatish Britain
: 7,724
Blog Entries: 130
Rep Power: 29
Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)

Prior to your miraculous (and possibly fraudulent) interview, of course.
__________________
| (• ◡•)|  (❍ᴥ❍ʋ)

  #903  
12-11-2008, 06:52 AM
Wil's Avatar
Wil
Oddworld Administrator
Oddworld Inhabitant
 
: Apr 2001
: UK
: 13,534
Blog Entries: 39
Rep Power: 39
Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)

OddChat.
__________________

  #904  
12-25-2008, 11:25 AM
abe is now!'s Avatar
abe is now!
Mafia, Pizza & Mandolino
 
: Jan 2007
: Italy
: 2,825
Blog Entries: 25
Rep Power: 20
abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)

A question about AE: why aren't the Mudokons in the Zulags 1 and 2 blind?
__________________
ain!

  #905  
12-25-2008, 03:19 PM
Wil's Avatar
Wil
Oddworld Administrator
Oddworld Inhabitant
 
: Apr 2001
: UK
: 13,534
Blog Entries: 39
Rep Power: 39
Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)

Purely gameplay reasons. Blind Mudokons make the most sense storywise in the first level, but the most sense gameplaywise later in the game. Someone with a better imagination will have to come up with a good suggestion why the Glukkons have let sighted Muds mine.
__________________

  #906  
12-26-2008, 12:11 PM
abe is now!'s Avatar
abe is now!
Mafia, Pizza & Mandolino
 
: Jan 2007
: Italy
: 2,825
Blog Entries: 25
Rep Power: 20
abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)

:
Someone with a better imagination will have to come up with a good suggestion why the Glukkons have let sighted Muds mine.
Do you mean that everyone could see it?
__________________
ain!

  #907  
12-26-2008, 04:44 PM
Wil's Avatar
Wil
Oddworld Administrator
Oddworld Inhabitant
 
: Apr 2001
: UK
: 13,534
Blog Entries: 39
Rep Power: 39
Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)

I mean that I can’t think of an explanation right now.
__________________

  #908  
12-26-2008, 05:43 PM
Fuzzle Guy's Avatar
Fuzzle Guy
Outlaw Flamer
 
: Apr 2003
: Greater London, UK
: 2,634
Blog Entries: 17
Rep Power: 24
Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)

I remember reading once, either by Alf or by Max, that the non-blind Mudokons weren't digging for bones, but were digging for other valubles, probably to cover the costs for the mines.
__________________

  #909  
12-27-2008, 03:06 AM
abe is now!'s Avatar
abe is now!
Mafia, Pizza & Mandolino
 
: Jan 2007
: Italy
: 2,825
Blog Entries: 25
Rep Power: 20
abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)

:
I remember reading once, either by Alf or by Max, that the non-blind Mudokons weren't digging for bones, but were digging for other valubles, probably to cover the costs for the mines.
I can't understand... help me please...
__________________
ain!

  #910  
12-27-2008, 06:52 AM
Wings of Fire's Avatar
Wings of Fire
Beautiful Bastard
 
: Dec 2007
: Stafford
: 9,537
Blog Entries: 143
Rep Power: 32
Wings of Fire  (13656)Wings of Fire  (13656)Wings of Fire  (13656)Wings of Fire  (13656)Wings of Fire  (13656)Wings of Fire  (13656)Wings of Fire  (13656)Wings of Fire  (13656)Wings of Fire  (13656)Wings of Fire  (13656)Wings of Fire  (13656)

:
I can't understand... help me please...
Suppose you built a mine to harvest Mudokon bones, and then found coal or gold seams in it, now Blind Mudokons are slightly harder to maintain than normal ones, and Glukkons are out to make the biggest profit after all, so the gold and coal etc would be mined by Mudokons who could actually see what they were digging to cut costs, the only difficulty would be ensuring the two groups never met. This would explain the paranoiac security around the place.
__________________
:
“I always believe the movies I've made are smarter than the way they are perceived by sort of mass culture and by the critics,” Snyder said, a statement he immediately followed by saying, “Also, ‘It looks like a video game.’

  #911  
12-27-2008, 07:55 AM
abe is now!'s Avatar
abe is now!
Mafia, Pizza & Mandolino
 
: Jan 2007
: Italy
: 2,825
Blog Entries: 25
Rep Power: 20
abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)

:
Suppose you built a mine to harvest Mudokon bones, and then found coal or gold seams in it, now Blind Mudokons are slightly harder to maintain than normal ones, and Glukkons are out to make the biggest profit after all, so the gold and coal etc would be mined by Mudokons who could actually see what they were digging to cut costs, the only difficulty would be ensuring the two groups never met. This would explain the paranoiac security around the place.
And why in the game this doesn't appear? Why do I see some normal Mudokons digging something that I think it's bones whereas it's something else?
__________________
ain!

  #912  
12-28-2008, 01:59 PM
crazysteef's Avatar
crazysteef
Thudslug
 
: Jul 2008
: The collective unconscious
: 160
Rep Power: 17
crazysteef  (28)

Didn't the Glukkons get the labor they needed for Necrum mines by getting Mudokens addicted to Soulstorm brew and only giving them more if they worked in the mines? If the Mudokens were all Soulstorm addicts who would do anything for the next can of the stuff, then they would probably dig up their ancestors bones and not think of it as long as they got their Soulstorm, and thus there was no need to blind them. But then again, maybe the normal Muds were digging up something else, I'm not really sure.
So were the sales from Soulstorm Brew not enough to cover the costs of the mine?
__________________
Go crazy in color (and ink) at:
http://www.oddworldforums.net/showthread.php?p=362993

  #913  
01-03-2009, 11:28 AM
abe is now!'s Avatar
abe is now!
Mafia, Pizza & Mandolino
 
: Jan 2007
: Italy
: 2,825
Blog Entries: 25
Rep Power: 20
abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)

What does the train take to the Slig Barracks? (I'm talking about AE)
__________________
ain!

  #914  
01-03-2009, 01:12 PM
Fuzzle Guy's Avatar
Fuzzle Guy
Outlaw Flamer
 
: Apr 2003
: Greater London, UK
: 2,634
Blog Entries: 17
Rep Power: 24
Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)

:
What does the train take to the Slig Barracks? (I'm talking about AE)
Abe.
__________________

  #915  
01-03-2009, 01:35 PM
Wil's Avatar
Wil
Oddworld Administrator
Oddworld Inhabitant
 
: Apr 2001
: UK
: 13,534
Blog Entries: 39
Rep Power: 39
Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)

HMMMMMMMMMMMMMMMSLIGS?
__________________

  #916  
01-03-2009, 06:01 PM
Bullet Magnet's Avatar
Bullet Magnet
Bayesian Empirimancer
 
: Apr 2006
: Greatish Britain
: 7,724
Blog Entries: 130
Rep Power: 29
Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)

Was it a cargo freighter or passenger train? Personally, I don't think the Cartel sees a difference.
__________________
| (• ◡•)|  (❍ᴥ❍ʋ)

  #917  
01-03-2009, 09:14 PM
lbyrd2's Avatar
lbyrd2
Thudslug
 
: Nov 2008
: Australia
: 166
Rep Power: 16
lbyrd2  (59)

Slig food/pants/parts to make pants?
who knows?
__________________
my youtube page: http://www.youtube.com/user/lbyrd222

my deviantart page: http://lbyrd2.deviantart.com/

  #918  
01-04-2009, 01:41 AM
Phylum's Avatar
Phylum
No Artificial Colours
 
: Sep 2008
: Rock bottom
: 4,911
Blog Entries: 94
Rep Power: 22
Phylum  (5748)Phylum  (5748)Phylum  (5748)Phylum  (5748)Phylum  (5748)Phylum  (5748)Phylum  (5748)Phylum  (5748)Phylum  (5748)Phylum  (5748)Phylum  (5748)
Wired

Bullets. Those sligs are trigger happy!

Or maybe pillows. You never know.....
  #919  
01-07-2009, 06:24 AM
abe is now!'s Avatar
abe is now!
Mafia, Pizza & Mandolino
 
: Jan 2007
: Italy
: 2,825
Blog Entries: 25
Rep Power: 20
abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)

I think FeeCo Depot is useless for Slig Barracks...
__________________
ain!

  #920  
01-07-2009, 06:40 AM
Xavier's Avatar
Xavier
Oddworld Administrator
The Oddworld Archivist
 
: Jul 2001
: Belgium
: 17,592
Blog Entries: 8
Rep Power: 37
Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)

Sligs do need supplies, food, ammo, equipment... and they probably come to them trough FeeCo trains. So I doubt the FeeCo Depot is useless to them.

  #921  
01-07-2009, 07:12 AM
abe is now!'s Avatar
abe is now!
Mafia, Pizza & Mandolino
 
: Jan 2007
: Italy
: 2,825
Blog Entries: 25
Rep Power: 20
abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)

:
I doubt the FeeCo Depot is useless to them.
I do it too... now... thank you, Xav
__________________
ain!

  #922  
01-09-2009, 10:52 PM
lbyrd2's Avatar
lbyrd2
Thudslug
 
: Nov 2008
: Australia
: 166
Rep Power: 16
lbyrd2  (59)

maybe it is to transport the sligs themselves
__________________
my youtube page: http://www.youtube.com/user/lbyrd222

my deviantart page: http://lbyrd2.deviantart.com/

  #923  
01-11-2009, 04:22 AM
abe is now!'s Avatar
abe is now!
Mafia, Pizza & Mandolino
 
: Jan 2007
: Italy
: 2,825
Blog Entries: 25
Rep Power: 20
abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)

Question: why can't Mudokons jump and roll in the games?
__________________
ain!

  #924  
01-11-2009, 05:24 AM
Fuzzle Guy's Avatar
Fuzzle Guy
Outlaw Flamer
 
: Apr 2003
: Greater London, UK
: 2,634
Blog Entries: 17
Rep Power: 24
Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)

Do your spend your idle hours thinking of the most mind boggling or laborious questions for us?
__________________


Last edited by Fuzzle Guy; 01-11-2009 at 05:28 AM..
  #925  
01-11-2009, 07:15 AM
Xavier's Avatar
Xavier
Oddworld Administrator
The Oddworld Archivist
 
: Jul 2001
: Belgium
: 17,592
Blog Entries: 8
Rep Power: 37
Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)

They can... just they don't do it...

  #926  
01-13-2009, 12:01 AM
Phylum's Avatar
Phylum
No Artificial Colours
 
: Sep 2008
: Rock bottom
: 4,911
Blog Entries: 94
Rep Power: 22
Phylum  (5748)Phylum  (5748)Phylum  (5748)Phylum  (5748)Phylum  (5748)Phylum  (5748)Phylum  (5748)Phylum  (5748)Phylum  (5748)Phylum  (5748)Phylum  (5748)

Because the coders were incapable of accomplishing a realistic result. Simple. To make mudukons jump independently would of consisted of many, many tests being run at once(I'm guessing) to see if there were platforms above them to grab onto, if there was a platform with a safe landing space, if there was a platform with a place where the mudukon would end up hanging etc. and that could of caused lag. this is, of course, pure speculation. plus mudukons not being able to jump adds to the puzzle aspect
  #927  
01-13-2009, 07:02 AM
abe is now!'s Avatar
abe is now!
Mafia, Pizza & Mandolino
 
: Jan 2007
: Italy
: 2,825
Blog Entries: 25
Rep Power: 20
abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)

:
They can... just they don't do it...
But why? It would be funny.
__________________
ain!

  #928  
01-13-2009, 02:17 PM
Fuzzle Guy's Avatar
Fuzzle Guy
Outlaw Flamer
 
: Apr 2003
: Greater London, UK
: 2,634
Blog Entries: 17
Rep Power: 24
Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)Fuzzle Guy  (2482)

I'm often roaring with laughter when I see a Mudokon take both feet off the ground.
__________________

  #929  
01-15-2009, 12:16 AM
lbyrd2's Avatar
lbyrd2
Thudslug
 
: Nov 2008
: Australia
: 166
Rep Power: 16
lbyrd2  (59)

they can jump, but only when you give them a command when the're "wired" out on laughing gas and maybe when you tell them to work then they're under the hanging ring lever thingys, and they can't grab onto ledges.
__________________
my youtube page: http://www.youtube.com/user/lbyrd222

my deviantart page: http://lbyrd2.deviantart.com/

  #930  
01-17-2009, 05:27 PM
crazysteef's Avatar
crazysteef
Thudslug
 
: Jul 2008
: The collective unconscious
: 160
Rep Power: 17
crazysteef  (28)

Does anyone know how exactly an octigi takes control of its host's mind?
__________________
Go crazy in color (and ink) at:
http://www.oddworldforums.net/showthread.php?p=362993



Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 








 
 
- Oddworld Forums - -