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  #61  
07-06-2002, 04:39 PM
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Pray (and, if necessary, prey) that it will be.
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  #62  
07-06-2002, 05:33 PM
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well thank you for all those infos

what is the Mudoncho temple in fact?

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  #63  
07-06-2002, 11:42 PM
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Max,

Which one is which?:



Alcar...
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  #64  
07-07-2002, 02:22 AM
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Finally the answers to Max's quiz! I did okay, I think. I learned somethings and got my memory refreshed. I should have remebered the Temple of Life (that is the big dome-shaped one inside the necrum mines right?). I always was impressed by the size of it's doors. I wonder what controls them?

I am interested to learn about the Mudoncho Temple. I haven't heard of that before and I won't be able to sleep until I know (okay maybe I will, but you get the point).

As for Aslik. Yes Mudokon Tossing is his favorite sport. I should have included that to be safe but I thought that decorating was the answer you were looking for.
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  #65  
07-07-2002, 07:32 AM
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:
I always was impressed by the size of it's doors. I wonder what controls them?
You share that in common with Abe.

:
Which one is which?
This is where a certain amount of opinion comes into it. I personally think that the ghost with one leg is the Scrab-guy, the spirit with one arm is the Paramite-dude, and the weirdo with no waist is the Meech-geezer.

Makes sense, since Scrabs are famous for their spikes, Paramites for their face fingers and, to a lesser degree, Meeches for their spike-things. I also find it quite symbolic, since Paramites and Scrabs were at the time, dying out, and so each representative has lost a limb, but Meeches were extinct, and so their representative had lost a lot more of his 'body'.

:
I am interested to learn about the Mudoncho Temple.
I'd wager that guess any day. But let me just say this is one piece of information that I'd like to keep for The Oddworld Encyclopedia, if that's acceptable.
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  #66  
07-07-2002, 07:42 AM
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:
I'd wager that guess any day. But let me just say this is one piece of information that I'd like to keep for The Oddworld Encyclopedia, if that's acceptable.
oooooooooh
well we will wait

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  #67  
07-07-2002, 08:25 AM
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I've been looking around the older versions of the oddworld website. Thats where you would have got some of questions for your quizzes.

I know that a few people here know how to do that, I think Xavier found out how when I showed him the earlier versions of the Oddworld Forums on the ezboard...I think I should have blacked out the addresses... j/k

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  #68  
07-07-2002, 08:33 AM
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I found, yeah.
it was strange.


Alcar, did you saw info's about mudoncho?

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  #69  
07-07-2002, 08:42 AM
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Nope, I haven't although im searching.

Are all the quizzes in here over, or are there still some running?

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  #70  
07-07-2002, 02:45 PM
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Well, I might be starting on up soon seince the Khanzumer and Max seem to have made much harder ones that me and I feel that its my duty make a fairly hard one to go with thiers.

Oh yeah, and Khanz is gotta give the answers to his...
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  #71  
07-07-2002, 04:45 PM
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please make a not-to-hard one.
so other members can try to awnser them.
personnaly I can't make good quizzes.

I'm only a picture expert

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  #72  
07-09-2002, 09:42 PM
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Okay here are the answers to my quiz since it dosn't look like anyone else wants to try it (if you do then don't cheat and I'll still grade you).

1. The mudokon who helps Alf with all of the fan-relations stuff is named Buddy. He has been mentioned by Alf in some of the Dear Alf answers and also on the forums if memory serves me well.

2. Doctor Chester Payne is a glukkon who studied the nutritional value of SoulStorm Brew to promote it to costumers. He was one of the three Junior Executives who Abe overheard talking about "the boiler" in AE. An article by him was posted on the early official Oddworld website.

3. The khanzumerz were first mentioned in the manual for Abe's Exoddus. They are the most important race on oddworld because they are the ones who consume the majority of goods produced by the Magog Cartel and Vykkers Conglomerate. They are also rumoured to be truley evil, not doing anything for the products which are made for them.

4. I didn't ask this question well but this is what I wanted. The oddworld creatures with counterparts on earth are birds, bats, bees and skrikits. They almost exactly resemble creatures found on earth. Now do you understand what I was asking? Sorry.

5. Bigface bought his mysterious mask at a junk shop for some comic books. Supposedly it was because he thought it made him look sexy... and it hides his buck teeth. (all according to Alf)

6. What smelled was the fuel of the sligs flying gear leaking and mixing with the lubricants. He then plummeted to his death as his equiptment burned him to cinders. His flying gear was an early winged version which was soon replaced by the cheaper (and less likely to blow up) helicopter design.

7. An early concept sketch of a fleech shows that originaly they were going to be fleshy balls with razor-toothed jaws. They also had a small hole which they shot acid out of. I believe that this design was the inspiration for the fuzzles.

8. Flub Fuels squeezes oil out of river dwelling creatures called mudflubs. Mudflub oil is then used to create the fuel used in many Magog Cartel machines including slig pants.

9. Our beloved mudokon pal Alf was name after Alfred Gamble, a man whos wife had recently passed away. He turned to playing Oddworld: Abes Oddysee to overcome his sadness. His tragic story earned him a character in the oddworld universe.

10. Farzad is a member of OWI. He is the Senior Production Designer (last time I checked) and drew most of the concetpt pictures we enjoy.
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  #73  
07-09-2002, 10:34 PM
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Thanks Khanzs, my next quiz will be comming soon once I can rally together some decent questions.
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..I managed to take out the tiger with a can of mace; but the shop owner and his son, that's a different story all together...I had to beat them to death with their own shoes...

http://www.youtube.com/watch?v=8wRSHXhJzsY

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  #74  
07-13-2002, 10:22 AM
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I'll just bring this back to everyone's attention so you don't forget your quiz, Oddsville.

Oh, and while I'm here I think I'll post a mini quiz.

1. How do Skeeters fly?

2. Name/identify four facilities/franchises we have heard of but have yet to see in the Oddworld games.

3. What is 'Viewpoint Datalabs'?

4. What is 'StoryDwelling Company'?

5. How does Splinterz harvest trees?

Just something small for now, cause I know you love these things.
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  #75  
07-13-2002, 02:00 PM
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Man, these questions are getting hard! I can barely get any of Max's questions.
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  #76  
07-13-2002, 03:32 PM
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My quiz'll be comming real soon... but in the mean time I'll answer this.


1. How do Skeeters fly?
Well, I would guess with thier four wings, but I could be wrong?

2. Name/identify four facilities/franchises we have heard of but have yet to see in the Oddworld games.
Well one is the Native Watch towers (the one where you have to use the well at the bottom to get in), the next (not too sure) is the Rupture Farms ruins, and um.... next is the industrial Gaurd tower (the one we see in the Slig run video), and last is the mini Alf's Rehab and Tea huts.

3. What is 'Viewpoint Datalabs'? Whaaaa? this sound extreemly familiar but I can't put a finger on it. I think it was (and hopefully still is) gonna be in ME, either that or its a real company?

4. What is 'StoryDwelling Company'?
Never heard of it.

5. How does Splinterz harvest trees?
Either by Mud employees sawing them down with their Chainsaws (which I think are made by BlowCo.) or thoughs helecopters we saw in previews of MO.
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..I managed to take out the tiger with a can of mace; but the shop owner and his son, that's a different story all together...I had to beat them to death with their own shoes...

http://www.youtube.com/watch?v=8wRSHXhJzsY


Last edited by Oddsville; 07-13-2002 at 12:12 PM..
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  #77  
07-13-2002, 06:42 PM
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I can only answer one of those.


4. StoryDwelling Company makes OWI able to put living creatures in the little message boxes that Abe puts his hand on, like when they have the one that says how to call a slig when you're a Glukkon, they have an example with a Glukkon and a slig spawner on the top.

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  #78  
07-13-2002, 06:44 PM
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mac... is that true???
that's a bit unbelievable

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  #79  
07-13-2002, 07:00 PM
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StoryDwelling is a company on Earth, not on Oddworld. That's a feature in the game.

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  #80  
07-13-2002, 11:10 PM
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1. With there wings?

2. An amusement park, a bar, a guard tower and a mini splinterz.

3. Something to do with Vykkers Labs?

4. I have recently been playing AE and I noticed a little storydwelling logo on the storystones so I guess that they make the storystones in the factories?

5.With recyclers.

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  #81  
07-13-2002, 11:23 PM
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Ok, heres my quiz. I tried to have some easy questions like Xavier wanted and some medium ones for Max and Khanz. Remember Im not that good at comming up with questions so Im sorry I took so long.

1) What was Operation Lightingbolt?

2) How many tentecals do all Sligs have (its less then you think)?

3) Where do Gabbits go to develope thier post lungs?

4) What are the three Weirdos favorite accesories?

5) (Really easiy) Who created Greeters and Fleeches?

6) What is the locomotion of the FeeCo. train supposed to represent?

7) What do Slurgs eat?

8) In early plot ideas to Munch's Oddysee, Munch would start yelling aloud at some point alerting creatures and characters around of thier presence. What did Abe have to do to get Munch to stop?

8) What did the early version of Mugs use thier tail for?

And at the moment I can't really think of any more, sorry. I hope you enjoy it as I wait for Maxs answeres to his then I'll post mine.
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..I managed to take out the tiger with a can of mace; but the shop owner and his son, that's a different story all together...I had to beat them to death with their own shoes...

http://www.youtube.com/watch?v=8wRSHXhJzsY

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  #82  
07-14-2002, 12:16 AM
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1. The main security gates in AE. Phleg tells the slig to "disengage operation lightning bolt".

2. 5

3. The sea?

4. Hats.

5. WOW! This one's hard! Is it Vykkers Labs.

6. The glukkons going foward.

7. The offal of fleeches.

8. Abe needed to hit him?

9. For whipping people?

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  #83  
07-14-2002, 12:17 AM
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My resources limited (i'm still at my grandpa's house) I will have to try my best off of memory alone.

1. I clearly remember a glukkon saying, "Engage operation lightning bolt" but not why. It had something to do with Abe.

2. Sligs have five tentacles or face-fingers (less than who thinks?).

3. According to the cool little unafficial artical written by Sydney on Oddworldian, baby Gabbits develope their early lungs at the Spawning Springs.

4. The favorite accesories of the Weirdos are probably their creepy looking head dresses. It's that or their loinclothes.

5. Greeters and Fleeches were both developed by the Vykkers.

6. I think that answer you are looking for is a glukkons head?

7. Slurgs live off of fleeche offal.

8. I'm guessing that Abe would slap Munch to make him shut up?

9. Got me here. I'm guessing you are talking about the "meetle" conceptual art that looks nothing like a meetle. If that is the case, I think it had a robotic pincher tail for attack.

10. Only nine questions? So does this count as extra credit?
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  #84  
07-14-2002, 12:21 AM
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Well you and Max have already asked all of the good questions, but stay tuned Im getting together a whole new set that should actually challenge Me, you and Max.
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..I managed to take out the tiger with a can of mace; but the shop owner and his son, that's a different story all together...I had to beat them to death with their own shoes...

http://www.youtube.com/watch?v=8wRSHXhJzsY

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  #85  
07-14-2002, 07:30 AM
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1) What was Operation Lightingbolt?
the opperation who blocks the acces to the brewery with the 3 lazees

2) How many tentecals do all Sligs have (its less then you think)?
1, 2, 3, 4, 5... five

3) Where do Gabbits go to develope thier post lungs?
In the water, because, they can be on earth before they got lungs

4) What are the three Weirdos favorite accesories?
funny hoods

5) (Really easiy) Who created Greeters and Fleeches?
By Vykkers (wow easy)

6) What is the locomotion of the FeeCo. train supposed to represent?
a head of a Glukkon (since they are desingend by glukkons themself)

7) What do Slurgs eat?
Fleeches poo

8) In early plot ideas to Munch's Oddysee, Munch would start yelling aloud at some point alerting creatures and characters around of thier presence. What did Abe have to do to get Munch to stop?
close his mounth like in the (return to the raisin movie)

8) What did the early version of Mugs use thier tail for?
throw knives... that are stokated on his back

my first quiz... I hope I diden't make to much mistakes

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  #86  
07-14-2002, 08:13 AM
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:
Originally posted by Max the Mug
I'll just bring this back to everyone's attention so you don't forget your quiz, Oddsville.

Oh, and while I'm here I think I'll post a mini quiz.

1. How do Skeeters fly?

2. Name/identify four facilities/franchises we have heard of but have yet to see in the Oddworld games.

3. What is 'Viewpoint Datalabs'?

4. What is 'StoryDwelling Company'?

5. How does Splinterz harvest trees?

Just something small for now, cause I know you love these things.
1. Im going to say something totally stupid here, as I don't think they fly was normal flying creatures in our world do. They use there legs. Other than that normal, with wings...

2. An amusement park, the slig guard towers, alf's rehab and tea, slig birthing complex (in Sligstorm) and just for extra points, the Paramonian plains.

3. They did some 3D modelling for Abe's Oddysee.

4. Supossibly the company that makes all those story stones, found throughout Abe's Exoddus.

5. Uh...Huge razors that come out the sides and spin clear cutting the trees/etc. Other wise i'd say that they have Mudokons cut them up and bring them into Splinterz.

I hope I went well, this is my first quiz!
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  #87  
07-14-2002, 11:14 AM
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Aaaarrghh! Stupid browser deleted all my answers. Here I go again...

1) What was Operation Lightingbolt?
Operation Lightningbolt (not Lightingbolt) was the code name for the activation of the FeeCo Depot main gate. Only the pedantic Phleg used the term, though.

2) How many tentecals do all Sligs have (its less then you think)?
Sligs have five tentacles surrounding their mouths.

3) Where do Gabbits go to develope thier post lungs?
I bet you want the answer 'they go to the Spawnin' Springs' here. Sadly, that was just fabricated material in Sydney's Featured Creature, and cannot be taken for real Oddworld biology.

4) What are the three Weirdos favorite accesories?
The Weirdos love their funny hats.

5) (Really easiy) Who created Greeters and Fleeches?
The Vykkers created Greeters and genetically engineer Fleeches into what we see today.

6) What is the locomotion of the FeeCo. train supposed to represent?
While a FeeCo Train's engile resembles a Glukkon's head, the actual locomotion looks like an upside down bug.

7) What do Slurgs eat?
Supposedly, they eat Fleech offal, but OWI probably mean faeces.

8) In early plot ideas to Munch's Oddysee, Munch would start yelling aloud at some point alerting creatures and characters around of thier presence. What did Abe have to do to get Munch to stop?
I don't remember this - you'll have to enlighten me.

8) What did the early version of Mugs use thier tail for?
Mugs, when they looked more like scorpians, had a three-fingered (yes, fingers) tail that could indeed hurl knives.

EDIT: And I'll have to post my answers next weekend, so Oddsville, you'll have to go ahead of me, or people are gonna start getting rebelious.
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Last edited by Wil; 07-14-2002 at 03:19 AM..
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07-14-2002, 02:15 PM
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Mabye I should have made the quiz alittle harder, everyone seemed to answer it with ease.

Ok, here are the answers...

1) What was Operation Lightingbolt?
Operation Lightingbolt was the code name for the Security Operation in AE. As Max said earlier, Director Phleg was the only one to use this name as the others really didn't care.

2) How many tentecals do all Sligs have (its less then you think)?
Ok this was pretty easy, its...... ok its five like everyone said.

3) Where do Gabbits go to develope thier post lungs?
I know Max thinks that Sydney fabricated this but actually its true, Gabbits go to develope thier Post Lungs in the Spawning Springs. After a Gabbiwog goes through its first, second, third trimester stages they develope thier Pre Lungs. During this time they get used to the feel of breating this way and they begin thier journey to the Spawning Springs. Once the get there they develope thier Post Lungs. Eventually as time goes on they finally develope in to a full fledged grown Gabbit.

4) What are the three Weirdos favorite accesories?
Well its thier funny hats of course.

5) (Really easiy) Who created Greeters and Fleeches?
Yes, yes it was way to easy but I cannot think of any type of good questions. Oh, yeah it was the Vykkers. Im sure everyone already knows the history of how each was developed/Invented but Im gonna explain it anyway. Greeters where first designed to give out free Soul Storm Brew as a promotion gimic, but the Glukkons complained that there where bugs and so the Vykkers went back to tweek them. Next they where just suposed to promote Soul Storm Brew by shouting out catch phrases. But this went horribly wrong, instead of the Vykkers fixing the Greeters they just messed them even more. After a while some of the Greeters started shocking the slacking employees. The Glukkons saw the potental of this and bought them as 24/7 security garuds.

Fleeches: All Gluks wanna have a pet that they can all thier own and beat into submission thier own personal and uniuqe way, but what with all the hard work and big buissness descisions they make they just didn't have the time. Thats when the Vykkers decided to develope these little guys. Hoping to make lots of moola off of them the Vykkers decided to make the perfect little pets, but knowing the Vykkers they just couldn't ressist toying around with things. Due to this the Vykkers accidently developed the worlds longest toungs (or at least the longest toungs on Mudos). The Vykkers being the opetunists they are saw the possibility in this and explained them to be the perfect cleaning pets (Glukkons don't get many baths). But like all Vykker creations they eventually found a bug, when the Fleeches got old enough they started eating thier Glukkon masters. Fleeches are still soled as pets only now they are flushed down the toilet before they get old enough.

6) What is the locomotion of the FeeCo. train supposed to represent?
Prehaps I should have phrased this better, what I ment was what dose the locomotion look like. And as Max said it resembles and upside down bug.

7) What do Slurgs eat?
Fleech dung, MmmmMmm, and thier favorite smell is Napalm in the morning!

8) In early plot ideas to Munch's Oddysee, Munch would start yelling aloud at some point alerting creatures and characters around of thier presence. What did Abe have to do to get Munch to stop?
Well Abe was suposed to find Munch some food and feed him (He screamed because he was hungery), although I suppose slapping him silly would be funny.

8) What did the early version of Mugs use thier tail for?
Yes they use it for throwing knives, and I think as a hand.

Well, there you have it. The next quiz I make will be much harder.

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Last edited by Oddsville; 07-14-2002 at 06:34 AM..
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07-14-2002, 02:47 PM
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Originally posted by Oddsville
7) What do Slurgs eat?
Fleech dung, MmmmMmm, and thier favorite smell is Napalm in the morning!
No, they eat Fleech offal. This means the leftovers from the Fleeches' meals, and the dead remains of the Fleeches themselves.
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07-14-2002, 03:06 PM
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:
No, they eat Fleech offal. This means the leftovers from the Fleeches' meals, and the dead remains of the Fleeches themselves.
OWI use the term offal (which in this case refers to the offal of dead Fleeches, i.e. entrails, head, tail, kidneys, heart, tongue and liver (although I'm not sure my dictionary covers Oddworldian definitions)), but I'm sure they do mean poo. Alf just avoids the subject when asked.

:
After a Gabbiwog goes through its first, second, third trimester stages they develope thier Pre Lungs.
Pre lungs refers to the period before they have lungs, post lungs refers to the period once they have their lungs have developed.

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Operation Lightingbolt was the code...
Lightningbolt...
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