Oddworld Forums > Zulag One > Oddworld Discussion


 
Thread Tools
 
  #61  
07-31-2014, 08:12 AM
HOMINIX's Avatar
HOMINIX
Howler Punk
 
: Jul 2014
: United States
: 341
Rep Power: 11
HOMINIX  (244)HOMINIX  (244)HOMINIX  (244)

:
While I love Elum, I don't think he'd suit Exoddus levels. There aren't the same sort of open areas such as Paramonia and Scrabania. Besides... MINE CART!

Alcar...
Ah, yeah. Now that you mention it, AO did much more horizontal level structure than AE overall. But if they ever remake it, there would still be hope for some extra areas peppered throughout the game.

:
Not going to lie, I mostly didn't care for Elum parts in AO. The deaths felt cheap from button lag or the graphic not seeming like it lined up for the jump right. I really like Elum as a character/creature, but the gameplay was just bad.
I was playing AO yesterday and was thinking about this. I think since his legs are on the back end of his body, it threw my jump timing off. I find myself often mistiming his jump right when his front half reaches the jump instead of when his legs reach the jump.

It seems in New n Tasty that the Elum jumps are a little more forgiving now that Abe/Elum doesn't move along a fixed grid, giving them the ability to shorten the jumps a tiny bit while still having them wide enough for Abe alone to be unable to jump them.
Reply With Quote
  #62  
07-31-2014, 11:26 AM
abe is now!'s Avatar
abe is now!
Mafia, Pizza & Mandolino
 
: Jan 2007
: Italy
: 2,825
Blog Entries: 25
Rep Power: 21
abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)abe is now!  (2392)

:
While I love Elum, I don't think he'd suit Exoddus levels. There aren't the same sort of open areas such as Paramonia and Scrabania. Besides... MINE CART!

Alcar...
I was thinking about Abe and mudokons riding some Elums in the desert at the beginning.
__________________
ain!

Reply With Quote
  #63  
07-31-2014, 09:32 PM
Nate's Avatar
Nate
Oddworld Administrator
Rainbow of Flavour
 
: Apr 2002
: Seattle (woo!)
: 16,311
Blog Entries: 176
Rep Power: 42
Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)

:
It would be really cool to see Elum in Exoddus. I always wondered why they didn't show up in Abe's Exoddus. Perhaps something to do with insufficient disk space.
Insufficient memory, actually.
__________________
:
Spending as long as I do here, it's easy to forget that Oddworld has actual fans.

Reply With Quote
  #64  
07-31-2014, 10:50 PM
HOMINIX's Avatar
HOMINIX
Howler Punk
 
: Jul 2014
: United States
: 341
Rep Power: 11
HOMINIX  (244)HOMINIX  (244)HOMINIX  (244)

That makes sense. I'm impressed they were able to cram in all those features in the first place. And I'm beyond impressed that they were able to put out a gem like that in only 9 months!

You know what would be pretty interesting in an AE remake? More puzzles centered around pants-less sligs. They could potentially have pretty unique solutions/obstacles.
Reply With Quote
  #65  
08-02-2014, 03:54 PM
Holy Sock's Avatar
Holy Sock
Outlaw Shooter
 
: Jun 2010
: Northern Ireland
: 1,317
Blog Entries: 3
Rep Power: 15
Holy Sock  (859)Holy Sock  (859)Holy Sock  (859)Holy Sock  (859)Holy Sock  (859)Holy Sock  (859)Holy Sock  (859)

I wonder if they'll give Greeters different voices? Supposedly they didn't want to waste memory on unique sound files for them in AE...
Reply With Quote
  #66  
08-02-2014, 05:32 PM
MeechMunchie's Avatar
MeechMunchie
Sgt. Sideburns
 
: Mar 2009
: :noiƚɒɔo⅃
: 9,743
Blog Entries: 83
Rep Power: 32
MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)

I expect not. They're supposed to be mass-produced utilities, after all.

Reply With Quote
  #67  
08-02-2014, 07:50 PM
Job McYossie's Avatar
Job McYossie
Outlaw Cutter
 
: Dec 2013
: Among the unmade music
: 1,086
Blog Entries: 24
Rep Power: 12
Job McYossie  (857)Job McYossie  (857)Job McYossie  (857)Job McYossie  (857)Job McYossie  (857)Job McYossie  (857)Job McYossie  (857)

I hope they get their own robotic voice that isn't just a pitch shift. Great, now even I'm talking about it like it's confirmed.
__________________


Xorlidyr: The tidal waves clean our sins.

My Steam: spiderqueen ;Oddio is the best pun

Reply With Quote
  #68  
08-02-2014, 08:13 PM
Slog Bait's Avatar
Slog Bait
Outlaw Sniper
 
: Dec 2008
: Middle of a desert
: 1,669
Blog Entries: 33
Rep Power: 19
Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)

Greeters having pre recorded non electronic voices would be the best and most unsettling imo

Or better yet, have them voiced by Microsoft Sam and Google Translate

Reply With Quote
  #69  
08-02-2014, 08:27 PM
MeechMunchie's Avatar
MeechMunchie
Sgt. Sideburns
 
: Mar 2009
: :noiƚɒɔo⅃
: 9,743
Blog Entries: 83
Rep Power: 32
MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)

That does sound cool, but pretty early in their design (pg. 128) it was decided they should sound "like an old tinkertoy". That doesn't really mean much to me (Google Images* just turns up some kind of wooden Meccano), but I imagine that buzzing, whining, unwinding-clockwork ring to their voice is probably here to stay.

It would be a good opportunity to expand their dialogue, though (and we all know how much JAW loves expanding dialogue).

They were originally programmed as robot shills, taking investors on pre-recorded tours of facilities, or just generally harassing people into buying useless cack. The whole electrocution thing was them taking forceful marketing a little too far, but the Glukkons found it more cost-efficient to repurpose them as guards than actually fix them. I guess we'll probably hear them dropping broken fragments of sales jargon like "SPECIAL OFFER!" or "BUY NOW!"

*Or "!gi" as I now call it - thanks, DuckDuckGo!


Last edited by MeechMunchie; 08-02-2014 at 08:42 PM..
Reply With Quote
  #70  
08-03-2014, 01:11 AM
STM's Avatar
STM
Anarcho-Apiarist
 
: Jun 2008
: Your mother
: 9,859
Blog Entries: 161
Rep Power: 27
STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)

That would be really fucking cool actually.

*zaps* EVERYTHING MUST GO.
__________________
:
Oh yeah, fair point. Maybe he was just tortured until he lost consciousness.

Reply With Quote
  #71  
08-03-2014, 03:29 AM
Holy Sock's Avatar
Holy Sock
Outlaw Shooter
 
: Jun 2010
: Northern Ireland
: 1,317
Blog Entries: 3
Rep Power: 15
Holy Sock  (859)Holy Sock  (859)Holy Sock  (859)Holy Sock  (859)Holy Sock  (859)Holy Sock  (859)Holy Sock  (859)

That would be quite cool. Greeters could also shout the various taglines for Magog products. "It'll cost you and arm and a leg!" "Say it, don't spray it!"

:
(and we all know how much JAW loves expanding dialogue).
Damn right! And all the better for it I say.
Reply With Quote
  #72  
08-03-2014, 06:17 AM
Jordan's Avatar
Jordan
Screaming Bender
 
: Jan 2006
: England
: 4,829
Blog Entries: 28
Rep Power: 24
Jordan  (1975)Jordan  (1975)Jordan  (1975)Jordan  (1975)Jordan  (1975)Jordan  (1975)Jordan  (1975)Jordan  (1975)Jordan  (1975)Jordan  (1975)Jordan  (1975)

I think it would be cool if some/most of them have distorted and broken voices to show that they're old and are malfunctioning.
Reply With Quote
  #73  
08-03-2014, 07:15 AM
JennyGenesis's Avatar
JennyGenesis
Wolvark Shooter
 
: Mar 2011
: Wales, United Kingdom
: 3,084
Blog Entries: 90
Rep Power: 17
JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)

Or even something simple like shouting freeze! If they start chasing you.
__________________
Emjoyed Abe's Oddworld Oddysee Something Nice N Tasty

Reply With Quote
  #74  
08-03-2014, 11:10 AM
MeechMunchie's Avatar
MeechMunchie
Sgt. Sideburns
 
: Mar 2009
: :noiƚɒɔo⅃
: 9,743
Blog Entries: 83
Rep Power: 32
MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)

:
I think it would be cool if some/most of them have distorted and broken voices to show that they're old and are malfunctioning.
If they crash into a wall, they should switch to a random language.

Reply With Quote
  #75  
08-04-2014, 12:53 AM
Wil's Avatar
Wil
Oddworld Administrator
Oddworld Inhabitant
 
: Apr 2001
: UK
: 13,534
Blog Entries: 39
Rep Power: 40
Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)

:
Or even something simple like shouting freeze! If they start chasing you.
I think I'd prefer the creepily friendly "Hi!"
__________________

Reply With Quote
  #76  
08-04-2014, 12:57 AM
HOMINIX's Avatar
HOMINIX
Howler Punk
 
: Jul 2014
: United States
: 341
Rep Power: 11
HOMINIX  (244)HOMINIX  (244)HOMINIX  (244)

:
If they crash into a wall, they should switch to a random language.
I love it
Reply With Quote
  #77  
08-04-2014, 02:20 AM
Holy Sock's Avatar
Holy Sock
Outlaw Shooter
 
: Jun 2010
: Northern Ireland
: 1,317
Blog Entries: 3
Rep Power: 15
Holy Sock  (859)Holy Sock  (859)Holy Sock  (859)Holy Sock  (859)Holy Sock  (859)Holy Sock  (859)Holy Sock  (859)

I like that idea, Meech, but I can see some silly players thinking they've encountered a bug!

"Why are they speaking French in Oddworld? This must be the French dub files!"

The logic doesn't exactly hold (why are they speaking English, eh?) but I could see people complaining online about it.

I say playtest it and see how they respond. Then do it anyway because it's a cool idea!

I love how we talk about Twice the Flavour as if it's already in production.
Reply With Quote
  #78  
08-04-2014, 02:43 AM
Connell's Avatar
Connell
Outlaw Shooter
 
: Apr 2011
: Britain
: 1,326
Blog Entries: 3
Rep Power: 15
Connell  (1407)Connell  (1407)Connell  (1407)Connell  (1407)Connell  (1407)Connell  (1407)Connell  (1407)Connell  (1407)Connell  (1407)Connell  (1407)

:
I like that idea, Meech, but I can see some silly players thinking they've encountered a bug!

"Why are they speaking French in Oddworld? This must be the French dub files!"

The logic doesn't exactly hold (why are they speaking English, eh?) but I could see people complaining online about it.

I say playtest it and see how they respond. Then do it anyway because it's a cool idea!

I love how we talk about Twice the Flavour as if it's already in production.
I think it'd be fairly obvious that it's intentional. Games such as Portal feature this random language switch gag and it doesn't ever come across as a bug.
__________________
In Odd We Trust.

Reply With Quote
  #79  
08-04-2014, 02:52 AM
Holy Sock's Avatar
Holy Sock
Outlaw Shooter
 
: Jun 2010
: Northern Ireland
: 1,317
Blog Entries: 3
Rep Power: 15
Holy Sock  (859)Holy Sock  (859)Holy Sock  (859)Holy Sock  (859)Holy Sock  (859)Holy Sock  (859)Holy Sock  (859)

Ah, but the one in Portal 2 is very clearly established as Wheatley says something like "I'm a genius now!" speaks some Spanish and then says something like "I don't even know what that means!"

I was just feeding off some of Valve's game commentaries where they explain removing a couple of nifty features that were incorrectly perceived as bugs by some playtesters.
Reply With Quote
  #80  
08-04-2014, 02:57 AM
Connell's Avatar
Connell
Outlaw Shooter
 
: Apr 2011
: Britain
: 1,326
Blog Entries: 3
Rep Power: 15
Connell  (1407)Connell  (1407)Connell  (1407)Connell  (1407)Connell  (1407)Connell  (1407)Connell  (1407)Connell  (1407)Connell  (1407)Connell  (1407)



I was imagining the Greeters' language change to be more akin to the one heard around 1:02 in this video, but I definitely see where you're coming from.
__________________
In Odd We Trust.

Reply With Quote
  #81  
08-04-2014, 03:02 AM
Holy Sock's Avatar
Holy Sock
Outlaw Shooter
 
: Jun 2010
: Northern Ireland
: 1,317
Blog Entries: 3
Rep Power: 15
Holy Sock  (859)Holy Sock  (859)Holy Sock  (859)Holy Sock  (859)Holy Sock  (859)Holy Sock  (859)Holy Sock  (859)

I suppose some clear visual cues that the Greeters are malfunctioning would help sell it.
Reply With Quote
  #82  
08-04-2014, 05:11 AM
Xavier's Avatar
Xavier
Oddworld Administrator
The Oddworld Archivist
 
: Jul 2001
: Belgium
: 17,592
Blog Entries: 8
Rep Power: 37
Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)

I'm sure a malfunctioning sound and some distortion at the start of the sentence should do the trick.

Reply With Quote
  #83  
08-04-2014, 10:22 AM
El Dango AGAIN's Avatar
El Dango AGAIN
Fuzzle
 
: Nov 2013
: AAARRRRH
: 110
Rep Power: 12
El Dango AGAIN  (162)El Dango AGAIN  (162)

:
(why are they speaking English, eh?)
Ruined forever.
__________________
http://www.oddworldforums.net/signaturepics/sigpic13359_3.gif
Get them pants off!

Reply With Quote
  #84  
08-04-2014, 12:01 PM
Jordan's Avatar
Jordan
Screaming Bender
 
: Jan 2006
: England
: 4,829
Blog Entries: 28
Rep Power: 24
Jordan  (1975)Jordan  (1975)Jordan  (1975)Jordan  (1975)Jordan  (1975)Jordan  (1975)Jordan  (1975)Jordan  (1975)Jordan  (1975)Jordan  (1975)Jordan  (1975)

:
I was imagining the Greeters' language change to be more akin to the one heard around 1:02 in this video, but I definitely see where you're coming from.
Yep. This is what I was thinking of too. Several elements inspired by Portal might be nice touches.
Reply With Quote
  #85  
08-04-2014, 02:56 PM
Job McYossie's Avatar
Job McYossie
Outlaw Cutter
 
: Dec 2013
: Among the unmade music
: 1,086
Blog Entries: 24
Rep Power: 12
Job McYossie  (857)Job McYossie  (857)Job McYossie  (857)Job McYossie  (857)Job McYossie  (857)Job McYossie  (857)Job McYossie  (857)

I'd like to hear them getting stuck on a word like when a game glitches out and makes a repeated sound.
__________________


Xorlidyr: The tidal waves clean our sins.

My Steam: spiderqueen ;Oddio is the best pun

Reply With Quote
  #86  
08-04-2014, 03:41 PM
HOMINIX's Avatar
HOMINIX
Howler Punk
 
: Jul 2014
: United States
: 341
Rep Power: 11
HOMINIX  (244)HOMINIX  (244)HOMINIX  (244)

Just another AE remake wish - I want Abe to make the sad noise whenever he's forced to kill a Scrab or Paramite, the same way he does when he accidentally kills a Mudokon.
Reply With Quote
  #87  
08-04-2014, 07:05 PM
kjjcarpenter's Avatar
kjjcarpenter
Boombat Seeker
 
: Apr 2005
: Sydney, Australia
: 642
Rep Power: 21
kjjcarpenter  (748)kjjcarpenter  (748)kjjcarpenter  (748)kjjcarpenter  (748)kjjcarpenter  (748)kjjcarpenter  (748)kjjcarpenter  (748)

:
Why are they speaking English, eh?
They're not. It's just translated into English. The same way Lord of the Rings translates the common language into our tongue—ditto with Dune and their imperial language of Galach.
__________________
:
fuck that abe thing put almight rasen to main character!!

Reply With Quote
  #88  
08-04-2014, 11:37 PM
Xavier's Avatar
Xavier
Oddworld Administrator
The Oddworld Archivist
 
: Jul 2001
: Belgium
: 17,592
Blog Entries: 8
Rep Power: 37
Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)

That's just because all gaming and video systems have the babelfish technology already integrated.

Reply With Quote


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 








 
 
- Oddworld Forums - -