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  #61  
11-23-2009, 07:00 AM
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Try looking, I hear that helps.

Oh, Scrab Temple is done. The nest is coming up soon.
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Last edited by Josh; 11-23-2009 at 08:57 AM..
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  #62  
11-23-2009, 10:38 AM
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i did look thats why i said it
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OMG I DID IT I GOT ALL MUDOKONS ALL 299 AND ALL 98 IN ABES ODDYSEE

"UHHH Dude Theres 300 In Abe's Exoddus And 99 In Abe's Oddysee"

*Vein Pops* "You're Not Being Serious" In A Twitching Manner

"Dont Look At Me Like That OMG NO!!"

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  #63  
11-23-2009, 10:26 PM
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:
At the start did you Screenshot a Mudokon Getting turned into tasty tasty mineral bits?
So you asked a question when you knew the answer?
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  #64  
11-25-2009, 01:46 PM
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:
This reminds me of a site i use to use called VGmaps.

They have every AO Screen. Somehow they make it so Abe isn't in them. i don't get how they do that
the quality of the pictures don't seem to be as good as the ones in this thread.

http://www.vgmaps.com/Atlas/PSX/Oddworld-Abe'sOddysee-RuptureFarms-BoardRoom.png
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  #65  
11-26-2009, 04:03 AM
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Josh this is sad you're only doing this from conflict in another thread.
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OMG I DID IT I GOT ALL MUDOKONS ALL 299 AND ALL 98 IN ABES ODDYSEE

"UHHH Dude Theres 300 In Abe's Exoddus And 99 In Abe's Oddysee"

*Vein Pops* "You're Not Being Serious" In A Twitching Manner

"Dont Look At Me Like That OMG NO!!"

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  #66  
11-26-2009, 08:07 AM
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Josh this is sad you're only doing this from conflict in another thread.
Umm... What? We had started this thread before you even joined.

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  #67  
12-07-2009, 10:06 AM
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hey could I put in a request since I no longer have a PC copy of Oddworld, can you do the level where you get to be a glukkon in that bit wit hthe grotty tiles? thx if u no wha tim talking about.
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Oh yeah, fair point. Maybe he was just tortured until he lost consciousness.

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  #68  
12-07-2009, 10:10 AM
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We will do them all. Just not right now...
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  #69  
12-08-2009, 09:05 AM
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ok well ta anywhos
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Oh yeah, fair point. Maybe he was just tortured until he lost consciousness.

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  #70  
12-08-2009, 08:26 PM
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These pics are awesome, there's so much effort put into each screen in AO and AE. I wish OWI had put that effort into MO. It was fun to see Oddworld in 3D but it just wasn't as awesome as AO and AE. The environments were pretty repetitive and less detailed or distinct
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  #71  
12-09-2009, 06:20 AM
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MO was quite rushed. The story shortened, everything compressed.
As a stand-alone game, its awesome, but it definitely did not hold a candle to the amazing design elements present in AO/AE.

I think most of us have long forgiven OWI for the failings of Munch. Except the cartoony sound effects, I have yet to forgive them for that. Pretty sure it was Sherry's doing.
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  #72  
12-09-2009, 06:29 AM
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It was her revenge for letting them put junk food in the game.
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  #73  
01-07-2010, 08:43 AM
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Thanks for those screens. It'll be very usefull for me

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  #74  
01-07-2010, 08:57 AM
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No problem. Sorry for the lack of updates. We do have a life outside of this website.
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  #75  
01-07-2010, 11:59 AM
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Well you do, anyway.

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  #76  
03-18-2010, 02:38 AM
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Sorry for revivng old thread, but i must ask you for one thing. Could you make screenshots from Zulag 2,3,4 ? i'll use it as a references for my project. (I'm not creating Zulag2,3,4 scenes yet, but there are some nice views for objects which aren't clear in screenshots from Zulag1.

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  #77  
03-18-2010, 08:20 AM
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Not likely. The ASP is deader than dead. Sorry.
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  #78  
03-18-2010, 09:12 AM
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And you told me you'd never let it die. Pfft. Still, if anyone wants to offer support, it could be resurrected.

Did you know that resurrected is really hard to spell?

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  #79  
06-16-2010, 04:34 AM
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I still need gamescreens as reference images for my project, so i decided to finish this thread myself. Maybe someone more will also need this images, so i post them here

Free fire zone return









Two last game screens are alternative screens ( i mean player can't pass them. I don't rememered where they were placed, so i attached them to last 4-screen image )
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Name:	FreeFireZoneReturn_Pack4.jpg
Views:	379
Size:	472.3 
ID:	11599  


Last edited by Fartuess; 06-16-2010 at 04:40 AM..
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  #80  
06-16-2010, 05:38 AM
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Zulag1 Return

















And additionally trainy thing and secret areas:





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ID:	11600   Click image for larger version

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ID:	11604  

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ID:	11609  

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Name:	Zulag1Return_Pack11.jpg
Views:	326
Size:	250.9 
ID:	11610  


Last edited by Fartuess; 06-16-2010 at 06:01 AM..
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  #81  
06-16-2010, 06:19 AM
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Zulag2











Attached Thumbnails
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Name:	Zulag2_Pack1.jpg
Views:	316
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ID:	11611   Click image for larger version

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ID:	11615  

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Name:	Zulag2_21.jpg
Views:	330
Size:	31.6 
ID:	11616  


Last edited by Fartuess; 06-16-2010 at 06:21 AM..
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  #82  
06-16-2010, 06:48 AM
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Zulag3













Attached Thumbnails
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Name:	Zulag3_Pack1.jpg
Views:	324
Size:	481.6 
ID:	11617   Click image for larger version

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ID:	11620   Click image for larger version

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ID:	11621  

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Name:	Zulag3_Pack7.jpg
Views:	310
Size:	650.4 
ID:	11623  


Last edited by Fartuess; 06-16-2010 at 06:52 AM..
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  #83  
06-16-2010, 08:12 AM
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Crikey! I don't know what to say. I'm gonna wait for Josh.

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  #84  
06-16-2010, 10:28 AM
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Zulag4











Attached Thumbnails
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ID:	11628  

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Name:	Zulag4_21.jpg
Views:	275
Size:	23.6 
ID:	11629  


Last edited by Fartuess; 06-16-2010 at 10:31 AM..
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  #85  
06-16-2010, 10:30 AM
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I approve of this, yes.
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  #86  
06-16-2010, 10:33 AM
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Boardroom






Note about missing elements:
  • Secrets (except Zulag1 Return)
  • Scrab nest
  • One unimportan screen in monsaic lines (it's empty. Just ground and bird portal)
Attached Thumbnails
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Name:	Boardroom_Pack2.jpg
Views:	306
Size:	614.0 
ID:	11631  


Last edited by Fartuess; 06-16-2010 at 10:37 AM..
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  #87  
06-18-2010, 12:54 AM
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Great stuff. This brings back a lot of memories.. from probably roughly 3 months ago when I last played this.
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  #88  
07-08-2010, 11:54 AM
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found another missing screen. In Zulag1 Zone3 there is missing one screen which is above "You escape and all... bla bla" sign.

If i could edit my last post i would do it, but i can't :P

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