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  #61  
05-06-2008, 04:04 PM
MeechShrykull1029
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I watched some of the YouTube Munch's Oddysee videos, and I liked. Yes, I saw a small part, but I don't care how bad the game is. As long as it says "Oddworld" on the case, I feel good.
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  #62  
05-06-2008, 04:12 PM
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You are a big fan of Oddworld..I see that.But not all games (movies,shows) from one author must be so great. Strangers Wrath was a very good game, but for me Munch rulezz... Same with hideo Kojima and his Metal Gear Solid. MGS 1,2 were great, MGS 3 was something that was "out of place" , like Stranger with his relationship to the Oddworld universe.
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  #63  
05-06-2008, 04:42 PM
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Slightly off-topic, but if any MGS game was "out of place", then MGS2 is that game. Definitely not MGS3.
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  #64  
05-06-2008, 04:46 PM
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I would never think an Oddworld game is out of place, even if other people think so.
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  #65  
05-06-2008, 04:49 PM
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Slightly off-topic, but if any MGS game was "out of place", then MGS2 is that game. Definitely not MGS3.
I don't think so. If MGS2 was never done, than MGS4(3??) will be very strange for you to play. Without MGS3 I can exist...(also due to the reason that I am Xbox positive, because of Oddworld huh)
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  #66  
05-06-2008, 04:56 PM
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Why are you all talking about Metal Gear Solid?
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  #67  
05-07-2008, 11:48 AM
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Just you wait, Henry Higgins!
Offtopic: My Fair Lady references ftw

Ontopic: I enjoyed MO at the time to be honest... But i was never a diehard OW fan really
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  #68  
05-07-2008, 04:02 PM
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I think Munch's Oddysee is good based on the videos I saw, but I still have to try playing it.
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  #69  
05-08-2008, 04:37 AM
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Do not wait any longer!!!!!!!!!

Look at my sig...;-)
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  #70  
05-08-2008, 06:33 AM
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Question

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Offtopic: My Fair Lady references ftw

Ontopic: I enjoyed MO at the time to be honest... But i was never a diehard OW fan really
And whz are u moderator of OddworldForums the???????????
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  #71  
05-08-2008, 06:44 AM
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And whz are u moderator of OddworldForums the???????????
Off Topic Discussion means just that.
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  #72  
05-08-2008, 06:46 AM
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His post is also Off topic, but he is a moderator....he could anything as i see in the last time.
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  #73  
05-09-2008, 09:00 AM
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And whz are u moderator of OddworldForums the???????????
Please don't double post, and try to write something understandable...

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  #74  
05-09-2008, 02:44 PM
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Do not wait any longer!!!!!!!!!

Look at my sig...;-)
I'm waiting because I don't have an Xbox.
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  #75  
06-13-2008, 11:41 AM
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Because it has a MAJOR glitch: ONLY ON XBOX!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Oh, sorry if I broke any rule!
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  #76  
06-13-2008, 12:16 PM
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To be honest, I've always loved MO. I love it so much I've made my mom play it. Then again, I'm like MeechShrykull and will obsess over anything Oddworld related. I'm such a nerd.

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  #77  
06-13-2008, 03:13 PM
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I don't like MO because...

- Only for m$ xbox
- Noobish Munch
- 3D environment
- Some odd characters
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  #78  
06-13-2008, 03:42 PM
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The characters are supposed to be odd, that's why it's called Oddworld.
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  #79  
06-13-2008, 04:22 PM
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Because it has a MAJOR glitch: ONLY ON XBOX!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Oh, sorry if I broke any rule!
You broke the sentiency rule, mindlessly suscribing to the mob mentality that Microsoft (how witty it is to abbreviate to m$) is completely bad, and thusly reject not only as the products that it releases, but also as a company. What operating system are you currently running? Also, your choice of 38 additional consecutive exclamation marks illustrates you not only have a lack of whimsical sarcastic grace, but you also have little grasp on the grammatical and punctuational aspects of the language you speak.

Zing.
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  #80  
06-17-2008, 09:43 PM
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I have to agree on the newpaper movies. This showed lack of laziness and the game was actually rushed. I thought the game play was alright, yeah it was a little cartoony but it was funny and ODD :P There wasn't much depth in story when I first play it. Unlike AO and AE you picked up a lot about the world of oddworld. This has lost that feel and it was basically the info is guilde to get you through the game.
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  #81  
06-17-2008, 09:53 PM
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You broke the sentiency rule, mindlessly suscribing to the mob mentality that Microsoft (how witty it is to abbreviate to m$) is completely bad, and thusly reject not only as the products that it releases, but also as a company. What operating system are you currently running? Also, your choice of 38 additional consecutive exclamation marks illustrates you not only have a lack of whimsical sarcastic grace, but you also have little grasp on the grammatical and punctuational aspects of the language you speak.

Zing.
WHAT? I didn't abreviate MS into M$!

Little grasp? I dunno what that means!

Oh, and I KEPT PRESSED the Shift & 1 button, I didn't knew how many ! signs were there!

Oh, the "glitch" because I don't have an X-Box, only a PS 2.
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  #82  
06-18-2008, 03:23 AM
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I like it!
There is only one problem-I DON'T HAVE X-BOX!!!
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  #83  
06-19-2008, 07:54 AM
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I've finished Munch 10 times, it's a game with good idea but not implemented in a right way!
There's a lot of thing that COULD be fixed before the game was released.

1) CONTROLS
One of the thing I hate most are the controls. Who the hell came up with this creppy idea to give at the A button two action such as "Jump" and "Use". Sometimes, rather than use a lever, Abe (or Munch) jump in air.
The fight controls ARE BAAAAAD! I see a lot of game that use the right analogue stick for attack (such as Rise to Honour, PS2 game). But Munch really use it at a bad way: DAMN. I must click like a lunatic the right stick for slapping some budy guys, and most of the time I DIE!! Aiming it's better, but not great, and it can be preserved.

2) LEVEL DESINGS
Those are the worst level i've ever seen. Where are those wonderful landscapes of the previous Oddworld? Seems to run in a green desert, with one or two trees placed in random way! And those incredible high hill that prevent you to get further into any area. And why these levels are placed SO HIGH? Just play the level "Mudokon Fortress", there is everything there: a lake, hills and a big gap:if you fall into it you die!!! And the least but not the last: when exploding mines, they'll re-grow fast like Jack's Beanstalk, not definitly the best of the realism.

3) BOREDOM
The thing I hate most in this game its that for complete a level, in many cases, you are forced to do this: search for a level for open the door; drink a Vendo and do "what you have to do"; if the power finish up, go back and drink again until you complete "what you have to do"; activate the warp floor and you have completed the level, GOOD WORK!
And what about those unforseen difficulty?
-1 If one of your playable characthers dies, you cannot finish the level because you need both of them! In certain levels this thing will drive you crazy: an example??
In the level "No Muds Land" the Egg Nest its only in the beginning of the level, IF, for some unfortunate events, one of your characther dies, YOU are FORCED to return to the beginning of the level, open that maze of doors for pass, hatch the unlucky guy who killed himself jumping on a land mine (or killed by the usually enemy) and swear the game! And this level its constellated of land/sea mines everywhere, you can't escape from them.
You'll hate even the level "Loading Docks", there is a part where, into the "shoes" of Munch, you have to drink in this order, 4 Vendo: Rigenerator!, AcquaPropellum, Zas!! and Expresso. Jump into the platform and zap them for make them fall into the water, but there's one problem: you are ONE nearly extincted guy againts 10 Vykkers and Intern, you'll get shooted, cutted in two and beated like a Pinata... and you'll die!
Then you'll throw the controller on your Xbox swearing the Mudokons divinity!
-2: Spooce Shrubs. What are those spooce shrubs??? Why now Abe needs this for use his magical power? Why not making a system that, if you using too much your power, you can't use it for a long time? It's boring to pick up them and use them for open doors, for operate appliances, ecc... The game gets very boring if you just waste your spooce spare, you must return back from where the spooce are, make them grow and pick up them... -_-

4) WILDLIFE & CO.
Like someone have already discuss it, I'll write my own observation: why Paramites sounds like pigs??? Why Slogs attack Sligs????? Why Scrabs live in herds?? Questions that most have asked, but nobody has answered yet! Some strange thing: if I control a Slog, and I bark three times in front of a Slig, he starts to attack my Slog!! One of the most strange thing is the Slig think that the Slog is insulting him! O_o

4 points that must be talked about. BTW, I enjoyed the funny story and sometimes the game is fun to play (I like to pick up with the crane some Sligs and throw them into the recycler fan!). But hey, I hope with this game they have learn the lesson (well, Stranger's Wrath its amazing). But now we have to see what they'll do with the "Next-gen"
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Last edited by Stranger90; 06-20-2008 at 01:10 AM..
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  #84  
06-20-2008, 04:51 AM
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Dead Muches Oddysee

In My Opinion Munch's Oddysee Was A Great Game And Its Good That they brought back Abe I mean what would a true Oddworld game be without him??!....then of course its Stranger's wrath but that one was ok. though I wished it was for the PS2 because it had loads of cool features.
so I give Munch's Oddysee a 4/5 witha personal ''HURRAY''
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  #85  
06-21-2008, 04:43 PM
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I like it a lot, probably because it's the first Oddworld game that I played.

EDIT: I meant the Xbox version, not the Gameboy one which I haven't played yet.

Last edited by Kyle; 06-30-2008 at 07:11 PM..
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  #86  
06-30-2008, 02:31 AM
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I really like Munch's Oddysee. I haven't played the Xbox version, but it appears to be great and I hope to play it at some point.
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  #87  
06-30-2008, 02:54 AM
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I have to admit, they killed the Scrabs and Paramites in this one. As Stranger90 said, the Paramites where like pigs, snorting and squealing. WAY lame.
And the scrabs? The reason they where so kewl was because they where the bad-ass solitary animal that kicked ass on its own. NOT IN HERDS. Gah.
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  #88  
07-01-2008, 08:51 AM
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When i had the chioce to buy a PS2 or an Xbox, Oddworld Munch's oddysee was what persuaded me to buy the Xbox. I loved the fact that it was 3D that the sligs would generally blabber to each other, but, at the end of the day i felt it just didn't have the same feel as the other games. There seemed to be no seriousness, no complex puzzles...i just coulden't seem to get the same feeling as the other games.

Adding on to what skillyaslig was saying, the paramites and scrabs were a waste. They had just one level each and didn't seem to be intimidating or as dangerous as in the previous Oddworlds. I used to shit my self when running from a Scrab in the old games becuase you knew that if they cought up you were dead.

If i had to chose which i prefered out of MO and Strangers wrath on Xbox it'd be Stranger. I know how lovable Abe is and whatnot, but it seemed like they just coulden't get the character over as much in MO, and it didn't help that they coulden't impliment the Jekyll/Hyde characteristic either. The music in MO was hardly good compared to the brilliance of Michael Bross in Strangers wrath aswell.
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  #89  
07-01-2008, 09:26 AM
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Munch's Oddysee was the 'Silent Hill 4' of the series; it wasn't BAD, but compared to its predecessors it was utter shit.
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  #90  
07-03-2008, 02:55 PM
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Meh, I consider it BAD within or without the other oddworld games. It's just a poor video game, as far as I'm concerned.
(I'm aware that a lot of my criticisms earlier in the thread were based on relating it to the other games. However most would stand up without them.)
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