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  #61  
05-31-2005, 06:54 AM
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AAAAARGH!
don't you f*king hear yaselves, goddamit, when AE was available in stores, we all begged for a oddworld movie, like bugging alf:
Q:is there going to be an oddworld movie?
Alf: were not sure but there probably will be.

and now: o my god oddworlds dying, oh no oddworld is gonna make movies and we aren't getting any of those expected games.

Well thats all i say. Its the Odd God Lorne's will. It cant be turned back. Face it.
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  #62  
05-31-2005, 09:55 AM
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glad someone here share my point of view...

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  #63  
05-31-2005, 12:08 PM
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I havent been able to get the last two games anyway. :-P
As long as they keep producing the artwork, and make a 'The Next 10 years of Oddworld Artwork' then I dont mind.

Although, they have given up as the next generation of consoles are being shown, so you think they could've given one of them a go, what with the new levels of power causing less restrictions...
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  #64  
05-31-2005, 02:48 PM
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It'll cost alot more to make a game on the next-gen consoles.
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  #65  
05-31-2005, 04:36 PM
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Yes, it will cost a heck of a lot more to make a game on a next gen console and that price will continue to rise as new consoles continue to come out. (At least that's what I think.) And like I said-I'm not against the making of an Oddworld film-I'm very excited that there are plans for that! But I'm just worried about it fitting a particular audience. :/
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  #66  
05-31-2005, 09:25 PM
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I hope so too, but I seriously doubt very many people are going to go see a "kids movie" that isn't made for kids.
Most people I know who go to see Pixar movies are adults. There is a huge market for adult animation these days.

In any case, what makes AO so 'adult' anyway. Most of us first played the OWI games as kids, or at least teenagers.
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  #67  
05-31-2005, 10:24 PM
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:
AAAAARGH!
don't you f*king hear yaselves, goddamit, when AE was available in stores, we all begged for a oddworld movie, like bugging alf:
Q:is there going to be an oddworld movie?
Alf: were not sure but there probably will be.

and now: o my god oddworlds dying, oh no oddworld is gonna make movies and we aren't getting any of those expected games.
Get over yourself, sheesh.

:
Although, they have given up as the next generation of consoles are being shown, so you think they could've given one of them a go, what with the new levels of power causing less restrictions...
Yes, but I think it is taking longer and longer to create games nowadays. Most probably due to the graphical demand.
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  #68  
06-01-2005, 04:45 AM
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In any case, what makes AO so 'adult' anyway. Most of us first played the OWI games as kids, or at least teenagers.
very good point, oddworld was dark in his first game but nothing to afraid us as children (I was less then 13 when I first played the game, and I wasn't frightened at all)

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  #69  
06-01-2005, 06:20 AM
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Get over yourself, sheesh.
I'm okay now, thanks anyway, i think...
:
very good point, oddworld was dark in his first game but nothing to afraid us as children (I was less then 13 when I first played the game, and I wasn't frightened at all)
well, i was 6 or 7 when i first played it, but at first i WAS frightened cause i 'couldn't stand bodies and blood.
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  #70  
06-01-2005, 11:17 AM
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In any case, what makes AO so 'adult' anyway. Most of us first played the OWI games as kids, or at least teenagers.
Well theres bad language and a bit of a blood bath (sligs exploding into meat chunks, meat grinders) And this as well as General Dripik explodes into meat chuncks. Prehaps some disturbing images (stiched eyes, mudokon on a sparrow in Stockyard level,and mabey Vykkers)

Yeah, oddworld games are dark, even MO, compared to Pixers films.
And plus, the oddworld movies should darker than the games.
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Last edited by Oddish; 06-01-2005 at 11:25 AM..
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  #71  
06-01-2005, 11:45 AM
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If they make a movie, it should definately be at least a 12 or a 15.
I want to see the darker things that were bound to happen in the later games!

Coming back to the technological restrictions where video games are concerned...
Surely Hand of Odd would be relatively easy to produce well.

Not that I'm saying its easy to produce one of those games, but there are a lot of those kind of commander/god sims, so there wouldnt be much new tricky bits (like game speak and stuff) to create from scratch.
Y'know, just a regualr good game.
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  #72  
06-02-2005, 03:28 AM
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HOO would be way more difficult to produce than any of the other OW games because there would be so much going on, in particular with online play. It's so unlike any other RTS/god game that they would have to start from scratch, even if it wasn't their ideology to create the game engines themselves.
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