I'm playing through Exoddus right now, and I've been kinda hoping they remove the Ghost trap / Spirit lock things. I really hate how weird they look and the whole concept of them. Am I alone on that one?
And I sort of hope the secret areas are revised a bit (If they're even still in the same places). For example, there's a few secrets in Necrum that you enter through a bird portal, and it takes you to the Slig Barracks. Then, to exit the secrets you use a well, which instantly drops you back in Necrum. I know that is literally the most nerdy, nitpicking thing I could've possibly picked out but it doesn't make any sense from an in-universe perspective. Instant travel between inside the slig barracks and necrum via a well doesn't really make sense. Not very important, but little things like that would make me happy haha.
Then again, by the looks of it, I highly doubt the secrets will be in the same places in Soulstorm, I guess we'll have to wait and see...
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In Odd We Trust.
Last edited by Connell; 01-24-2017 at 05:07 PM..
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