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  #61  
02-07-2008, 07:18 AM
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No doubt there are some new main characters with which to share meaningful dialogue along the way. And of course boring, quiet and repetitive sequences, if they are even implied in the plot of the film at all, can easily be cut away as attention turns to Molluck and his cronies, or perhaps Bigface and the natives. For example.
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  #62  
02-07-2008, 08:25 AM
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Shouldn't be too childish... Lorne really seems to want to make the films dark and mature.

Citizen Siege will definitely not be a movie for children

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  #63  
02-08-2008, 05:25 AM
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Currently OWI is busy with Citizen siege.... so.... were kinda bored all together. Buuut, whats gonna happen when they finish Citizen Siege? Well I'll tell you what happens, were gonna be seeing *trumpets, drums and the whole shebang get ready* ODDLINE!!!! That's right Oddline, an MMORPG (Massive Multiplayer Online Role Playing Game, i know it sounds Odd, wasn't my idea). Basicly players can play a race on Oddworld and do all manner of cool stuff like learning how to shoot throw rocks et cetera. But what do you see?
coooooooooooolllllllll!!!!!!!!
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  #64  
02-08-2008, 07:21 AM
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Sticker made it all up. It's a possibility, but that card is still deep in the library.
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  #65  
02-10-2008, 03:47 AM
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To those who look forward to watching an hour and a half of ‘Hello’, ‘Hello’, ‘Follow me’, ‘O.K.’, I say: ‘Bow down and worship my quote.’
:
We know that the game stories haven’t even scratched the surface of what the film stories will ultimately reveal. They’re much more epic and dark in nature. So far, with the games, it’s like we’ve been making the comic book versions of these motion picture stories. The features will share similar themes and core concepts as the games, but when fans see them it will be orders of magnitude above what they would have expected.
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  #66  
02-10-2008, 03:55 AM
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that has happily confirmed my hope that the Oddworld films will be good.
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