FYI there likely won't be a new editor version before xmas.
BUT!
The following out of the task list has been fixed/done/started:
* Document more AE objects properties
* More grid stuff for collision paths because editing them properly requires extreme mouse skill!
* Undo/redo
* Align to grid is buggy?
And some extras:
* Can open more than one path at once (tabbed interface)
* Copy/paste items works properly
* Multi selection of items
* All sorts of other tweaks/bug fixes
The following are still planned for the next version:
* Allow custom CAMs in AE without a hook dll
* Allow editing of FG1 in AO and AE
* Check boxes and things don't keep their state between opening/closing a level
And perhaps some other stuff too.
Also @kapteeni13 not possible sorry
![Sad](images/smilies/frown.gif)