Well... I didn't make any updates because i was studying some tutorials about advanced tools in UE3 (such a cascade-particle system and kismet-graphic script system) and i was also watching some video tutorials about basics in Chrome Engine4 ( example game -> Call of Juarez - Bound in Blood)
I also was more focused on creating models and beta testing for Witcher modding team
There will be some updates, but i can't say exactly when
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Edit:
I just downloaded some usefull fonts.
http://www.oddworldforums.net/showpo...3&postcount=51
I also think that i should create my own Mudokon face symbols using vector graphic (Joshkrz ones have a bit wrong propotions, and too thick strokes). I've watched some video tutorials about it, so i think that i can do it
.
I also can now add some Lens Flares Actors (At last i know how to create lens flares
). Maybe i now schould add simple Post Process effect (I've been refraining from it from begining)