Just finished it. Assuming this is half of its length, it's not a long game, by the standards of 90s Adventures. It really is quite beautiful, though. The puzzles are good (I never got stuck for more than a minute or so) and there's a bunch of interesting characters. And one of my plot predictions (which I can prove I made in March 2013) turned out to be true in the climax. I'm still prepared to bet that my other prediction will occur in Part 2.
There were a few graphical glitches, mainly character's necks appearing above their heads on a few occassions. One time Shay's mouth disappeared. My main annoyance is the way that they handle save games. There's no way to quit without saving, no way to delete savegames, and no way to load games short of quit-and-autosaving-thus-possibly-overwriting-the-game-you-want-to-load and loading it from the main menu.
JBot: It's not as good as Grim, but it stands up well compared to Tim's other Lucasarts games.
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Spending as long as I do here, it's easy to forget that Oddworld has actual fans.
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