Hahaha, that is so going to be my title on the development forum
Now that's a title I haven't heard before. Let's see... it would probably be good to have another level designer... you know, like setting up the layout of the level and how the puzzles work and everything. Especially if you're likely to put some thought into them (the level design I'm using for the demo is somewhat random
).
But that doesn't seem like much to do... what do you think?
:
Well, seeing as my recent computer Fre*king crashed, and I haven't had internet for the past few days (seems like a few weeks,) I won't be able to help much for a while.
Granted, I got a new computer (an awesome one I might add) I still won't be able to do much with it as of yet...
Again, I am so sorry I can't help... My sprites were looking awesome too... ...
Well, I guess that's how the computer crashes...
|
Oh well, that's computers for you
There's no big rush, though, the sprites aren't
really necessary for a while yet. And even if they're not ready when we start working on the real thing, I can use the Zero sprites as placeholders until we get the real ones in.
But that reminds me, is anyone interested in doing any sort of concept art?
I don't suppose you're interested in doing that, Zerox?
I just mean drawing up ideas of what the members will look like, what the enemies will look like, etc. I think it would be a lot easier for the spriters if they have concept art to work on. I could probably even do some myself, but I don't know how good it would be and I don't have a scanner.
Jordon_boi, I probably won't bother making a menu or anything for the demo, and I'm not really sure what sort of theme the menu for the real thing will have, so I can't really ask for that just yet
Thanks anyway, though.
"Cheif Coordinator" (
) Gretin out.