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  #61  
03-29-2016, 03:56 PM
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Alf Shall Rise
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Pretty sweet. I really dig the texture of its skin.
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  #62  
04-02-2016, 06:04 PM
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Just gotta fix up the teeth on the smaller mouth and it's ready for painting

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  #63  
04-02-2016, 10:36 PM
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Do me a Scrab love <3
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  #64  
04-02-2016, 11:22 PM
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It is so voluptuous.
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  #65  
04-03-2016, 09:33 AM
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Damn that's some impressive stuff. Looking forward to see what it looks like after being painted.
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  #66  
04-03-2016, 10:27 AM
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that fleech is so cool, nice one man! i really like what i saw of your slig model too.
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  #67  
04-12-2016, 11:41 AM
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<3

I'll be posting the painted fleech probably when I stop getting all huffy about painting. I hate painting.

Sliggum Redux



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  #68  
04-14-2016, 03:29 AM
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Already looking good so far. I like the wrinkles on its chin, or neck, or whatever the hell you would call it.
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  #69  
04-14-2016, 04:21 AM
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Oh, this is so realistic their tentacles tickle!
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  #70  
06-10-2016, 12:37 AM
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I haven't heard back from Alcar in a while so I'm not sure if he forgot or if he got busy or what, but I figure I should at least show the fruits of my labour rather than let my announcement fall apart like another false promise. Here's some "previews" of the skin I said I had wanted to make. Based on the current Native and Industrial themes. If this ever gets implemented, I have a Sekto Springs theme in mind for the other vbull skin.

These were all compiled in a very messy HTML file I, for the most part, reverse engineered from the index.



I wanted to make the birthday icon a BIG SURPRISE after implementing the theme, but some things were just never meant to be.



Here's the whole skin, minus the background image I intend to hand paint for it, since that's not as vital as some of the other things that went into making this theme. Also minus the broken images. This screenshot was taken before I fixed all the links.




I'd like input on how to improve the text, but this is how I got it to stand out best against this background colour. Also, I thought using the spirit locks to indicate an open/closed thread was genius, thank you very much.



Rep icons. Little skulls. Teehee.






Over all, I just wanted something that was easier on my eyes, because the current themes all give me a headache looking at them for any longer than 15 minutes at a time. The eye strain is real.

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  #71  
06-10-2016, 02:23 AM
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I remember when you were showing me this months ago, I can't believe Alcar still hasn't implemented it.
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  #72  
06-10-2016, 03:12 AM
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This is fucking awesome, kudos dude, I'll be using this in lieu of the native theme for sure. And that's saying something...I've been using the native theme for eight years.
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  #73  
06-10-2016, 12:54 PM
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Nice! I'm digging the warm colors I'll be choosing that as my background skin if/ and whenever that's available
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  #74  
06-26-2016, 04:16 AM
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First off - i like your drawings, plastic models look great. I can't give any crit/feedback on them besides approval.

But since topic of forum skin was mentioned. It really need to be refreshed. I can't expect migration to vBulletin4, nor i should expect brand new layout, but since you are working on a skin it would be nice to use more modern color pallete which is not based on single dark colour + wider columns would be nice.

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