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2. What did Meeches look like? i know how they look like, but i do want to see how they look like in color. D:
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Indeed, we know what colour Meeches were going to be, thanks to Zerox and Matt Lee. Check out
Zerox’s thread, where SligStorm even conjured up a nice coloured Meech image.
No, they does not.
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2. If a person used a DDCheat, would the person able to kill ALL, and i mean ALL, as in 300 mudokons?
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No, there are still Mudokons you need to rescue to open doors to the next area. There are only two that spring to mind, though, and you can definitely kill a whole load more Muds that without the noclip cheat. I do have guides to the Mudokons in AO and AE kicking about somewhere that show exactly which you can kill with and without noclip mode, but I’m still working to recreate everything I lost from TOL’s development before I could put them on TOE.
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3. In a demo, after i killed like 33 mudokons, all the possible mudokons, why does it say 251 in the "Employees This Tunnel"? answer this only if you had checked out my post in the glitches thread (page 8).
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It’s just a glitch in the way the demo works out the numbers for those status boards. You’d have to get some technical wiz like Paul to figure out exactly the process behind it, and I should think he has better things to do for the time being.
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1. What does shmuck mean?
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It’s a Yiddish word used as an insult in American English. Lorne used to work in the South Bronx, which apparently used to be known as the ‘Jewish Borough’ on account of its population reaching 50% Jewish at some point. It’s likely it still had a lot of Yiddish expressions in its dialect when Lorne was growing up there, hence his fondness for the term. This is all utterly speculative.
Other than that, I suggest that if you have any further queries about words, you first refer to a dictionary, that being what they exist for.
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2. How come sloggies have the same power as big slogs? I notice this as a single sloggie alone can kill Abe. o_O
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This has
already been asked, although it didn’t get any response. I don’t know why Sloggies were introduced. They don’t really add much to gameplay other than being slower and easier to jump over than adult Slogs.
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I have another question: is the face in the Shrink's monitor the face of Sam? I'm not sure because I read in somewhere that the Shrink is used only for maintain the contacts with Sam and , and so I was going to think the Face isn't Sam but another Mudokon who had to talk with her. So, who is that Mudokon?
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I think it’s just a Mudokon face, because I don’t think Sam had actually been designed when they made that ad. The Shrink is a general‐purpose psychiatrist/psychologist made to motivate workers into actually working and conduct high‐level diplomacy, and they don’t look after Sam exclusively. There’s at least one installed in RuptureFarms.