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  #631  
07-09-2011, 02:03 AM
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This is going to be a problem due to internet caps. They have them in Canada and their comming into the US too.

This is going to hurt online buissnesses. So OWI will have to release copies on disks sold at retailers.
I'm not quite sure what you're referring to, but if you mean ISPs simply limiting your bandwidth, it shouldn't be a problem. In Australia we get 500GB of usage plus unlimited local and national calls (to landlines) for $109 a month. Considering Munch is approximately 1GB and Stranger about 2GB, downloading should not be too problematic.
  #632  
07-09-2011, 06:59 AM
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Plus, many ISP offer peak and off-peak downloads. Back before I signed up for my current ridiculous download limit, I would just set up my computer to download games after midnight.


To address Spooce-aholic directly: Yes, capped plans are increasingly common in North America. On the other hand, they've always existed in the rest of the world and we've always gotten by. The fact is that as time goes on, internet is only going to get cheaper and cheaper as the technology improves. The retail game industry is dead, even if it doesn't realise it yet.
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  #633  
07-10-2011, 07:55 AM
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This questions is made me wondered all-time, but what would Slig really look? (without mechanic pant's or mask)

I'm wishy if there's some naturally original Slig's ^^ =)
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  #634  
07-10-2011, 10:52 AM
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Pants-less is not a mystery. And there is a maskless Big Bro concept in the Art Book.
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  #635  
07-10-2011, 11:47 AM
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Pants-less is not a mystery. And there is a maskless Big Bro concept in the Art Book.
Cool! =0
It was just mystery to me... =)

I found it in older thread/post... Thank you, bullet!
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Last edited by kapteeni13; 07-10-2011 at 12:29 PM..
  #636  
07-11-2011, 03:23 AM
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I still can't understand why Zulags 1 e 2's Mudokons aren't blind, tell me I am dumb but I can't!
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  #637  
07-11-2011, 03:54 AM
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Because it didn't fit in with how OWI structured the gameplay. They probably wanted to start with the easiest (or most familiar) puzzles and only lead to the more difficult ones later.

But I suspect that you want an in-universe explanation. I really don't think that any exists.
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  #638  
07-11-2011, 04:56 AM
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But I suspect that you want an in-universe explanation. I really don't think that any exists.
Exactly! Maybe Glukkons hadn't already used their blinding machine with those Mudokons! What's the english for its name? The italian name is Cuciocchi 2000
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  #639  
07-12-2011, 10:13 AM
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eye stitcher 2000?
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Oh yeah, fair point. Maybe he was just tortured until he lost consciousness.

  #640  
07-12-2011, 10:15 AM
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Yeah that! LOL.
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  #641  
09-20-2011, 05:36 AM
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Why do slegs immediately die after biting stranger?
  #642  
09-20-2011, 05:42 AM
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Do they die or do they just disappear? Maybe they get teleported back into the Sloghandler's bag.
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  #643  
09-20-2011, 05:43 AM
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And that's a more plausible in-world explanation how?
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  #644  
09-20-2011, 06:34 AM
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I didn't say it was.
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  #645  
09-20-2011, 10:32 AM
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Isn't it just a crappy design floor of the game?
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Oh yeah, fair point. Maybe he was just tortured until he lost consciousness.

  #646  
09-20-2011, 02:43 PM
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The crappy design floor wasn't until later, when you exploited it to drown those outlaws in the sewage.
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  #647  
10-24-2011, 06:18 AM
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Will we ever see Molluck face his trial?
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  #648  
10-25-2011, 06:36 PM
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I wonder, at the end of Stranger's Wrath, did all of the Clukkers die because of the massive flood that hit all of their cities? I know that one survived in the cutscene, but he seemed somewhat depressed from where he was.
  #649  
10-26-2011, 09:51 AM
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I know this is not the right thread but watch this clip of an italian dance trio

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  #650  
11-07-2011, 12:55 PM
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I wonder, at the end of Stranger's Wrath, did all of the Clukkers die because of the massive flood that hit all of their cities? I know that one survived in the cutscene, but he seemed somewhat depressed from where he was.
Check the news... people actually die in floods, this ain't Disneyland.

  #651  
11-14-2011, 03:40 AM
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I forgot who it was that conducted an interview with Lorne a few months back but we had to put forward loads of possible questions...do we/did we get to see the result of that at some point?
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Oh yeah, fair point. Maybe he was just tortured until he lost consciousness.

  #652  
11-14-2011, 03:58 AM
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I'm typing it now. I'm afraid things have been hectic at work since I returned from the US, so it took me a while to get around to it.

I can't say with any precision when it will be done. The answer to the first question alone took up seven and a half pages of 11-point font, so you can see that I've got my work cut out for me.
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  #653  
11-14-2011, 07:10 AM
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I see, good luck with that then Nate!
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Oh yeah, fair point. Maybe he was just tortured until he lost consciousness.

  #654  
11-14-2011, 09:34 AM
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Having heard the audio, you're all in for some great stuff.
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  #655  
11-15-2011, 02:39 AM
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I'll edit out the part where we're talking about Max.
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  #656  
11-15-2011, 02:55 AM
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Why? Another part of your campaign of not publishing anything flattering about me?
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  #657  
11-15-2011, 04:07 AM
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Why? Another part of your campaign of not publishing anything flattering about me?
Pretty much, yes.
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  #658  
11-15-2011, 04:45 AM
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I'll just type it up and publish it myself. Humility be damned.
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  #659  
11-23-2011, 04:09 AM
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I still can't understand why Zulags 1 e 2's Mudokons aren't blind, tell me I am dumb but I can't!
Why would they be blind?
  #660  
11-23-2011, 04:18 AM
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Because they're mining for the bones of their ancestors and if they knew that, they wouldn't do it.
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