I was perfectly calm when I typed that, perhaps a bit sombre, but then that's not rare. But thanks for caring, anyway.
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...remember what the official site said. Most of this new stuff from IGN is old, and from last september...
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That's what I figured, but then I realised that they already seem to have made plenty of CG models and stuff. I really do hope they improve things, although my primary concern really is those awful looking chicken hillbillies (sp?). I guess you could say that, like Mudokons, they evolved from birds, which is fitting in an evolutionary overview of Oddworld, but that doesn't excuse the lack of originality in their design. But then, like you say, they may (and I practically pray that they will) improve the design. And indeed, all of the designs.
As for what I'm expecting. Well, I wasn't expecting anything at all, except I kept close to mind that OWI said that this game would make up for the inadequacies of MO. Now what EGM told us (a monkey/horse centaur who moves eggs via a sentient boat) sounds pretty nifty, and I'm not at all dissing the storyline. That's esentially because I don't know it yet, but then the basic storyline in MO was alright, if a bit haphazard (interesting enough at the start and end, but almost nothing going on in the middle part). Of course my main gripes with MO were the cartoon-iness of it and the apparently rushed gameplay. Again, we don't know anything about either of them for OW4, but if they're patched up I'm willing to overlook the poor design on this occasion. Time will, as it often metaphorically does, tell.
I'm going to watch the video now.
Seen it. Steef doesn't look too bad, actually. Did anyone else notice that there were Vykkers on Raymond Swanland's design board? It seems as though they might be involved. Kind of ironic for me, because I consider Vykkers to be the oddest-designer things on Oddworld - odder even than Scrabs and Paramites. I love them in that respect, so I've got no idea what it's going to be like watching them next to the chickens, lol.