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I think you're underestimating how much effort would have gone into editing and re-rendering those cutscenes with new models. It was just an HD retexture for the most part, re-rendering a 3D cutscene would have swallowed up the entire budget more than likely.
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My knowledge of digital rendering could probably fit into a thimble, so I'm going to have to take this evidence at face-value and nod vacuously.
It still irks me though. I would have rathered them keep the three fingers for the models, at least so the in-game graphics would be consistent.
Was it JAW that did the re-texture, or did they outsource it to another company?