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  #31  
10-27-2011, 09:44 AM
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On the other hand, I would kill for a Stranger’s Wrath: Noir Edition.
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  #32  
10-27-2011, 12:12 PM
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It's basically the same thing except Stranger and Sekto swap suits.

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  #33  
10-27-2011, 12:54 PM
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Hmm are you sure about this? I.e the colours actually looks like that? Actually in the xbox maybe not.. but a 3ds max/maya rendering would look like that because that is how the textures look without lighting etc? Just a thought :P
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  #34  
11-03-2011, 12:02 PM
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Trouble sleeping? Upset stomach? Bad dreams? Maybe just good old insomnia? Our friendly nursing staff is here to help you Snooze.
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  #35  
11-07-2011, 12:03 PM
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I absolutely love this new rendering of the Snoozer. Looks much much better then the original one.

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  #36  
11-10-2011, 03:10 AM
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Me too
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  #37  
11-10-2011, 03:40 AM
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Seriously sweet. If only it could be so dynamic in the game as this poses shot suggests.
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  #38  
11-12-2011, 02:48 PM
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somebody forgot to post the *other* HD character picture :O
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  #39  
11-17-2011, 08:36 AM
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I'd be more glad if they rework MO gameplay in some way rather than just upgrading graphics. It's clear that such a feat is financially-wise impossible but original MO gameplay is just so monotonous and boring. And the absence of artful scenery and backgrounds completely ruins it. Also the goofiness of character animations and some sounds is quite disappointing.
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Last edited by Admiral Zaarin; 11-17-2011 at 08:39 AM..
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  #40  
11-17-2011, 10:02 AM
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I think everyone will back the removal of the "boing" sound effect when Munch hops.
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  #41  
11-17-2011, 02:02 PM
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I think everyone will back the removal of the "boing" sound effect when Munch hops.
But how would we get through the walls of the places, then? :?
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  #42  
11-17-2011, 10:47 PM
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We don't.
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  #43  
11-18-2011, 03:13 PM
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Aww, the Snoozer thinks he's a Strider.
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