Here's my experience with Munch's Oddysee GBA
Coming in, I didn't expect anything great. I played both of the Oddworld Adventures before touching Munch, and I liked those. Sure they were brutal, used a password system, and looked like it came from an atari, but they had a sort of charm I think.
I expected badly rendered sprites, I thought the music was going to be worse than just the loops provided so that was a nice surprised, and I didn't expect anything too complex in the terms of puzzles or saving.
The first few levels, there seems to be potential. Yeah it reeks of "cheap cash in" but it's playable, at least until you get maybe halfway through the game. That's when it all goes in the shitter in terms of level design, you know wells in xbox munch? Well, imagine a whole MAZE of wells, one big long maze, and you have to navigate through all of them to get spooce, and sometimes you have to get mudokons that are completely out of place sometimes (some even disappear for no reason!) to get through gates, to get to ANOTHER maze of wells, and vice versa while having droning music beating into your brain.
there was no charm in gba munch's oddysee.
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