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  #31  
04-01-2009, 07:38 AM
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Yeah it sounds really great. Although there would have to be anti-possession orbs on every screen during the boss fight
Lol, yes, if this was an Abe fight , fortunately it's a Slig vs giant steroid Slig fight. It kinda reminds me of a Metal Slug fight crossed with a few others.
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  #32  
04-02-2009, 07:29 AM
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Sorry, I got confused there. I'm interested in how the Slig would use Slogs as well Perhaps keep a few kennels here and there? As well as a few lockers. You can use the sleeping bags as save points
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  #33  
04-02-2009, 04:32 PM
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Alexfili, I like your thinking.
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  #34  
04-03-2009, 12:56 AM
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I guess it's all the years of games design and development that I've been doing
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  #35  
04-03-2009, 05:23 AM
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That boss fight I was talking about... The boss summons Slogs on you, and you have to gun down incoming waves of them while surviving him fighting you. Then the tables turn and one of the traps you use on him are Slogs too. Man it would be pretty epic.
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  #36  
04-03-2009, 05:34 AM
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It would be funny if you could finish off the boss by activating two Sloghuts on either side, and both send out Slogs... then the Slogs finish him off and you win (that could be like the last stage of the boss fight)
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  #37  
04-03-2009, 06:08 AM
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Yeah, that adds a neat optional finish =p it'd be funny.

By the way, I'm sending you a message to your mail, be sure to read it!
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