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That would have limited application. Elum was the biggest character in Abe's Oddysee in terms of programming, and the few screens he was on in the game were very carefully scripted to make sure everything ran smoothly. Introducing Elum to much busier screens would likely crash the game.
Not that I wouldn't be interested in the results of such experimentation.
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I always thought that Sligs were the ones who had the most programming. If you watch carefully, some Sligs shoot much faster than others. In other conditions, you would have to make sure the gamespeak of Sligs functioned well. Some Slogs are impossible to control, but others aren't. Some only have the ability to shoot on the backround and not backround shooting.
Though that I see your point. Elum have to be controllable, not shootable, ridable, and separtable. Plus, they have to appear with Abe on checkpoints. I agree that some Sligs don't have so much script than Elum, but I don't really think it makes all the difference.