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  #31  
06-21-2004, 05:59 AM
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I've always loved the Green and Black design that Xbox offers, it's much more different and original than all these clich'e multicoloured/translucent consoles.
Ugh. Nothing about the Xbox's design is original. It's designed to look cool to the "Xtreme" generation, hence the "X" in the title. Green and black is a very sci-fi aliens are gonna blow up the world kinda scheme.

You want originality? Gamecube comes in Indigo, Orange, Blue, Black, and Platinum. None of those colors are special edition either. Whereas if you wanted a different colored Xbox, it would HAVE to be special edition... or paint it yourself.
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  #32  
06-21-2004, 06:05 AM
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I've always loved the Green and Black design that Xbox offers, it's much more different and original than all these clich'e multicoloured/translucent consoles. Besides, the limegreen gem on top of the Xbox makes a handy cupholder
And a nice booster seat for little old ladies that can't see past the steering wheel!

Anyway, I have PS2, Gamecube, and Xbox...and I have to say that I have more games for the Xbox. I like it the best. The only reason I bought Gamecube was for the "only on gamecube" titles...like Super Smash and Rouge Sqaudron.

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  #33  
06-21-2004, 06:14 AM
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I like the designs of both the PS2 and Xbox. Actually my PS2 is kick ass at the moment as I have a stand for it that lights up the words "Final Fantasy X-2" whenever the console is turned on. I love it!

I'll be getting a Gamecube soon for Final Fantasy: Crystal Chronicles. Actually I have the game already, just can't be assed getting the GC at the moment. I have no idea what else I would buy for it though.

I probably have around the same amount of PS2 and Xbox games at the moment, but that is only because I bought a total crapload of cheap games back from the US as games are WAAAAY cheaper there than in Australia and I didn't have to pay shipping fees.

Abe Babe...
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  #34  
06-21-2004, 06:26 AM
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I'll be getting a Gamecube soon for Final Fantasy: Crystal Chronicles.
I hear that game is...interesting. Something about saving the world with a magical bucket. Yeah...

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  #35  
06-21-2004, 06:46 AM
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I'll be getting a Gamecube soon for Final Fantasy: Crystal Chronicles. Actually I have the game already, just can't be assed getting the GC at the moment. I have no idea what else I would buy for it though.
I rented Crystal Chronicles the other day. Combat is shitty. Feels tagged on.
Anyways, if you want some other GCN titles to look into, might I suggest:

Rogue Squadron 2
Metroid Prime
Zelda: Windwaker
Resident Evil REmake & 0
Metal Gear Solid: The Twin Snakes
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  #36  
06-21-2004, 06:52 AM
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But she has to play the game for fandoms' sake. What kind of FF fan doesn't play all the games!?
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  #37  
06-21-2004, 06:52 AM
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Yes...Windwaker is awesome.
Oh...and Rouge Sqaudron 3: Rebel Strike is good. Also has a Co-Op version of Rouge 2.
And, may I recommend Super Smash Brothers Melee and Mario Kart Double Dash. Will provide hours of enjoyment with friends.

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  #38  
06-21-2004, 06:55 AM
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The multi-player and coop modes of Rogue Squadron 3 are the only good part. The singleplayer campaign is shit.

And yes, SSBM is awesome. Haven't played Double Dash!! yet though.

:
But she has to play the game for fandoms' sake. What kind of FF fan doesn't play all the games!?
It's not really a horrible game once you get used to the combat. My only problem with it is that when you hit an enemy, it doesn't stun it at all like in most games, so it can attack you immediately after you attack it without giving you a chance to get out of harm's way.
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  #39  
06-21-2004, 07:04 AM
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The multi-player and coop modes of Rogue Squadron 3 are the only good part. The singleplayer campaign is shit.
I think the on-foot missions should've been taken out...or done better. The rest of the game is good.

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  #40  
06-21-2004, 07:06 AM
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Hah, yeah ... I've heard mixed things about FF:CC ... but yep, it's the obsessed fan thing. I heard that the bucket guy is like if you are playing 4 players, someone has to be some guy that holds the bucket! And multiplayer sucks as everyone has to own a GBA ... talk about wanting to make money!

Actually, those are some good suggestions ... especially Resident Evil and Zelda. I used to love Zelda back when I had earlier Nintendo consoles, and I love horror games ... although they sometimes scare the hell out of me.

Abe Babe...
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  #41  
06-21-2004, 07:10 AM
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I love horror games ... although they sometimes scare the hell out of me.
Abe Babe...did you see Resident Evil 4 at E3? That game looks awesome! It's in a whole new engine and you aren't stuck with weird camera angles.

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  #42  
06-21-2004, 07:13 AM
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And multiplayer sucks as everyone has to own a GBA ... talk about wanting to make money!
Actually, Multiplayer is the most enjoyable part of the game. You just need gameboy advances. But there's a way to play it multiplayer without gameboys. All you need is 5 Gamecubes, 4 wavebird controllers, 5 gameboyplayers, and 4 tv's ^_^

And yes, I highly recommend Resident Evil. That whole series is the very reason I bought a gamecube, and Resident Evil 4 can have my babies any day.
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  #43  
06-21-2004, 07:27 AM
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Heh, yeah ... better to buy more GBAs. I heard that multiplayer is the best part of the game ... but I only know one person who would want to play multiplayer with me. And that's my brother who just uses my GBA as I don't use it much ... so he'll never buy his own.

:
Abe Babe...did you see Resident Evil 4 at E3? That game looks awesome! It's in a whole new engine and you aren't stuck with weird camera angles.
Well, you see ... I "saw" it ... but I didn't get a chance to play it. You see the trouble w/ E3 is that there is so much to see and do that you don't get a chance to look at everything. So well, I didn't get over to the Nintendo area much as I was mainly hanging around the PS2 and Xbox games. I never played any RE games though as I haven't owned a Nintendo console since the days of the SNES. But I heard lots of good things about them ... so the opportunity will now arise. I have to buy that GC first though. Then the next step is finding more time for games ... seeing I still didn't finish FFX-2. I was looking through my games collection the other day, and I swear I own so many games that I have never completed.

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  #44  
06-21-2004, 07:35 AM
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Well I was reeeally annoyed when I heard MO was an X-Box exclusive, so I'd love to have Oddworld back with their original company. Sony...and PC's would get it too I suppose. The thing is, I own a PS2, and I know X-Box's have better graphical capability, but by the time stranger gets off the ground there will probably be a PS3, which will be better than them both. Of course they may also be an X-Box2, but I'm sure loads of people were irratated that X-Box got Munch, and somehow I have I a feeling that X-box's may die out. Not for sure, (like the GC, which has had its price HALFED to get customers). Why dont they just do it on both...AND PC. Then everyone will be happy! as long as they dont cut bits out...
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  #45  
06-21-2004, 08:28 AM
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*ignores most of thread*

I'll be getting it on Xbox. I don't have a PS2. I don't want one either. I'm not an avid gamer, and what games I do enjoy are on Xbox.

I did think about getting a PS2 a while back... I forget what game it was that made me consider it... Bah, obviously wasn't good enough, as I can't remember it now. I haven't tried the PS2 joypad. Out of interest, what is it like? The PS1 gave me cramp.
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  #46  
06-21-2004, 08:35 AM
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I think the X-Box had a head start from the beginning seeing as Microsoft is one of the biggest names in compting at the minute. Fair enough Sony were able to follow up games such as Metal Gear Solid, Grand Theft Auto and Tomb Raider but Microsoft are more safe from a wealth and popularity point of view so it seems the best option is to invest games and series' into their company. I've got a PS2 and have been on it quite a bit lately as my 9800 Pro Graphics Card keeps getting delayed. Personally i think Oddworld should consider following up the series on PC also.
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  #47  
06-21-2004, 09:45 AM
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I'll be getting it on X-Box, I hate PS2, there's nothing interesting to me to play on it (Until the Nightmare Before Christmas game comes out on it! ).
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  #48  
06-21-2004, 09:47 AM
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Wasn't that supposed come out last Christmas? Anyway, I want it so bad! It looks cool, Jack get a big green-jello whip
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  #49  
06-21-2004, 12:25 PM
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We know from things that an Oddworld Inhabitant has written, that Oddworld creates their games without a console in mind (so, using all the minimum specs). So that, when need be, they can fiddle around with a few things, and make it compatible with whichever console.

This means that Oddworld Inhabitants wouldn't need to license out another company to develop multi-console ports.

Alcar...
Paul O'Connor meant that their games are designed on paper without a console in mind but once they get to the programming stage they know what console(s) they are programming for. My guess is that they are programming it for the Xbox and the PS2 decision came as part of the deal with EA.


PS Ann, whats this about a Nightmare Before Christmas game? that would be cool
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  #50  
06-21-2004, 03:34 PM
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My point still stands that anyone who questions the quality of either the PS2 or Xbox version of Stranger is really questioning the ability of Oddworld Inhabitants. It's not like them to make a shitty game, so even if the PS2 version is a port, I doubt it'd be released just as that.
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  #51  
06-21-2004, 03:36 PM
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whats this about a Nightmare Before Christmas game? that would be cool
It's the sequel in video game form basically. It was featured in Gameinformer a few months back.
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  #52  
06-21-2004, 06:09 PM
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uhh..im kinda new here..weel, probably things will work just fine on both consoles..but i prefer the PS2.remember, the first 2 games came out on PS and PC.Im sure OWI will going to maximize the power of both console without sacrificing the quality of the gameplay experience.. hope it will also come out on PC.nyone agree?
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  #53  
06-21-2004, 06:39 PM
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I'm doubtful of a PC release.

However, Munch's Oddysee was originally supposed to be released on the Playstation 2, but then Microsoft swooped in with it's vast amounts of money and an exclusivity deal for it.
Oddworld always had a true home with Sony.
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  #54  
06-21-2004, 08:21 PM
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(1)I'm doubtful of a PC release.

(2)However, Munch's Oddysee was originally supposed to be released on the Playstation 2, but then Microsoft swooped in with it's vast amounts of money and an exclusivity deal for it.
(3)Oddworld always had a true home with Sony.
1 Me too
2 How do you know that, do you have any proof or is it only speculation?
3 According to oddworld's lead programmer the Xbox is absolutly amasing good to program on.

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  #55  
06-21-2004, 08:50 PM
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2. OWI said themselves back before the PS2 was even released, the next oddworld game would be on the next sony system. I believe their statement was somewhere along the lines of "we'd wait forever for sony to finish the playstation 2"

3. Xbox is a better system to program on and every developer knows that. PS2 is the hardest system out to program for. The reason the quality of PS2 games has gone up in the last couple of years is Sony was getting pissed off at developers for making shitty ports on the PS2.
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  #56  
06-21-2004, 08:56 PM
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what I meant with point 2 is that I don't know any official word about Microsoft swooping in with it's vast amounts of money and an exclusivity deal for it.

and point 3, I refer to the SplinterCell games, my friend owns it on PS2, okay it has an extra level, but the Xbox version looks way better, and was out sooner

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  #57  
06-21-2004, 09:06 PM
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What they said, was that Sony wasn't being very helpful with companies developing in the PS2 for the first time, and that's why they switched.
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  #58  
06-21-2004, 10:35 PM
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There were numerous reasons why OWI made an exclusivity deal with Microsoft for Munch's Oddysee. The biggest of which was Microsoft offered them loads of money to develop it and have it ready to be released alongside the Xbox. Furthermore, by being a second party developer with Microsoft they'd make even MORE money off the game directly from MS themselves, even if the game itself didn't do so well. Also, as I said, the PS2 is a bitch to program for in comparison to the Gamecube and Xbox.

:
and point 3, I refer to the SplinterCell games, my friend owns it on PS2, okay it has an extra level, but the Xbox version looks way better, and was out sooner
Where, when replying to your "point 3", did I ever mention that PS2 games look better than Xbox games? I said the PS2 is harder to program for, but Sony has started demanding better quality out of developers or else they won't support their products in full. Of course Xbox is going to look better when you compare the same game on it and PS2. It has newer, more advanced hardware, supports both bump and normal mapping, and has a natural antialiasing effect to smooth out model edges. However, I don't like the "solid" look Xbox gives games. They don't look natural because they don't blend as well, IN MY OPINION. And yes, I've played my share of Xbox games and have compared several games that were released on both Xbox and PS2, and I'm a huge hardware buff, so I do know what I'm talking about.

Also, read the posts at this forum here: http://boards.ign.com/message.asp?to...&ui=cb_post_01
They have quotes direct from Lorne Lanning himself as to why he decided not to use the PS2. And, as I have said, the major reasons were 1. The PS2 is harder to code for, and 2. Microsoft offered them more support.
However, that has changed now that Microsoft has completely dumped support of OWI and won't even publish their games anymore, likely due to the poor sales of Munch's Oddysee.
However, such poor sales can likely be attributed to the lack of interest among Xbox gamers for games that "break the mold". Very few games take any risk by trying to do something unique, which OWI is famous for doing. Therefore, it's likely safe to assume that, as I said towards the beginning of this thread, the majority of Xbox gamers are uninterested in anything original and out of the ordinary, and would sooner spend their money on the Halo 2 than Stranger.
By refraining from developing Oddworld games on the PS2, OWI is merely limiting their sales by trying to appease an unwanting audience. And you can quote me on that.

Mr. Lanning and his team sure know how to make a damned good game. They just don't know jack shit about marketing.

Last edited by Eriken; 06-21-2004 at 10:39 PM..
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  #59  
06-22-2004, 07:33 AM
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Well I only own an Xbox, so will be buying it for Xbox.

I agree that in certain genres of games, Xbox is lacking. But they have been slowly expanding their library. I've been considering buying an Xbox because I love RPGs. But I have 3 friends who come over religiously on Saturday nights and we play games like D&D Heroes or PSO Online and the Xbox's HD is very handy.

If I have both consoles when the next OW game is released, I will still buy it for Xbox. One of the reasons I think they have so many FPS and Driving games is as someone said, the system can handle them much better.
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  #60  
06-22-2004, 08:03 AM
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Mr. Lanning and his team sure know how to make a damned good game. They just don't know jack shit about marketing.
I was always under the impression that marketing was handled more by the publisher than the developer. Unless you are referring more to interviews and statements about the game, as opposed to the marketing of the actual game itself [press releases, promotion, sales packaging, advertising, etc].

Abe Babe...
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