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  #31  
01-12-2014, 06:41 AM
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In other news I got a lot of Steam games in the sales over December. These include: [...] State of Decay
I really wanted to like State of Decay and I think it has a lot of really cool stuff going for it, but after a couple of hours it just felt like it was starting to become quite repetitive and tedious. I dunno, the combat didn’t feel particularly great and just constantly moving from one boilerplate mission to another wasn’t rewarding for me. It didn’t help that absolutely none of the characters have any kind of depth to them, probably because they were designed to be so interchangeable.
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  #32  
01-13-2014, 11:18 PM
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I got State of Decay knowing about the lack of story and so-so combat. I'm in it more for the base building and scavenging really. Compared to Telltale's Walking Dead it's pretty hard to make a groundbreaking story about zombie survival. It's not perfect but then it's also fairly cheap as an indie title compared with some AAA games that are very short.
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  #33  
01-14-2014, 12:55 PM
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I am playing the Dig for the first time. The people seem awfully cheerful and not scared at all despite the fact that freaking asteroid is about to hit earth
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  #34  
01-14-2014, 01:41 PM
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Have you gotten past the opening cut scene yet?
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  #35  
01-14-2014, 11:47 PM
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I stopped at being transported to another planet. The crew didn't act like they're afraid of dying or never returning to Earth or anything as well. That's weird.
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  #36  
01-15-2014, 12:36 AM
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Play a bit more. They're stoic to be sure, but they're definitely afraid and driven to return home.

Bear in mind that all the characters, but Low in particular, were chosen for the mission for certain skills they possess, including staying calm under pressure.
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  #37  
01-15-2014, 12:40 AM
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Play a bit more.
I intend to finish it, as I do with every LucasArts p'n'c game. It's just... I would expect at least the reporter girl to freak out a little.
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  #38  
01-15-2014, 02:31 PM
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I played Crash Bandicoot: Wrath of Cortex for the first time in literally 10 years.

I went in thinking it was a terrible Crash game, and yes compared to the PS1 Trilogy it's awful. But I actually really liked it. They throw a lot of gimmicks and mechanics at you which are not all bad. I like the airplane levels and the ball levels have grown on me. I hated the jeep and the minecart sections though. Aside from that it plays just like a Crash game. Maybe not as polished, but it's more enjoyable then fucking Crash Mind over Mutants.

I did a video if your interested.
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  #39  
01-15-2014, 05:50 PM
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Them glitches were great to watch, especially while I was delirious last night about to go to bed then see this in my sub box.
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  #40  
01-15-2014, 08:43 PM
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In terms of level design and feel it was far superior to the PS1 trilogy. There was a lot more variety, and they made a huge effort to mix it up more.

Somehow it still ended up being rubbish. There were a lot of gimmicks, and at the end of the day it just didn't stay interesting enough to make me want to finish it. I can say the same thing of every Crash game I've played, though.
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  #41  
01-16-2014, 04:56 AM
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Crash 3 and two were ultra interesting for me. I didn't play 4 though.
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  #42  
01-21-2014, 09:04 AM
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*de-lurks*

Skyrim players ought to have a look at Falskaar - Someone put 2000 hours into creating a fully voiced fan-made DLC for Skyrim and it landed him a job in the games industry (with Bungie - Perhaps he's working on Destiny now or something):
http://www.nexusmods.com/skyrim/mods/37994/

I just finished it over the past few days - As an unofficial DLC it's quite fun and well made, even though some parts lack polish and stand out from the overall good quality of the mod, but that's about the only gripe I have with it - It's damned incredible for a fan thing. It introduces a whole new island to explore and several new (large) dungeons, with a decent self-contained storyline and a few side quests. It's worth giving it a go.

(yeah I did post this as a status update on Steam)
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  #43  
01-21-2014, 10:44 AM
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*de-lurks*

Skyrim players ought to have a look at Falskaar - Someone put 2000 hours into creating a fully voiced fan-made DLC for Skyrim and it landed him a job in the games industry (with Bungie - Perhaps he's working on Destiny now or something):
http://www.nexusmods.com/skyrim/mods/37994/

I just finished it over the past few days - As an unofficial DLC it's quite fun and well made, even though some parts lack polish and stand out from the overall good quality of the mod, but that's about the only gripe I have with it - It's damned incredible for a fan thing. It introduces a whole new island to explore and several new (large) dungeons, with a decent self-contained storyline and a few side quests. It's worth giving it a go.

(yeah I did post this as a status update on Steam)
Hey DarkHoodness, maybe you already know this, but this guy have some good mods for Skyrim.


On-Topic:
I've been playing "The Stanley Parable", "FEZ" and "Super Street Fighter IV: AE 2012" on PC. "The Stanley Parable" is great, mainly because of its humour.
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  #44  
01-21-2014, 10:52 AM
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Yeah I do, I've been using a big collection of mods for a while now which enhance Skyrim a bit without going too over-the-top like many of the ENB mods do. Climates of Tamriel, realistic nights, Sounds of Skyrim, etc. Thanks anyway, though.
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  #45  
01-21-2014, 02:22 PM
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I've been replaying Tales of Monkey Island. It's fun enough, I guess. I don't think I'm enjoying it as much as I did the first time, possibly because I recently replayed Sam & Max Season 3: The Devil's Playhouse, which is the best Telltale Adventure game I've played (and among the best Adventure games, period).
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  #46  
01-22-2014, 01:27 PM
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Dota 2 is still using up all my time. Aside from that I've been playing Skyrim. Mods are the coolest things.
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  #47  
01-22-2014, 02:08 PM
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I've also been playing Skyrim, having recently bought the Elder Scrolls Anthology. I agree, mods definitely are the coolest things.
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  #48  
01-23-2014, 07:51 PM
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My video card came with a download code for Assassin's Creed 4 so I tried it out. I only played maybe an hour of it, but it seemed better than the third game.
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  #49  
02-01-2014, 07:15 PM
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I’ve been watching an LP of the first Assassin’s Creed and it kinda got me in the mood to go back and play it again warts and all.

There are some things it does really well despite its shortcomings, mostly its atmosphere and story tones. I think buying the PC version rather than just booting up my 360 was a mistake though – the port looks nicer, but the gamepad support is lackluster.
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  #50  
02-02-2014, 04:07 AM
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I've been trying out Loadout for a laugh. Really fun shooter. It's super-accessible, and seems to have quite a bit of depth. It doesn't seem like it's pay to win at this point, although the avatar customization costs a pretty penny.

The guns are really weak, so that's taking a bit of getting used to. Everything takes a really long time to die, even with good accuracy. Moving around the map can be a bit clunky coming from Quake, but it mostly feels good. Can't find a good key to bind the dodge-roll to yet, but rolling by double tapping the movement keys was definitely a mistake.

Also I quit Quake. It sounds silly, but it's actually a really big deal to me. I might make a blog post outlining how important Quake has been to me over the years.
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  #51  
02-02-2014, 10:04 AM
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I've been trying out Loadout for a laugh. Really fun shooter. It's super-accessible, and seems to have quite a bit of depth. It doesn't seem like it's pay to win at this point, although the avatar customization costs a pretty penny.

The guns are really weak, so that's taking a bit of getting used to. Everything takes a really long time to die, even with good accuracy. Moving around the map can be a bit clunky coming from Quake, but it mostly feels good. Can't find a good key to bind the dodge-roll to yet, but rolling by double tapping the movement keys was definitely a mistake.

Also I quit Quake. It sounds silly, but it's actually a really big deal to me. I might make a blog post outlining how important Quake has been to me over the years.
You can disable the double tap roll in options. I'd do that as quick as you can, because that's annoying.

I have to agree though, this game pleases me very very far beyond my expectations. I've been wanting to get into another fast paced shooter, but couldn't find anything that wasn't Quake or modded CStrike. Then this came around. I've not had the same degree of issue as you were talking about the damage, but I do feel the guns could be stronger. Overall though, I think I might play this game a lot now.
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  #52  
02-02-2014, 01:37 PM
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I don't really like the "fast paced shooter like Quake" comparison. The game is definitely a lot more hectic and unpredictable than a classic arena shooter, which is different to the fast paced feel that Quake has.

But hey FPS snob here so whatever.
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  #53  
02-02-2014, 06:17 PM
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Currently playing Diablo 3 (co-op with dad, sis, and bro). We've just now reached Act 3, with the difficulty on Normal (Hard) of course. I think I'm the only one right now who's itching to play almost everyday, but dad and sis (bro is sometimes absent when we're playing) are kinda getting burned out on it already.

I'll play some GTA:V online now and again.
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  #54  
02-03-2014, 12:02 AM
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Bought, played and finished Octodad: Dadliest Catch. All in all took around 2 hours. 2 of the most charming hours I've ever played. Laughed lots. Enjoyed it heaps. There's still lots to go back and find, so I'm not too bothered by the length. Workshop integration is promising, and I'm keen to start making some levels.

It was just a really great game overall. I think I'll get $11 worth out of it, but even if I don't my first playthrough was awesome.
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  #55  
02-18-2014, 03:35 PM
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Right now I am enjoying the Titanfall beta. Yes, enjoying it. It's got a lot of design problems, of course, but over all I can honestly say I enjoy my time playing it. It doesn't really offer much in the way of anything new, but what it does, it does alright. Probably won't buy the released version, as it's asking price is $60 USD. Way too much for an arcade experience. I hope that Respawn/EA will think about changing the price to something reasonable.
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  #56  
02-22-2014, 11:12 AM
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Picked up Fable Anniversary. It's nice because I tried replaying the original the other day and was taken aback by the lack of widescreen and old interface and graphics. Of course, since I don't play on an HD screen I can't read anything.

There's some fun new gear available, including the Cleaver from Gears of War.
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  #57  
02-22-2014, 11:21 AM
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I've heard it has framerate issues and lowres videos. Also, even less practical ingame menus
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  #58  
02-24-2014, 09:49 AM
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My brother picked up Lego Marvel Heroes last week so I've been playing that a lot, both with him and without.

So much fun. It's massive. There are at least a hundred characters to unlock and play as, tons of levels to play through, things to collect, and the writing is quite clever and funny. You can tell it was made and written by Marvel fans.

Oh, and the main hub (Manhatten) is just incredibly ripe with things to do, people to help, stuff to destroy, studs to collect... the game is just massive, I can't stop playing. Webbing around the city as Carnage or flying on Green Goblin's flyer while bombing aior vents for studs is just so damn satisfying. One of the best games I've played in a while, to be honest. The freedom and creativity is such a breath of fresh air. Best Marvel game I've played since... well, probably ever. And it's fucking LEGO. Awesome.

Now if you'll excuse me, I gotta try and unlock Deadpool.
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  #59  
02-24-2014, 11:07 AM
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I played LocoCycle, the new piece of fun stupidity by Twisted Pixel (The Maw,'Splosion Man). It's not a perfect game, but it is incredibly entertaining, and if you like on rails shooters then I suggest giving it a download.
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  #60  
02-24-2014, 11:49 AM
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Is that the one where you use the guy who's fallen off as a weapon?
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