I feel like there are too many references to brew in the image, for it to be something as seemingly unrelated as the Mud getting his eyes stitched. Throughout the ARG, there have been numerous nods to there having been different test batches of brew (remember the paper document with redactions, that mentioned something to the effect of some batches being lethal). The 'strain' tank affirms this. We know that the brew will be flammable this time around, with hints it can be used in game as a weapon. Clearly, that stuff isn't just a bad taste if the mix is wrong- it's deadly.
The Vykker connection makes a lot of sense if you consider this angle, that in order to get the brew ready for sale, it likely began with animal testing, gradually progressing to actual Mudokon test trials until they could confirm it's fit for consumption.
In Alf's Escape, Alf was already selling brew, which would seem to suggest the pictures from the ARG were taken a long time ago, well before Brew was finalised, produced and sold.
As an aside, it would be very cool to have the Vykker's Labs door accessible, assuming that FeeCo would have a similar layout. If this were the case though, would the design of the labs (as an airship) need to change? I can't see a train making it's way up to a moving airship! Unless the door in FeeCo would lead to a kind of flying taxi rank or shuttle bus.
|