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Well, since you're doing it that way, it would probably serve the game better if you didn't follow the 2D level structure. You could make your own level structure which would allow you more freedom.
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Yeah i fully agree with you.
I am following the structure as close as possible with regards to object placement and the level design but am adapting certain parts, like moving doors and linking them directly in 3D (this is hard to explain but I will put a pic of my layout on here asap to illistrate what I mean).
It will make more sense with my next set of clips that I am currently working on.
Nowtun