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  #31  
07-10-2004, 09:25 AM
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I think meeches are a very cool I would like to see one in a game. I wonder if they would put them in hands of odd.

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  #32  
07-11-2004, 02:00 PM
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Max, aow that's quite a scoop!
I can't see the four jaws, only 3.
"trying to bring them back" but maybe not succeed, sounds like Jacob's theory could make sence
Top, bottom and either side. We are looking from the left so we can't see the one on the right.

That quote from LL is incredible. Note that he's very vague in how they will be brought back, so Jacob's idea may have some merit.
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  #33  
07-13-2004, 02:50 AM
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I would agree with the majority of you, in that Meeches should remain extinct. For the reasons such as the pinacle result of the over-use of a race, etc. However, as the quote with Lorne in it implies, there is even greater potential in reviving the creatures.

Would make for a good gene / cloning kind of game. Though those things are not directly related to reviving a species.

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  #34  
07-13-2004, 07:21 AM
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hmmm, I would like to see the meeches stay extinct, for me the heroes have to fail in their attempt to bring them back

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  #35  
07-13-2004, 08:29 AM
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Yea, keep them extinct..

I bet they were like lazy, stupid creatures anyways.

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  #36  
07-13-2004, 10:00 AM
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I bet they were like lazy, stupid creatures anyways.
I hope not.

You know, i thing theres lot's and lot's of these promblems, the indusrtal don't care, becuase there's so much creatures in Oddworld, they don't care if there's is'nt any Gabbiar left, even though they liked IT. Becuase there's so much in oddworld. It's like apples, each apple is worth a specias, if one get's destroyed, you wuon'nt care, becuase there's so much apples.

I also remember that somewhere it said that there are so much species, that they never heard or seen eact other.
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  #37  
07-13-2004, 10:24 AM
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true, some spiecies could be like aliens for other spiecies...

plus I don't think meeches were lazy creatures, more like raptors and such.

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  #38  
07-13-2004, 11:54 AM
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Maybe not so much meeches brought back.You could have sorta failed clones with mutations on them.the vykkers could be cloning meeches trying to create a perfect one.but they dont care about te mutated ones suffering so then abe/stranger/munch/whoever could try to help them.they would be more like scrabs in the game basically
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  #39  
07-14-2004, 02:22 AM
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i don't think meeches to return soon but maybe in the last game of the quintoligy. when all native space will return and the bad guy's (industrialists) sadly die (explode).
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  #40  
07-14-2004, 05:54 AM
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Ewww, no. I don't want all the Industrialists to die. Then Abe would utterly fail his mission by shifting the balance of Oddworld even further off centre than it had been before. I know Jacob would enjoy it if the Quintology 'failed', but in that scenario, so many people would imagine they won. Pah.

I've heard it said that Meeches are clumbsy creatures, rather oafish. The connection to the Mudokons being a bunch of klutzes would be no coincidence, but the same source said Meeches fly around using air pressure.

Which could be true - we have a sketch and an obscured cartoon image, but no definitive final render. That would explain how Meeches have four jaws, while the sketch only shows three (I looked, I don't think on of those jaws is on the side, but it is tricky to tell).
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  #41  
07-14-2004, 07:51 AM
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'but in that scenario, so many people would imagine they won. Pah.'

What scenario? If they failed they'd imagine they'd won? What?
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  #42  
07-14-2004, 11:23 AM
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hmmm, Max, do you suggest meeches could look different then the only sketch we have now?
could be intresting to see what they realy look like then, perhaps in the book?

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  #43  
07-16-2004, 04:58 AM
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'but in that scenario, so many people would imagine they won. Pah.'

What scenario? If they failed they'd imagine they'd won? What?
In the scenario that the 'heroes' wiped out the 'baddies'.
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  #44  
08-09-2004, 06:41 PM
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meeches look a lot like scrabs to me, actually...they make me feel like scrabs and paramites COULD be connected, as in...there originally was ONE being with like 4 jaws, and scrab like legs, and then some of em lost the front legs (meeches) another one lost the hind legs and grew more jaws (paramite) and then another one lost a few jaws (scrabs)

maybe they all come from some sort of real-life Shrykull...who knows? or heck maybe everything in oddworld comes from shrykull o.o
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  #45  
08-09-2004, 06:52 PM
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there could be one lone Meech belonging to an uber-rich Gluk.... and noone else knows, because they would try to steal it. Abe somehow finds out, and attempts to rescue it... a bunch of stuff happens, and in the end, the Meech is somehow killed... it would add drama. Abe realizes that it would be better off if there are no Meeches, than one sad lonely one.
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  #46  
08-10-2004, 05:48 AM
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Muds wouldnt want all the industrialists to die.its thier job to keep oddworld balanced.that includes sligs and the lot.Yes they kill a few but so what?Not gonna end the species.And seeing as sam is the only female mud at hte moment.Industrials die,Something would hapeen to shrink and then Sam is gonna die cos shrink was like family to her anyway.BTW why are we replying to an old post?
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  #47  
08-18-2004, 12:02 PM
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Meeches? I want them to stay dead, but maybe Abe could go back in time and see some, or maybe in a flashback like when he saw Paramites and Scrabs in the past in Abe's oddysee.
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  #48  
08-18-2004, 01:25 PM
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maybe a flashback, but I really doubt that they will have a time travel story. That would be worse than bringing back the meeches.
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  #49  
08-19-2004, 06:58 AM
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Time travel?Time travel is gay.P'raps a dream of flashback in which you play the game buts its really bright , foggy and you can hear noises that are in a dream.But in order to do that the game would actually have to have somethin' to do with meeches.Whats the point in saying ''Hey lets put meeches in the game even though they really dont have anything to do with it..''
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  #50  
08-19-2004, 10:39 AM
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Hey, a level where you control a dream or flashback, that would be great, especially if it was all cloudy and difficult to discern. There wouldn't necessarily have to be a reason for the Meeches, just a reason for the flashback to the time when there were Meeches about, perhaps some dramatic incident between Mudokons and Glukkons at the time.
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  #51  
08-19-2004, 12:01 PM
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If they want to include Meeches, why not do it the same way they did Stranger? They wanted to make a game with the Oddworld Universe that the quintology's ideology would have made impossible, so they just created a set-up and went with it. If they want Meeches, there's no reason they couldn't have an equally good set-up in the past, regardless of whether Mudokons or Glukkons were involved. I say, if Meeches must be had, I don't want it to have anything to do with the quintology. A flashback might be cool to play, but it seems far-fetched to play a historical sequence from the present perspective. But that might simply be me.
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  #52  
08-20-2004, 11:11 AM
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Time travel is gay
Be quiet. I was saying it would be better then bringing them back in the game. I don't want Abe to go back in time. But I still dont see what be so 'gay' about it.
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  #53  
08-20-2004, 11:18 AM
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Because oddworld is focused on old rusty technology and a mix of native villages.I dont think vykkers would have time travel technology.If they did they could go back all the way back in time to rupture farms and slaughter abe....but in the flashback you could see how the glukkons turned not by a story but with youre eyes.Like they saw the moon and the glukkons got mad cos of it.They went nutso but couldnt do much to the muds except slap em with big massive hands.They could have then run to the woods and called on the sligs.Could be cos they are cousins of a sort (no arms = gluks = no legs = sligs even though gluks have legs and arms the legs are disable and dont count as a part of the body really)

Last edited by Cyber-Slig; 08-20-2004 at 11:21 AM..
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  #54  
08-20-2004, 01:50 PM
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I think the best argument against time travel (along with going to Abe's Moon and laser weapons) is that Oddworld is not sci-fi, it's fantasy i.e. it's firmly cemented in its own universe, whereas sci-fi tends to involve the future of humanity (a big exception there is obviously Star Wars, but that definitely uses sci-fi concepts. Oh, and lasers. ).
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  #55  
08-20-2004, 01:54 PM
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I can compare it with FF .Final fantasy was medieval , modern day and future all mixed in one.Same goes for oddworld
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  #56  
08-25-2004, 12:54 PM
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I guess what your all saying is right but it's only because Repture Farms couldnt find anymore of these things.. doesnt mean there extinct? maybe they can't find any so they put a poster up saying they are? would you believe in your Poster in a work that want's to put you in a Fry up?
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  #57  
08-25-2004, 02:23 PM
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on the topic of meeches, you know what they remind me of? jackals in africa.

specially because of how they go in packs, and attack big creatures like elums...and that Lorne says they're vicious.

The jackals will simply come in a pack, and each grab/bite from any given part of a ñu (bull-like animal) mostly limbs and nose...until the ñu is to wore down to stay standing and gets knocked down, when they start eating it alive O_O

it looks like the meeches could do that with those multiple jaws and the thorn-like teeth
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  #58  
08-26-2004, 03:15 AM
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You make a good point WildScrab. Meeches may be said to be extinct, but that's all. We have no proof. Already it has been said a lost plateau was found which contained Meeches (which were soon scooped into a hunting preserve, obviously), and Buddy was adamant that his South Meech diet was the real deal (yes, that was parody of the South Beach diet, I know).

Caracal, I like your analysis. It certainly beats the old floating gasbag creatures idea. No idea where that came from. If you're right, then that turns Scrabs, Paramites and Meeches into creatures like lions, hyenas and jackals respectively. Which is very interesting, as it is said by Lorne that the Quintology starts in the diamond mines of Africa, while Mudokon tribes are described as being similar to the native tribes of Africa before enslavement began (though Mudokon culture draws as much off Native Americans). The real question is what did all these creatures eat? The only large land creatures we know of are Elums and Meetles.
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  #59  
08-26-2004, 07:08 AM
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Noone would believe glukkon posters dude.If they never saw a scrab for 10 weeks they would probably assume it extinct and move on without caring.
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  #60  
08-26-2004, 08:36 AM
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Noone would believe glukkon posters dude.
I beg to differ, Glukkon propaganda blatently works, as the Magog Cartel is (or was) a thriving corporate giant.

And I think it's worthwhile pointing out that the Glukkon poster itself does not say that Meeches are extinct - it's Mudokon or Slig graffiti that tells us that.
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